Player Matchup

Sol
Sol
AwesomeAgrafos-
Sol
Level 109
God Stats
8W - 3L
1,500 SR
Queue Stats
85W - 87L
1,497 Elo+
Party 2
Danzaburou
Danzaburou
BLACK-styleh
Danzaburou
Level 40
God Stats
59W - 78L
1,425 SR
Queue Stats
105W - 161L
1,334 Elo+
Party 3
Izanami
Izanami
BrahyanCol24
Izanami
Level 41
God Stats
6W - 10L
1,476 SR
Queue Stats
120W - 160L
1,395 Elo+
Party 3
Pele
Pele
ImDiogo-X
Pele
Level 61
God Stats
14W - 4L
1,789 SR
Queue Stats
260W - 268L
1,408 Elo+
Party 2
Cerberus
Cerberus
Nandolee94
Cerberus
Level 55
God Stats
124W - 122L
1,429 SR
Queue Stats
498W - 531L
1,409 Elo+
Party 3
Team Averages
Level 61
1,524 SR
1,409 Elo+

VS

Team Averages
Level 91
1,584 SR
1,443 Elo+
Chaac
Chaac
BlackEagle9506
Chaac
Level 68
God Stats
3W - 6L
1,863 SR
Queue Stats
147W - 165L
1,401 Elo+
Party 1
Ullr
Ullr
SykeTwenzy
Ullr
Level 101
God Stats
6W - 11L
1,499 SR
Queue Stats
428W - 430L
1,438 Elo+
Party 1
Raijin
Raijin
Z0mb1e_Wolf_TV
Raijin
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
935W - 891L
1,543 Elo+
Solo
Arachne
Arachne
whyrz-
Arachne
Level 79
God Stats
1W - 3L
1,500 SR
Queue Stats
17W - 17L
1,432 Elo+
Party 1
Khepri
Khepri
xXChampi99Xx
Khepri
Level 65
God Stats
3W - 5L
1,560 SR
Queue Stats
92W - 97L
1,403 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
19 / 6 / 4
11,846
592
20,723
19,626
8,908
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Danzaburou
BLACK-styleh
Danzaburou
14
2 / 6 / 0
9,006
450
4,448
12,071
4,621
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Izanami
BrahyanCol24
Izanami
13
0 / 4 / 8
8,333
417
13,370
13,373
3,732
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Pele
17
6 / 6 / 13
11,428
571
16,062
24,789
10,417
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Cerberus
Nandolee94
Cerberus
12
1 / 5 / 3
8,417
421
7,007
21,380
14,129
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 1 / 5
11,274
564
19,055
14,996
14,615
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
3 / 6 / 5
9,119
456
12,790
16,603
6,197
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

12
2 / 10 / 6
8,559
428
5,635
12,900
4,683
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Arachne
whyrz-
Arachne
15
9 / 7 / 5
10,624
531
17,018
20,989
8,701
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Khepri
12
2 / 4 / 8
8,720
436
7,474
15,859
11,647
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
56
28
Kills
27
27
Deaths
28
28
Assists
29
Player
Kills
Deaths
Assists
KDA
W
19
6
4
3.5
W
Danzaburou
BLACK-styleh
Danzaburou
2
6
0
0.33
L
11
1
5
13.5
W
Izanami
BrahyanCol24
Izanami
0
4
8
1
W
Pele
6
6
13
2.08
W
Cerberus
Nandolee94
Cerberus
1
5
3
0.5
L
3
6
5
0.92
L
2
10
6
0.5
L
Arachne
whyrz-
Arachne
9
7
5
1.64
L
Khepri
2
4
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,610
Damage
61,972
91,239
Taken
81,347
41,807
Mitigated
45,843
34,939
Healing
17,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,723
6,174
279
9,139
19,626
8,908
1,688
4,995
14,332
64,363
0
W
Danzaburou
BLACK-styleh
Danzaburou
4,448
1,612
502
1,780
12,071
4,621
1,701
1,033
10,661
0
41,838
L
19,055
3,016
0
4,754
14,996
14,615
320
2,685
12,176
0
72,840
W
Izanami
BrahyanCol24
Izanami
13,370
8,752
890
4,332
13,373
3,732
2,357
3,054
10,207
0
48,470
W
Pele
16,062
5,353
219
10,852
24,789
10,417
0
2,379
22,083
0
80,563
W
Cerberus
Nandolee94
Cerberus
7,007
343
0
6,946
21,380
14,129
330
1,543
19,637
35,163
0
L
12,790
4,214
0
2,189
16,603
6,197
0
4,600
11,921
0
57,840
L
5,635
520
0
785
12,900
4,683
378
6,922
5,953
32,268
0
L
Arachne
whyrz-
Arachne
17,018
10,730
0
6,477
20,989
8,701
0
5,765
15,051
474
49,721
L
Khepri
7,474
501
0
2,995
15,859
11,647
0
7,204
8,516
18,429
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,030
Gold Earned
48,296
465
Minions Killed
363
0
Camps Cleared
0
1,821,977
Distance Traveled
1,711,982
1
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,846
592
86
4
0
352,746
0
W
Danzaburou
9,006
450
75
4
0
318,679
0
L
Chaac
11,274
564
127
6
0
335,774
0
W
Izanami
8,333
417
88
4
0
347,139
0
W
Pele
11,428
571
126
6
0
397,345
0
W
Cerberus
8,417
421
90
5
0
406,068
1
L
Ullr
9,119
456
81
4
0
345,384
0
L
Raijin
8,559
428
64
3
0
284,355
2
L
Arachne
10,624
531
69
3
0
366,799
8
L
Khepri
8,720
436
22
1
0
379,670
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role