Player Matchup

Cerberus
Cerberus
Gold IV
Plead
Cerberus
Gold IV
Level 40
God Stats
2W - 1L
1,500 SR
Queue Stats
91W - 60L
1,778 MMR
Solo
Xbalanque
Xbalanque
Platinum IV
ProfesorRaijin
Xbalanque
Platinum IV
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Baron Samedi
Baron Samedi
Gold II
SaIarian
Baron Samedi
Gold II
Level 158
God Stats
3W - 1L
1,777 SR
Queue Stats
95W - 85L
1,776 MMR
Solo
Chang'e
Chang'e
Gold V
SрαceŁycαи
Chang'e
Gold V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Awilix
Awilix
Gold II
folisx25
Awilix
Gold II
Level 59
God Stats
2W - 2L
1,293 SR
Queue Stats
65W - 68L
1,780 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 113
1,514 SR
1,667 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 146
1,686 SR
1,777 MMR
The Morrigan
The Morrigan
Silver I
J0BoX
The Morrigan
Silver I
Level 147
God Stats
0W - 1L
1,788 SR
Queue Stats
10W - 7L
1,802 MMR
Party 2
Khepri
Khepri
Gold I
ThatBoyDiz
Khepri
Gold I
Level 160
God Stats
21W - 8L
1,696 SR
Queue Stats
842W - 822L
1,786 MMR
Solo
Tyr
Tyr
Silver I
Zreiser
Tyr
Silver I
Level 157
God Stats
10W - 14L
1,780 SR
Queue Stats
250W - 253L
1,774 MMR
Solo
Heimdallr
Heimdallr
Gold I
icoltus
Heimdallr
Gold I
Level 155
God Stats
1W - 5L
1,500 SR
Queue Stats
98W - 107L
1,788 MMR
Solo
Ravana
Ravana
Bronze III
slimyourcool10
Ravana
Bronze III
Level 109
God Stats
3W - 4L
1,668 SR
Queue Stats
9W - 8L
1,734 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Plead
Cerberus
17
8 / 1 / 20
12,384
619
14,253
18,260
18,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Xbalanque
ProfesorRaijin
Xbalanque
19
8 / 2 / 11
13,521
676
17,633
18,128
7,728
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
SaIarian
Baron Samedi
17
4 / 1 / 14
12,063
603
13,023
8,592
3,714
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

18
5 / 1 / 19
12,661
633
12,175
18,937
19,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Awilix
folisx25
Awilix
18
7 / 3 / 11
12,318
616
15,402
16,789
7,174
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bans
DanzaburouScyllaApolloTsukuyomiSet

VS

Bans
CthulhuCu ChulainnSobekBellonaYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
J0BoX
The Morrigan
15
3 / 3 / 3
9,502
475
10,137
7,914
2,755
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
ThatBoyDiz
Khepri
12
0 / 9 / 4
8,090
405
5,054
20,868
13,329
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tyr
13
1 / 6 / 2
8,764
438
7,804
21,364
17,105
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Heimdallr
icoltus
Heimdallr
15
2 / 7 / 1
10,089
504
9,361
16,438
7,377
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 7 / 1
8,430
422
7,041
18,129
7,836
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
19
32
Kills
8
8
Deaths
32
75
Assists
11
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
J0BoX
The Morrigan
3
3
3
1.5
W
Cerberus
Plead
Cerberus
8
1
20
18
W
Xbalanque
ProfesorRaijin
Xbalanque
8
2
11
6.75
W
Baron Samedi
SaIarian
Baron Samedi
4
1
14
11
W
5
1
19
14.5
L
Khepri
ThatBoyDiz
Khepri
0
9
4
0.22
L
Tyr
1
6
2
0.33
W
Awilix
folisx25
Awilix
7
3
11
4.17
L
Heimdallr
icoltus
Heimdallr
2
7
1
0.36
L
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,486
Damage
39,397
80,706
Taken
84,713
57,157
Mitigated
48,402
39,366
Healing
12,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
J0BoX
The Morrigan
10,137
1,294
0
939
7,914
2,755
0
2,924
4,755
65,729
2,398
W
Cerberus
Plead
Cerberus
14,253
1,595
0
6,797
18,260
18,668
844
3,380
14,605
42,097
0
W
Xbalanque
ProfesorRaijin
Xbalanque
17,633
12,100
0
4,225
18,128
7,728
6,070
2,961
15,120
0
114,109
W
Baron Samedi
SaIarian
Baron Samedi
13,023
595
2,427
3,139
8,592
3,714
2,913
2,572
5,884
75,610
0
W
12,175
1,028
6,722
12,902
18,937
19,873
963
1,503
17,302
69,532
0
L
Khepri
ThatBoyDiz
Khepri
5,054
373
0
3,125
20,868
13,329
0
11,206
9,472
18,272
0
L
Tyr
7,804
917
0
2,612
21,364
17,105
518
11,373
9,859
0
44,345
W
Awilix
folisx25
Awilix
15,402
5,520
0
3,154
16,789
7,174
2,188
4,370
12,223
0
96,347
L
Heimdallr
icoltus
Heimdallr
9,361
5,092
0
2,666
16,438
7,377
0
6,719
9,641
0
67,310
L
7,041
1,398
0
2,766
18,129
7,836
0
6,639
11,344
0
48,050

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,947
Gold Earned
44,875
599
Minions Killed
462
0
Camps Cleared
0
2,008,525
Distance Traveled
1,809,499
22
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
9,502
475
128
6
0
375,495
8
W
Cerberus
12,384
619
55
3
0
398,636
3
W
Xbalanque
13,521
676
160
8
0
376,441
8
W
Baron Samedi
12,063
603
136
7
0
389,718
2
W
Chang'e
12,661
633
125
6
0
413,966
5
L
Khepri
8,090
405
21
1
0
362,691
9
L
Tyr
8,764
438
95
5
0
343,549
6
W
Awilix
12,318
616
123
6
0
429,764
4
L
Heimdallr
10,089
504
129
6
0
336,551
1
L
Ravana
8,430
422
89
4
0
391,213
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role