Player Matchup

Anubis
Anubis
HugoJ04
Anubis
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Chernobog
Chernobog
Sheoc
Chernobog
Level 85
God Stats
16W - 11L
1,579 SR
Queue Stats
78W - 64L
1,513 Elo+
Party 2
Yemoja
Yemoja
eggfriendamy
Yemoja
Level 30
God Stats
21W - 14L
1,542 SR
Queue Stats
67W - 70L
1,438 Elo+
Party 2
Hercules
Hercules
i1sm4
Hercules
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 3
Fenrir
Fenrir
mrmozza
Fenrir
Level 115
God Stats
9W - 2L
1,656 SR
Queue Stats
121W - 118L
1,539 Elo+
Party 2
Team Averages
Level 70
1,555 SR
1,498 Elo+

VS

Team Averages
Level 64
1,684 SR
1,406 Elo+
Pele
Pele
Douradinhoisdead
Pele
Level 43
God Stats
1W - 1L
1,771 SR
Queue Stats
57W - 69L
1,446 Elo+
Solo
Jormungandr
Jormungandr
Joshi141
Jormungandr
Level 102
God Stats
4W - 3L
1,565 SR
Queue Stats
32W - 35L
1,329 Elo+
Party 1
Tiamat
Tiamat
MrRandom1234
Tiamat
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
Punkasplash
Heimdallr
Level 29
God Stats
1W - 2L
1,849 SR
Queue Stats
143W - 127L
1,388 Elo+
Party 1
Ymir
Ymir
Trooper40001
Ymir
Level 27
God Stats
5W - 2L
1,736 SR
Queue Stats
26W - 26L
1,366 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
HugoJ04
Anubis
14
2 / 7 / 7
8,635
480
6,261
10,499
4,206
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
Sheoc
Chernobog
20
16 / 0 / 3
12,623
701
18,938
10,653
4,604
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
13
1 / 4 / 11
9,246
514
2,943
10,601
8,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hercules
i1sm4
Hercules
18
11 / 1 / 7
11,595
644
15,791
20,253
14,544
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fenrir
mrmozza
Fenrir
18
7 / 4 / 5
10,727
596
12,100
14,875
6,736
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 9 / 4
9,759
542
9,948
16,046
5,831
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jormungandr
Joshi141
Jormungandr
14
3 / 7 / 4
8,931
496
11,548
17,971
10,987
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
14
4 / 7 / 6
9,502
528
12,493
15,307
8,835
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Heimdallr
Punkasplash
Heimdallr
12
0 / 8 / 3
8,045
447
4,403
13,145
4,289
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 7 / 0
7,470
415
2,761
16,398
8,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
33
37
Kills
16
16
Deaths
38
33
Assists
17
Player
Kills
Deaths
Assists
KDA
L
7
9
4
1
W
Anubis
HugoJ04
Anubis
2
7
7
0.79
L
Jormungandr
Joshi141
Jormungandr
3
7
4
0.71
L
Tiamat
4
7
6
1
L
Heimdallr
Punkasplash
Heimdallr
0
8
3
0.19
W
Chernobog
Sheoc
Chernobog
16
0
3
17.5
L
2
7
0
0.29
W
Yemoja
1
4
11
1.63
W
Hercules
i1sm4
Hercules
11
1
7
14.5
W
Fenrir
mrmozza
Fenrir
7
4
5
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,033
Damage
41,153
66,881
Taken
78,867
38,916
Mitigated
38,211
26,347
Healing
11,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,948
2,629
0
1,291
16,046
5,831
0
1,680
14,366
0
52,278
W
Anubis
HugoJ04
Anubis
6,261
1,641
0
2,991
10,499
4,206
240
4,451
5,662
34,386
0
L
Jormungandr
Joshi141
Jormungandr
11,548
2,736
0
2,686
17,971
10,987
286
1,865
16,106
48,592
0
L
Tiamat
12,493
616
0
3,464
15,307
8,835
242
2,755
12,552
43,568
0
L
Heimdallr
Punkasplash
Heimdallr
4,403
1,784
0
2,165
13,145
4,289
239
1,174
11,971
0
43,189
W
Chernobog
Sheoc
Chernobog
18,938
14,584
0
8,221
10,653
4,604
5,422
2,545
8,015
0
101,633
L
2,761
430
0
2,021
16,398
8,269
31
1,730
14,668
27,752
0
W
Yemoja
2,943
533
470
1,022
10,601
8,826
1,184
3,507
6,883
29,896
0
W
Hercules
i1sm4
Hercules
15,791
5,373
0
9,959
20,253
14,544
744
10,967
8,513
0
60,224
W
Fenrir
mrmozza
Fenrir
12,100
3,648
0
3,684
14,875
6,736
0
3,595
11,006
0
86,996

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,826
Gold Earned
43,707
513
Minions Killed
351
0
Camps Cleared
0
1,854,616
Distance Traveled
1,539,852
20
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
9,759
542
76
4
0
334,082
4
W
Anubis
8,635
480
60
3
0
317,381
2
L
Jormungandr
8,931
496
71
4
0
290,928
0
L
Tiamat
9,502
528
87
5
0
293,703
2
L
Heimdallr
8,045
447
81
5
0
305,188
3
W
Chernobog
12,623
701
152
8
0
404,653
5
L
Ymir
7,470
415
36
2
0
315,951
1
W
Yemoja
9,246
514
48
3
0
350,555
4
W
Hercules
11,595
644
130
7
0
380,209
3
W
Fenrir
10,727
596
123
7
0
401,818
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role