Player Matchup

Neith
Neith
Artemisks
Neith
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 7L
1,323 Elo+
Party 2
Tiamat
Tiamat
Nierex8
Tiamat
Level 83
God Stats
2W - 3L
1,562 SR
Queue Stats
60W - 83L
1,417 Elo+
Party 2
Odin
Odin
jorge_andres9819
Odin
Level 69
God Stats
5W - 10L
1,431 SR
Queue Stats
91W - 106L
1,355 Elo+
Party 2
Team Averages
Level 93
1,498 SR
1,365 Elo+

VS

Team Averages
Level 97
1,592 SR
1,514 Elo+
Tiamat
Tiamat
Dr Herp De Derp
Tiamat
Level 109
God Stats
7W - 4L
1,647 SR
Queue Stats
248W - 190L
1,602 Elo+
Party 1
Danzaburou
Danzaburou
Tropical Zzz
Danzaburou
Level 78
God Stats
21W - 14L
1,836 SR
Queue Stats
263W - 218L
1,643 Elo+
Party 1
Sobek
Sobek
wacky wadds 11
Sobek
Level 105
God Stats
8W - 4L
1,292 SR
Queue Stats
70W - 93L
1,298 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Artemisks
Neith
10
2 / 6 / 3
7,589
632
7,964
9,466
3,120
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tiamat
Nierex8
Tiamat
10
3 / 7 / 3
7,864
655
5,294
12,135
8,892
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

10
1 / 7 / 5
7,660
638
7,375
11,793
5,784
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 3 / 7
8,820
735
7,601
8,416
6,783
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Tropical Zzz
Danzaburou
15
14 / 0 / 5
11,051
921
14,610
8,024
2,988
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
2 / 3 / 15
9,704
809
4,646
15,025
9,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
47
6
Kills
20
20
Deaths
6
11
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Neith
Artemisks
Neith
2
6
3
0.58
W
4
3
7
2.5
L
Tiamat
Nierex8
Tiamat
3
7
3
0.64
W
Danzaburou
Tropical Zzz
Danzaburou
14
0
5
16.5
L
1
7
5
0.5
W
2
3
15
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,633
Damage
26,857
33,394
Taken
31,465
17,796
Mitigated
19,664
5,963
Healing
8,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Artemisks
Neith
7,964
3,609
0
1,384
9,466
3,120
92
2,806
6,474
0
27,662
W
7,601
646
0
1,650
8,416
6,783
246
1,573
6,783
29,560
0
L
Tiamat
Nierex8
Tiamat
5,294
905
618
2,428
12,135
8,892
0
4,476
7,492
21,548
0
W
Danzaburou
Tropical Zzz
Danzaburou
14,610
6,244
243
2,921
8,024
2,988
2,891
1,394
6,530
0
43,315
L
7,375
1,504
496
1,037
11,793
5,784
0
4,382
7,155
0
18,106
W
4,646
69
407
3,167
15,025
9,893
175
2,364
11,171
11,817
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,113
Gold Earned
29,575
103
Minions Killed
129
0
Camps Cleared
0
574,494
Distance Traveled
630,452
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,589
632
42
4
0
160,501
0
W
Tiamat
8,820
735
55
5
0
216,005
4
L
Tiamat
7,864
655
30
3
0
193,947
0
W
Danzaburou
11,051
921
58
5
0
206,451
0
L
Odin
7,660
638
31
3
0
220,046
0
W
Sobek
9,704
809
16
1
0
207,996
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role