Player Matchup

Cupid
Cupid
Axiiiii
Cupid
Level 73
God Stats
12W - 7L
1,539 SR
Queue Stats
590W - 557L
1,558 Elo+
Party 1
Serqet
Serqet
Bieberbaer
Serqet
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Oszan
Tsukuyomi
Level 45
God Stats
3W - 3L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 3
Sobek
Sobek
kwxrner
Sobek
Level 17
God Stats
12W - 10L
1,500 SR
Queue Stats
67W - 89L
1,420 Elo+
Party 1
Ra
Ra
xPex64
Ra
Level 68
God Stats
11W - 14L
1,612 SR
Queue Stats
708W - 680L
1,615 Elo+
Party 1
Team Averages
Level 49
1,530 SR
1,519 Elo+

VS

Team Averages
Level 61
1,350 SR
1,275 Elo+
Skadi
Skadi
Iratuuss98
Skadi
Level 36
God Stats
3W - 12L
1,198 SR
Queue Stats
22W - 59L
1,188 Elo+
Party 2
King Arthur
King Arthur
Salaputium
King Arthur
Level 71
God Stats
8W - 13L
1,433 SR
Queue Stats
271W - 268L
1,543 Elo+
Solo
Hel
Hel
WarCry91
Hel
Level 53
God Stats
3W - 4L
1,462 SR
Queue Stats
40W - 81L
1,099 Elo+
Party 2
Scylla
Scylla
Xcuury
Scylla
Level 89
God Stats
6W - 9L
1,464 SR
Queue Stats
96W - 112L
1,332 Elo+
Party 2
Ratatoskr
Ratatoskr
Zark05
Ratatoskr
Level 56
God Stats
8W - 24L
1,191 SR
Queue Stats
22W - 56L
1,211 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Axiiiii
Cupid
20
11 / 0 / 4
14,727
614
18,839
19,954
9,219
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Serqet
Bieberbaer
Serqet
17
2 / 5 / 4
11,124
464
3,379
16,739
6,254
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
Oszan
Tsukuyomi
17
3 / 3 / 3
11,832
493
12,854
15,544
12,836
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sobek
kwxrner
Sobek
17
3 / 1 / 11
12,013
501
4,332
18,911
18,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ra
20
6 / 0 / 8
14,768
615
11,019
9,721
5,437
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
17
1 / 4 / 2
10,486
437
4,922
12,894
4,122
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
Salaputium
King Arthur
18
2 / 6 / 4
10,780
449
9,396
22,032
17,449
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
1 / 5 / 4
9,081
378
4,450
9,139
6,373
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Scylla
Xcuury
Scylla
18
5 / 6 / 4
11,198
467
15,348
14,489
4,900
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ratatoskr
Zark05
Ratatoskr
14
0 / 4 / 2
8,976
374
3,581
10,901
3,320
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
25
25
Kills
9
9
Deaths
25
30
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cupid
Axiiiii
Cupid
11
0
4
13
W
Serqet
Bieberbaer
Serqet
2
5
4
0.8
L
Skadi
1
4
2
0.5
W
Tsukuyomi
Oszan
Tsukuyomi
3
3
3
1.5
L
King Arthur
Salaputium
King Arthur
2
6
4
0.67
L
1
5
4
0.6
L
Scylla
Xcuury
Scylla
5
6
4
1.17
L
Ratatoskr
Zark05
Ratatoskr
0
4
2
0.25
W
Sobek
kwxrner
Sobek
3
1
11
8.5
W
Ra
6
0
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,423
Damage
37,697
80,869
Taken
69,455
52,641
Mitigated
36,164
45,963
Healing
19,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
Axiiiii
Cupid
18,839
12,995
756
15,910
19,954
9,219
5,709
5,889
13,989
0
145,289
W
Serqet
Bieberbaer
Serqet
3,379
539
0
6,728
16,739
6,254
661
5,061
11,494
0
56,563
L
Skadi
4,922
1,771
0
3,913
12,894
4,122
1,263
1,879
10,946
0
52,617
W
Tsukuyomi
Oszan
Tsukuyomi
12,854
1,592
0
2,199
15,544
12,836
138
3,524
11,646
0
63,938
L
King Arthur
Salaputium
King Arthur
9,396
347
0
3,158
22,032
17,449
445
4,356
17,158
285
66,409
L
4,450
446
2,394
2,251
9,139
6,373
564
2,980
6,159
38,800
0
L
Scylla
Xcuury
Scylla
15,348
830
0
2,993
14,489
4,900
855
4,714
9,290
82,455
0
L
Ratatoskr
Zark05
Ratatoskr
3,581
691
549
4,555
10,901
3,320
644
1,410
9,175
0
40,045
W
Sobek
kwxrner
Sobek
4,332
467
0
7,342
18,911
18,895
424
6,209
12,504
22,944
0
W
Ra
11,019
1,348
6,192
6,836
9,721
5,437
754
3,153
6,428
136,033
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,464
Gold Earned
50,521
657
Minions Killed
532
0
Camps Cleared
0
2,174,105
Distance Traveled
2,068,527
30
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
14,727
614
193
8
0
383,947
9
W
Serqet
11,124
464
86
4
0
479,809
5
L
Skadi
10,486
437
107
4
0
389,427
0
W
Tsukuyomi
11,832
493
120
5
0
349,611
3
L
King Arthur
10,780
449
120
5
0
436,824
8
L
Hel
9,081
378
65
3
0
377,549
5
L
Scylla
11,198
467
151
6
0
430,811
5
L
Ratatoskr
8,976
374
89
4
0
433,916
6
W
Sobek
12,013
501
26
1
0
468,123
3
W
Ra
14,768
615
232
10
0
492,615
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role