Player Matchup

Thanatos
Thanatos
Ahofechi
Thanatos
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Conditioning
Horus
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
72W - 63L
1,685 Elo+
Solo
Medusa
Medusa
KurumiNonaka
Medusa
Level 105
God Stats
3W - 4L
1,500 SR
Queue Stats
405W - 379L
1,699 Elo+
Solo
Scylla
Scylla
Repap
Scylla
Level 160
God Stats
15W - 10L
1,843 SR
Queue Stats
217W - 153L
1,746 Elo+
Solo
Ymir
Ymir
RuggedTote
Ymir
Level 157
God Stats
10W - 4L
1,725 SR
Queue Stats
68W - 56L
1,680 Elo+
Solo
Team Averages
Level 145
1,614 SR
1,662 Elo+

VS

Team Averages
Level 127
1,687 SR
1,800 Elo+
Sun Wukong
Sun Wukong
Flux
Sun Wukong
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
162W - 137L
1,719 Elo+
Party 1
Hou Yi
Hou Yi
Kapitals
Hou Yi
Level 126
God Stats
7W - 5L
1,826 SR
Queue Stats
458W - 369L
1,723 Elo+
Solo
Poseidon
Poseidon
Knovembur
Poseidon
Level 159
God Stats
5W - 2L
1,729 SR
Queue Stats
136W - 64L
1,838 Elo+
Party 2
Serqet
Serqet
Theguywonder
Serqet
Level 148
God Stats
6W - 7L
1,594 SR
Queue Stats
166W - 158L
1,707 Elo+
Party 1
Xing Tian
Xing Tian
melovefarts
Xing Tian
Level 51
God Stats
2W - 1L
1,785 SR
Queue Stats
114W - 60L
2,010 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Ahofechi
Thanatos
12
10 / 1 / 3
7,183
653
5,053
5,941
2,156
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

10
5 / 0 / 11
6,824
620
6,088
5,941
2,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Medusa
12
2 / 0 / 3
7,009
637
3,135
4,088
1,205
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Scylla
Repap
Scylla
12
3 / 1 / 8
7,160
651
5,405
4,306
1,321
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
0 / 1 / 4
6,066
551
4,531
4,283
3,565
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Flux
Sun Wukong
11
2 / 2 / 0
6,189
563
3,455
6,981
2,844
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hou Yi
Kapitals
Hou Yi
9
0 / 2 / 0
5,341
486
4,746
5,856
882
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poseidon
Knovembur
Poseidon
10
0 / 8 / 1
5,828
530
2,071
7,014
1,421
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Serqet
9
1 / 2 / 1
5,420
493
1,470
6,684
2,025
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Xing Tian
melovefarts
Xing Tian
5
0 / 6 / 0
4,381
398
1,975
9,218
3,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
5
20
Kills
3
3
Deaths
20
29
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Ahofechi
Thanatos
10
1
3
11.5
W
5
0
11
10.5
L
Sun Wukong
Flux
Sun Wukong
2
2
0
1
L
Hou Yi
Kapitals
Hou Yi
0
2
0
0
L
Poseidon
Knovembur
Poseidon
0
8
1
0.06
W
Medusa
2
0
3
3.5
W
Scylla
Repap
Scylla
3
1
8
7
W
0
1
4
2
L
Serqet
1
2
1
0.75
L
Xing Tian
melovefarts
Xing Tian
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,212
Damage
13,717
24,559
Taken
35,753
10,762
Mitigated
11,020
14,796
Healing
7,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Ahofechi
Thanatos
5,053
677
0
5,669
5,941
2,156
0
1,158
4,783
0
35,941
W
6,088
2,706
446
3,881
5,941
2,515
108
1,099
4,842
0
17,011
L
Sun Wukong
Flux
Sun Wukong
3,455
456
0
1,394
6,981
2,844
0
2,963
3,954
0
32,854
L
Hou Yi
Kapitals
Hou Yi
4,746
1,788
0
2,695
5,856
882
0
0
5,856
0
31,364
L
Poseidon
Knovembur
Poseidon
2,071
311
0
125
7,014
1,421
0
1,634
5,204
41,943
0
W
Medusa
3,135
1,841
0
1,902
4,088
1,205
213
559
3,529
0
41,444
W
Scylla
Repap
Scylla
5,405
492
0
884
4,306
1,321
645
986
3,164
40,278
0
W
4,531
1,202
0
2,014
4,283
3,565
292
244
3,913
32,579
1,287
L
Serqet
1,470
389
0
2,582
6,684
2,025
0
2,680
3,908
0
23,490
L
Xing Tian
melovefarts
Xing Tian
1,975
257
0
559
9,218
3,848
0
2,147
7,011
5,836
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,242
Gold Earned
27,159
333
Minions Killed
291
0
Camps Cleared
0
1,116,719
Distance Traveled
1,056,323
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
7,183
653
62
6
0
234,962
1
W
Horus
6,824
620
11
1
0
229,372
5
L
Sun Wukong
6,189
563
73
7
0
205,193
2
L
Hou Yi
5,341
486
67
6
0
183,668
3
L
Poseidon
5,828
530
88
8
0
197,632
4
W
Medusa
7,009
637
99
9
0
216,520
2
W
Scylla
7,160
651
88
8
0
227,364
5
W
Ymir
6,066
551
73
7
0
208,501
4
L
Serqet
5,420
493
57
5
0
239,188
4
L
Xing Tian
4,381
398
6
1
0
230,642
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role