Player Matchup

Artemis
Artemis
Broken99times
Artemis
Level 65
God Stats
3W - 4L
1,379 SR
Queue Stats
13W - 19L
1,396 Elo+
Party 1
Pele
Pele
CaptianSmelly
Pele
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
DeadlySiren43
Ra
Level 49
God Stats
54W - 62L
1,430 SR
Queue Stats
600W - 697L
1,379 Elo+
Solo
Sun Wukong
Sun Wukong
FeniXZ1nN
Sun Wukong
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
Soulscus
Artio
Level 43
God Stats
3W - 2L
1,595 SR
Queue Stats
125W - 118L
1,407 Elo+
Party 1
Team Averages
Level 61
1,481 SR
1,436 Elo+

VS

Team Averages
Level 82
1,489 SR
1,392 Elo+
Baron Samedi
Baron Samedi
Drippybaka
Baron Samedi
Level 70
God Stats
2W - 5L
1,397 SR
Queue Stats
143W - 161L
1,460 Elo+
Solo
Ymir
Ymir
EssTeeGee
Ymir
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
350W - 379L
1,392 Elo+
Solo
Tyr
Tyr
Vantora_
Tyr
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 30L
1,122 Elo+
Party 2
Izanami
Izanami
behrkllr7
Izanami
Level 89
God Stats
5W - 4L
1,500 SR
Queue Stats
268W - 259L
1,473 Elo+
Solo
Tiamat
Tiamat
olozerk
Tiamat
Level 128
God Stats
6W - 7L
1,546 SR
Queue Stats
262W - 236L
1,512 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
6
2 / 0 / 1
3,665
733
3,745
2,389
438
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

5
2 / 0 / 1
3,746
749
791
2,370
564
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

6
1 / 1 / 0
3,817
763
696
2,138
642
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sun Wukong
FeniXZ1nN
Sun Wukong
8
3 / 0 / 0
4,570
914
1,778
3,054
977
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Boots

Boots

+6%
Movement Speed

Artio
Soulscus
Artio
4
0 / 2 / 2
3,310
662
1,078
4,124
1,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Drippybaka
Baron Samedi
6
0 / 2 / 1
3,342
668
1,374
2,649
752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes

Shoes

+6%
Movement Speed

Ymir
4
0 / 2 / 2
3,261
652
2,277
3,533
1,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

4
0 / 2 / 0
2,949
590
84
2,183
583
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Izanami
behrkllr7
Izanami
6
2 / 1 / 0
3,560
712
3,173
4,829
855
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tiamat
olozerk
Tiamat
5
1 / 1 / 0
3,479
696
1,008
2,512
1,005
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
6
8
Kills
3
3
Deaths
8
4
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Artemis
2
0
1
2.5
W
2
0
1
2.5
W
1
1
0
1
L
Baron Samedi
Drippybaka
Baron Samedi
0
2
1
0.25
L
Ymir
0
2
2
0.5
W
Sun Wukong
FeniXZ1nN
Sun Wukong
3
0
0
3
W
Artio
Soulscus
Artio
0
2
2
0.5
L
0
2
0
0
L
Izanami
behrkllr7
Izanami
2
1
0
2
L
Tiamat
olozerk
Tiamat
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,088
Damage
7,916
14,075
Taken
15,706
3,657
Mitigated
4,352
6,855
Healing
6,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
3,745
2,339
0
1,570
2,389
438
0
869
1,520
0
13,041
W
791
291
0
1,476
2,370
564
0
556
1,814
0
8,192
W
696
69
0
808
2,138
642
0
1,202
936
16,233
0
L
Baron Samedi
Drippybaka
Baron Samedi
1,374
308
51
485
2,649
752
210
601
2,048
12,691
0
L
Ymir
2,277
827
0
1,360
3,533
1,157
0
710
2,823
4,873
0
W
Sun Wukong
FeniXZ1nN
Sun Wukong
1,778
740
0
823
3,054
977
0
624
2,430
0
18,827
W
Artio
Soulscus
Artio
1,078
255
376
1,802
4,124
1,036
0
1,408
2,716
3,506
0
L
84
0
0
156
2,183
583
0
0
2,183
0
4,426
L
Izanami
behrkllr7
Izanami
3,173
2,769
0
2,904
4,829
855
0
368
4,461
0
18,322
L
Tiamat
olozerk
Tiamat
1,008
567
0
1,095
2,512
1,005
0
95
2,417
10,880
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,108
Gold Earned
16,591
135
Minions Killed
96
0
Camps Cleared
0
517,857
Distance Traveled
397,508
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
3,665
733
19
4
0
90,561
1
W
Pele
3,746
749
25
5
0
127,727
1
W
Ra
3,817
763
38
8
0
113,022
0
L
Baron Samedi
3,342
668
21
4
0
85,499
1
L
Ymir
3,261
652
5
1
0
95,134
1
W
Sun Wukong
4,570
914
43
9
0
95,330
1
W
Artio
3,310
662
10
2
0
91,217
0
L
Tyr
2,949
590
13
3
0
37,968
0
L
Izanami
3,560
712
30
6
0
82,194
0
L
Tiamat
3,479
696
27
5
0
96,713
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role