Player Matchup

Bellona
Bellona
ChimeraXIV
Bellona
Level 157
God Stats
6W - 7L
1,508 SR
Queue Stats
174W - 183L
1,608 Elo+
Party 1
Danzaburou
Danzaburou
DeHaven19
Danzaburou
Level 116
God Stats
1W - 2L
1,316 SR
Queue Stats
65W - 59L
1,655 Elo+
Party 1
Tiamat
Tiamat
DemonWolf191
Tiamat
Level 158
God Stats
3W - 3L
1,400 SR
Queue Stats
193W - 207L
1,620 Elo+
Party 1
Nemesis
Nemesis
II GrayFox ll
Nemesis
Level 127
God Stats
4W - 2L
1,643 SR
Queue Stats
50W - 48L
1,629 Elo+
Party 1
Cerberus
Cerberus
WhiteWasp220
Cerberus
Level 155
God Stats
3W - 3L
1,840 SR
Queue Stats
110W - 123L
1,610 Elo+
Party 1
Team Averages
Level 143
1,541 SR
1,624 Elo+

VS

Team Averages
Level 116
1,660 SR
1,623 Elo+
Danzaburou
Danzaburou
FragileGemini
Danzaburou
Level 122
God Stats
10W - 8L
1,500 SR
Queue Stats
338W - 357L
1,535 Elo+
Solo
Fenrir
Fenrir
SenpaiRicky-
Fenrir
Level 132
God Stats
15W - 12L
1,815 SR
Queue Stats
366W - 426L
1,697 Elo+
Party 2
Tiamat
Tiamat
Suros_Regime_v1
Tiamat
Level 104
God Stats
1W - 1L
1,616 SR
Queue Stats
35W - 48L
1,615 Elo+
Solo
Chaac
Chaac
ThyPrince97
Chaac
Level 100
God Stats
14W - 12L
1,542 SR
Queue Stats
447W - 497L
1,583 Elo+
Party 2
Baba Yaga
Baba Yaga
maxflaco1
Baba Yaga
Level 121
God Stats
10W - 6L
1,827 SR
Queue Stats
458W - 413L
1,684 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ChimeraXIV
Bellona
20
4 / 4 / 4
13,839
554
18,117
32,732
27,916
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
DeHaven19
Danzaburou
20
5 / 2 / 8
13,425
537
15,910
16,594
7,089
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tiamat
20
5 / 5 / 5
12,874
515
15,233
21,584
18,711
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Nemesis
19
5 / 5 / 8
12,181
487
11,399
21,908
9,292
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cerberus
WhiteWasp220
Cerberus
16
3 / 1 / 6
11,124
445
7,263
17,929
18,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FragileGemini
Danzaburou
18
1 / 6 / 2
11,508
460
12,000
17,776
7,834
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Fenrir
20
9 / 2 / 5
13,898
556
19,311
19,099
12,597
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

17
2 / 5 / 2
10,749
430
12,462
17,619
24,817
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
1 / 5 / 5
9,886
395
5,741
16,704
22,190
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baba Yaga
maxflaco1
Baba Yaga
19
4 / 4 / 5
11,876
475
22,646
17,042
8,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
36
22
Kills
17
17
Deaths
22
31
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Bellona
ChimeraXIV
Bellona
4
4
4
1.5
W
Danzaburou
DeHaven19
Danzaburou
5
2
8
4.5
W
Tiamat
5
5
5
1.5
L
Danzaburou
FragileGemini
Danzaburou
1
6
2
0.33
W
Nemesis
5
5
8
1.8
L
Fenrir
9
2
5
5.75
L
2
5
2
0.6
L
1
5
5
0.7
W
Cerberus
WhiteWasp220
Cerberus
3
1
6
6
L
Baba Yaga
maxflaco1
Baba Yaga
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,922
Damage
72,160
110,747
Taken
88,240
81,156
Mitigated
75,600
48,948
Healing
22,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
ChimeraXIV
Bellona
18,117
8,322
0
17,014
32,732
27,916
190
11,918
19,967
0
104,622
W
Danzaburou
DeHaven19
Danzaburou
15,910
6,999
0
9,612
16,594
7,089
2,149
2,650
13,944
0
100,661
W
Tiamat
15,233
1,966
691
9,339
21,584
18,711
256
9,659
11,909
101,333
0
L
Danzaburou
FragileGemini
Danzaburou
12,000
4,571
0
5,402
17,776
7,834
868
3,233
14,543
0
89,084
W
Nemesis
11,399
3,567
0
9,484
21,908
9,292
0
5,609
16,277
0
89,167
L
Fenrir
19,311
6,476
0
3,935
19,099
12,597
0
3,490
15,609
0
113,723
L
12,462
1,319
0
6,598
17,619
24,817
0
521
17,098
58,542
0
L
5,741
559
0
1,699
16,704
22,190
0
6,220
10,484
0
33,556
W
Cerberus
WhiteWasp220
Cerberus
7,263
306
0
2,808
17,929
18,148
118
4,359
13,542
49,597
0
L
Baba Yaga
maxflaco1
Baba Yaga
22,646
1,854
0
4,789
17,042
8,162
418
9,102
7,940
99,047
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,443
Gold Earned
57,917
732
Minions Killed
688
0
Camps Cleared
0
2,340,812
Distance Traveled
2,237,952
23
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
13,839
554
205
8
0
447,508
6
W
Danzaburou
13,425
537
163
7
0
435,245
4
W
Tiamat
12,874
515
166
7
0
441,228
1
L
Danzaburou
11,508
460
169
7
0
405,712
5
W
Nemesis
12,181
487
101
4
0
515,800
4
L
Fenrir
13,898
556
161
6
0
534,464
10
L
Tiamat
10,749
430
139
6
0
390,489
2
L
Chaac
9,886
395
70
3
0
457,058
9
W
Cerberus
11,124
445
97
4
0
501,031
8
L
Baba Yaga
11,876
475
149
6
0
450,229
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role