Player Matchup

Geb
Geb
Cryothemial
Geb
Level 99
God Stats
6W - 4L
1,828 SR
Queue Stats
495W - 472L
1,587 Elo+
Party 2
Erlang Shen
Erlang Shen
Ivanboyknows305
Erlang Shen
Level 88
God Stats
3W - 2L
1,893 SR
Queue Stats
542W - 499L
1,610 Elo+
Party 2
Tiamat
Tiamat
ShadowOfDesu
Tiamat
Level 89
God Stats
4W - 3L
1,368 SR
Queue Stats
66W - 75L
1,627 Elo+
Party 4
King Arthur
King Arthur
djdannyboylol
King Arthur
Level 142
God Stats
3W - 1L
1,567 SR
Queue Stats
48W - 38L
1,573 Elo+
Solo
Loki
Loki
yess743
Loki
Level 137
God Stats
3W - 0L
1,500 SR
Queue Stats
114W - 117L
1,554 Elo+
Party 4
Team Averages
Level 111
1,631 SR
1,590 Elo+

VS

Team Averages
Level 109
1,627 SR
1,492 Elo+
Neith
Neith
Ayo Slick xD
Neith
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,523 Elo+
Party 1
Tiamat
Tiamat
KingOfEnigma
Tiamat
Level 84
God Stats
1W - 2L
1,500 SR
Queue Stats
315W - 309L
1,276 Elo+
Solo
Cupid
Cupid
Kl3Kl3_______
Cupid
Level 113
God Stats
0W - 1L
1,908 SR
Queue Stats
47W - 43L
1,489 Elo+
Party 1
Tyr
Tyr
Tactical_Tornado
Tyr
Level 118
God Stats
9W - 10L
1,672 SR
Queue Stats
444W - 372L
1,596 Elo+
Party 3
Athena
Athena
insanty341
Athena
Level 100
God Stats
19W - 20L
1,555 SR
Queue Stats
457W - 396L
1,576 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 7
8,484
471
6,849
11,889
8,467
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Erlang Shen
Ivanboyknows305
Erlang Shen
15
8 / 1 / 7
9,902
550
11,897
13,269
9,364
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tiamat
16
3 / 2 / 5
9,351
520
7,613
11,039
6,731
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
djdannyboylol
King Arthur
17
4 / 2 / 2
9,906
550
16,340
22,729
17,274
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Loki
yess743
Loki
16
3 / 0 / 2
8,844
491
9,005
9,660
5,403
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 3
8,493
472
10,169
13,690
4,847
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tiamat
13
0 / 6 / 3
7,752
431
8,124
11,190
5,919
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 5 / 0
7,921
440
6,886
13,017
4,775
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 2 / 2
8,884
494
12,599
20,774
11,492
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Athena
insanty341
Athena
12
0 / 2 / 4
8,077
449
7,242
12,660
8,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
18
20
Kills
6
6
Deaths
20
23
Assists
12
Player
Kills
Deaths
Assists
KDA
L
2
5
3
0.7
W
2
1
7
5.5
W
Erlang Shen
Ivanboyknows305
Erlang Shen
8
1
7
11.5
L
Tiamat
0
6
3
0.25
L
1
5
0
0.2
W
Tiamat
3
2
5
2.75
L
3
2
2
2
W
King Arthur
djdannyboylol
King Arthur
4
2
2
2.5
L
Athena
insanty341
Athena
0
2
4
1
W
Loki
yess743
Loki
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,704
Damage
45,020
68,586
Taken
71,331
47,239
Mitigated
35,551
22,198
Healing
26,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,169
3,728
0
6,325
13,690
4,847
649
1,269
12,067
0
61,923
W
6,849
626
1,126
1,358
11,889
8,467
0
3,673
8,146
26,775
0
W
Erlang Shen
Ivanboyknows305
Erlang Shen
11,897
6,458
0
4,702
13,269
9,364
0
1,621
11,508
0
64,135
L
Tiamat
8,124
875
0
2,698
11,190
5,919
220
6,252
4,938
43,376
0
L
6,886
3,242
482
4,151
13,017
4,775
202
1,618
11,399
0
46,747
W
Tiamat
7,613
384
0
4,192
11,039
6,731
800
4,981
5,857
54,859
0
L
12,599
2,805
0
10,433
20,774
11,492
0
1,769
18,772
0
56,317
W
King Arthur
djdannyboylol
King Arthur
16,340
1,841
0
8,371
22,729
17,274
0
3,954
18,622
0
73,042
L
Athena
insanty341
Athena
7,242
1,975
0
2,811
12,660
8,518
0
3,554
9,106
25,410
0
W
Loki
yess743
Loki
9,005
1,809
0
2,449
9,660
5,403
0
573
9,087
0
55,158

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,487
Gold Earned
41,127
448
Minions Killed
415
0
Camps Cleared
0
1,797,706
Distance Traveled
1,632,993
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,493
472
100
6
0
298,056
3
W
Geb
8,484
471
28
2
0
354,870
0
W
Erlang Shen
9,902
550
90
5
0
366,428
1
L
Tiamat
7,752
431
90
5
0
312,139
2
L
Cupid
7,921
440
85
5
0
283,562
5
W
Tiamat
9,351
520
110
6
0
342,166
4
L
Tyr
8,884
494
101
6
0
352,872
2
W
King Arthur
9,906
550
140
8
0
365,176
1
L
Athena
8,077
449
39
2
0
386,364
1
W
Loki
8,844
491
80
4
0
369,066
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role