Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
 
Anubis
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
Remote_Fries
Cerberus
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 9L
1,668 Elo+
Party 2
Bakasura
Bakasura
SquaddGodd
Bakasura
Level 68
God Stats
8W - 8L
1,486 SR
Queue Stats
132W - 123L
1,407 Elo+
Party 2
Neith
Neith
The1TrueSmurrf
Neith
Level 5
God Stats
1W - 1L
1,287 SR
Queue Stats
33W - 22L
1,315 Elo+
Party 2
Team Averages
Level 46
1,455 SR
1,478 Elo+

VS

Team Averages
Level 17
1,556 SR
1,553 Elo+
Cthulhu
Cthulhu
Bluerf7
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 82L
1,572 Elo+
Solo
Olorun
Olorun
LiLXeno63
Olorun
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
272W - 233L
1,570 Elo+
Party 1
Susano
Susano
bubbas96761
Susano
Level 15
God Stats
6W - 8L
1,713 SR
Queue Stats
35W - 38L
1,424 Elo+
Solo
Tiamat
Tiamat
dazmcginn13
Tiamat
Level 12
God Stats
20W - 20L
1,566 SR
Queue Stats
250W - 226L
1,570 Elo+
Party 1
Horus
Horus
grootami24
Horus
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 86L
1,630 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
15
10 / 0 / 8
10,190
599
10,648
9,772
9,384
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Anubis
 
Anubis
14
11 / 3 / 7
9,753
574
16,976
10,512
4,749
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
Remote_Fries
Cerberus
13
8 / 1 / 17
9,467
557
14,797
14,901
11,988
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
SquaddGodd
Bakasura
17
7 / 1 / 7
10,517
619
7,789
13,313
5,567
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
2 / 1 / 5
9,312
548
3,303
7,086
2,566
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bluerf7
Cthulhu
10
1 / 10 / 2
6,952
409
4,697
21,571
7,343
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Olorun
LiLXeno63
Olorun
8
0 / 7 / 2
5,880
346
4,892
10,153
2,206
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Susano
5
0 / 5 / 0
5,398
318
1,009
7,906
1,966
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tiamat
9
0 / 8 / 2
6,050
356
4,526
12,850
4,411
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Horus
11
4 / 8 / 1
7,567
445
8,739
18,129
8,677
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
12
38
Kills
5
6
Deaths
38
44
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
10
0
8
14
W
Anubis
 
Anubis
11
3
7
4.83
L
Cthulhu
Bluerf7
Cthulhu
1
10
2
0.2
L
Olorun
LiLXeno63
Olorun
0
7
2
0.14
W
Cerberus
Remote_Fries
Cerberus
8
1
17
16.5
W
Bakasura
SquaddGodd
Bakasura
7
1
7
10.5
W
2
1
5
4.5
L
Susano
0
5
0
0
L
Tiamat
0
8
2
0.13
L
Horus
4
8
1
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,513
Damage
23,863
55,584
Taken
70,609
34,254
Mitigated
24,603
16,288
Healing
6,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
10,648
3,138
0
1,598
9,772
9,384
1,493
1,844
7,560
0
57,536
W
Anubis
 
Anubis
16,976
1,280
0
5,500
10,512
4,749
2,496
4,133
6,047
53,781
0
L
Cthulhu
Bluerf7
Cthulhu
4,697
492
119
473
21,571
7,343
0
11,936
9,390
16,463
0
L
Olorun
LiLXeno63
Olorun
4,892
2,076
66
1,380
10,153
2,206
0
5,221
4,717
18,738
0
W
Cerberus
Remote_Fries
Cerberus
14,797
2,762
0
5,091
14,901
11,988
539
4,640
9,248
40,361
0
W
Bakasura
SquaddGodd
Bakasura
7,789
6,019
0
2,389
13,313
5,567
2,291
1,633
11,500
0
65,181
W
3,303
1,066
0
1,710
7,086
2,566
3,693
1,321
5,740
0
51,119
L
Susano
1,009
271
0
594
7,906
1,966
0
426
7,050
0
12,366
L
Tiamat
4,526
748
0
1,295
12,850
4,411
0
7,279
5,536
21,364
0
L
Horus
8,739
4,976
483
2,044
18,129
8,677
0
6,911
10,863
0
37,173

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,239
Gold Earned
31,847
487
Minions Killed
186
0
Camps Cleared
0
1,547,907
Distance Traveled
1,187,553
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,190
599
102
6
0
296,424
4
W
Anubis
9,753
574
81
5
0
256,743
0
L
Cthulhu
6,952
409
25
1
0
308,644
0
L
Olorun
5,880
346
28
2
0
224,719
0
W
Cerberus
9,467
557
83
5
0
333,676
3
W
Bakasura
10,517
619
117
7
0
356,518
0
W
Neith
9,312
548
104
6
0
304,546
4
L
Susano
5,398
318
24
1
0
121,074
0
L
Tiamat
6,050
356
46
3
0
245,542
0
L
Horus
7,567
445
63
4
0
287,574
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role