Player Matchup

Cerberus
Cerberus
Amiguinho9056
Cerberus
Level 18
God Stats
0W - 1L
1,612 SR
Queue Stats
1W - 2L
1,412 Elo+
Party 3
Anubis
Anubis
ExP yMave
Anubis
Level 15
God Stats
5W - 3L
1,494 SR
Queue Stats
20W - 30L
1,507 Elo+
Party 3
Danzaburou
Danzaburou
Puma OwO
Danzaburou
Level 16
God Stats
2W - 3L
1,492 SR
Queue Stats
48W - 44L
1,374 Elo+
Party 3
Medusa
Medusa
peter pan223
Medusa
Level 42
God Stats
2W - 5L
1,259 SR
Queue Stats
28W - 25L
1,440 Elo+
Party 2
Nemesis
Nemesis
tripp0404
Nemesis
Level 5
God Stats
4W - 5L
1,460 SR
Queue Stats
29W - 24L
1,542 Elo+
Party 2
Team Averages
Level 19
1,463 SR
1,455 Elo+

VS

Team Averages
Level 19
1,513 SR
1,297 Elo+
Tiamat
Tiamat
Dragonoid9231
Tiamat
Level 15
God Stats
2W - 2L
1,197 SR
Queue Stats
5W - 9L
1,182 Elo+
Solo
Fenrir
Fenrir
IlmaloneIl
Fenrir
Level 10
God Stats
17W - 12L
1,523 SR
Queue Stats
22W - 22L
1,351 Elo+
Party 1
Hera
Hera
RuSh Gains8
Hera
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
98W - 97L
1,319 Elo+
Party 1
Kumbhakarna
Kumbhakarna
THatEggoKat
Kumbhakarna
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 47L
1,282 Elo+
Party 1
Amaterasu
Amaterasu
THatNinjaKat
Amaterasu
Level 25
God Stats
12W - 4L
1,846 SR
Queue Stats
153W - 139L
1,352 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Amiguinho9056
Cerberus
6
0 / 3 / 0
9,572
282
148
1,907
473
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Anubis
ExP yMave
Anubis
20
10 / 7 / 15
16,778
493
22,633
26,448
13,265
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
Puma OwO
Danzaburou
20
2 / 5 / 11
15,170
446
19,165
30,174
27,078
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Medusa
20
13 / 10 / 5
19,055
560
34,804
34,405
15,370
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nemesis
tripp0404
Nemesis
20
17 / 7 / 12
18,682
549
28,520
31,463
16,727
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 7 / 4
15,261
449
12,655
21,826
11,624
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
IlmaloneIl
Fenrir
20
10 / 10 / 3
15,805
465
19,691
29,734
12,952
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

19
3 / 13 / 4
14,240
419
16,917
21,501
14,560
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
THatEggoKat
Kumbhakarna
20
5 / 6 / 12
15,864
467
12,946
29,934
27,144
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Amaterasu
THatNinjaKat
Amaterasu
20
8 / 7 / 7
16,568
487
21,765
51,215
37,166
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
60
42
Kills
30
32
Deaths
43
43
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Amiguinho9056
Cerberus
0
3
0
0
W
4
7
4
0.86
L
Anubis
ExP yMave
Anubis
10
7
15
2.5
W
Fenrir
IlmaloneIl
Fenrir
10
10
3
1.15
L
Danzaburou
Puma OwO
Danzaburou
2
5
11
1.5
W
3
13
4
0.38
W
Kumbhakarna
THatEggoKat
Kumbhakarna
5
6
12
1.83
W
Amaterasu
THatNinjaKat
Amaterasu
8
7
7
1.64
L
Medusa
13
10
5
1.55
L
Nemesis
tripp0404
Nemesis
17
7
12
3.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,270
Damage
83,974
124,397
Taken
154,210
72,913
Mitigated
103,446
35,787
Healing
44,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Amiguinho9056
Cerberus
148
107
0
93
1,907
473
84
302
1,605
479
0
W
12,655
1,864
0
5,013
21,826
11,624
1,151
4,318
17,508
73,794
0
L
Anubis
ExP yMave
Anubis
22,633
2,194
0
12,738
26,448
13,265
100
11,474
14,974
84,499
0
W
Fenrir
IlmaloneIl
Fenrir
19,691
3,768
0
4,959
29,734
12,952
3,235
5,198
24,536
0
82,277
L
Danzaburou
Puma OwO
Danzaburou
19,165
7,298
0
11,508
30,174
27,078
440
10,454
19,720
0
121,272
W
16,917
7,319
418
2,305
21,501
14,560
1,424
2,652
18,849
73,803
0
W
Kumbhakarna
THatEggoKat
Kumbhakarna
12,946
3,322
0
3,709
29,934
27,144
3,112
9,174
20,760
74,586
0
W
Amaterasu
THatNinjaKat
Amaterasu
21,765
12,204
0
27,755
51,215
37,166
4,310
8,730
42,485
0
109,389
L
Medusa
34,804
16,127
180
6,125
34,405
15,370
6,793
11,611
22,794
0
136,950
L
Nemesis
tripp0404
Nemesis
28,520
15,519
0
5,143
31,463
16,727
2,744
11,761
19,702
0
136,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,257
Gold Earned
77,738
611
Minions Killed
533
0
Camps Cleared
0
2,446,698
Distance Traveled
2,863,896
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,572
282
3
0
0
57,215
0
W
Tiamat
15,261
449
123
4
0
570,779
1
L
Anubis
16,778
493
88
3
0
531,832
0
W
Fenrir
15,805
465
114
3
0
579,135
3
L
Danzaburou
15,170
446
136
4
0
574,847
6
W
Hera
14,240
419
94
3
0
493,380
0
W
Kumbhakarna
15,864
467
97
3
0
591,426
4
W
Amaterasu
16,568
487
105
3
0
629,176
1
L
Medusa
19,055
560
219
6
0
513,818
1
L
Nemesis
18,682
549
165
5
0
768,986
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role