Player Matchup

Chang'e
Chang'e
Gold V
KAMENJAR
Chang'e
Gold V
Level 138
God Stats
19W - 23L
1,716 SR
Queue Stats
146W - 173L
1,721 MMR
Solo
Hou Yi
Hou Yi
Gold II
Sekuku
Hou Yi
Gold II
Level 147
God Stats
6W - 4L
1,331 SR
Queue Stats
49W - 51L
1,700 MMR
Solo
Hercules
Hercules
Bronze III
SohnGottes
Hercules
Bronze III
Level 146
God Stats
2W - 1L
1,500 SR
Queue Stats
46W - 51L
1,617 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 144
1,515 SR
1,679 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 98
1,577 SR
1,516 MMR
Cupid
Cupid
Bronze III
NeykIyshii
Cupid
Bronze III
Level 87
God Stats
1W - 1L
1,730 SR
Queue Stats
6W - 9L
1,548 MMR
Solo
Kumbhakarna
Kumbhakarna
Platinum I
Pobic19
Kumbhakarna
Platinum I
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Scylla
Scylla
Diamond IV
RemixErPlays
Scylla
Diamond IV
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
KAMENJAR
Chang'e
16
4 / 1 / 3
12,031
668
13,118
12,235
4,659
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
Sekuku
Hou Yi
15
3 / 1 / 3
11,535
641
18,896
11,851
5,376
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hercules
SohnGottes
Hercules
14
0 / 1 / 6
10,392
577
6,913
27,381
24,706
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
CthulhuThothPersephoneAphroditeOsiris

VS

Bans
Guan YuSobekAresCabrakanGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
13
1 / 3 / 1
9,949
553
9,950
12,768
5,170
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kumbhakarna
Pobic19
Kumbhakarna
14
0 / 1 / 3
11,121
618
5,786
23,866
25,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Scylla
15
2 / 3 / 1
10,881
605
14,829
10,816
4,394
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
8
7
Kills
3
3
Deaths
7
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chang'e
KAMENJAR
Chang'e
4
1
3
5.5
L
Cupid
1
3
1
0.5
L
Kumbhakarna
Pobic19
Kumbhakarna
0
1
3
1.5
L
Scylla
2
3
1
0.83
W
Hou Yi
Sekuku
Hou Yi
3
1
3
4.5
W
Hercules
SohnGottes
Hercules
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,927
Damage
30,565
51,467
Taken
47,450
34,741
Mitigated
34,920
31,035
Healing
10,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
KAMENJAR
Chang'e
13,118
376
8,155
7,099
12,235
4,659
672
4,799
7,316
78,513
0
L
Cupid
9,950
4,422
53
3,138
12,768
5,170
860
3,680
9,088
0
30,878
L
Kumbhakarna
Pobic19
Kumbhakarna
5,786
639
0
4,529
23,866
25,356
0
7,106
16,760
21,852
0
L
Scylla
14,829
1,596
154
2,300
10,816
4,394
606
2,392
8,424
78,620
0
W
Hou Yi
Sekuku
Hou Yi
18,896
9,288
0
1,000
11,851
5,376
2,878
5,606
6,086
0
71,603
W
Hercules
SohnGottes
Hercules
6,913
2,308
0
14,781
27,381
24,706
377
9,374
17,389
0
23,892

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,958
Gold Earned
31,951
232
Minions Killed
200
0
Camps Cleared
0
994,006
Distance Traveled
1,001,984
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
12,031
668
109
6
0
353,867
3
L
Cupid
9,949
553
50
3
0
319,068
3
L
Kumbhakarna
11,121
618
26
1
0
365,884
4
L
Scylla
10,881
605
124
7
0
317,032
5
W
Hou Yi
11,535
641
99
6
0
301,542
3
W
Hercules
10,392
577
24
1
0
338,597
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role