Player Matchup

Izanami
Izanami
Cewo56
Izanami
Level 24
God Stats
14W - 8L
1,426 SR
Queue Stats
71W - 68L
1,363 Elo+
Solo
Jormungandr
Jormungandr
Mahe13p
Jormungandr
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 20L
1,166 Elo+
Solo
Anubis
Anubis
OMaisCosminDeles
Anubis
Level 29
God Stats
6W - 3L
1,785 SR
Queue Stats
221W - 213L
1,354 Elo+
Solo
Ratatoskr
Ratatoskr
SWFsniper
Ratatoskr
Level 29
God Stats
11W - 5L
1,457 SR
Queue Stats
60W - 64L
1,434 Elo+
Solo
Odin
Odin
Zeyroxs
Odin
Level 24
God Stats
1W - 0L
1,280 SR
Queue Stats
15W - 21L
1,324 Elo+
Solo
Team Averages
Level 23
1,490 SR
1,328 Elo+

VS

Team Averages
Level 31
1,536 SR
1,624 Elo+
Fenrir
Fenrir
Blackhell0
Fenrir
Level 40
God Stats
1W - 2L
1,618 SR
Queue Stats
1W - 3L
1,765 Elo+
Party 1
Ymir
Ymir
BlazeDotCom
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Keyrøn
Danzaburou
Level 69
God Stats
2W - 1L
1,750 SR
Queue Stats
4W - 3L
1,677 Elo+
Party 1
Hercules
Hercules
Rocheforty
Hercules
Level 27
God Stats
0W - 1L
1,312 SR
Queue Stats
4W - 3L
1,677 Elo+
Party 1
Baron Samedi
Baron Samedi
itchini
Baron Samedi
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Cewo56
Izanami
20
9 / 3 / 12
14,196
592
16,782
18,014
9,225
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
Mahe13p
Jormungandr
18
4 / 6 / 12
12,926
539
6,136
15,473
14,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

20
19 / 2 / 7
15,992
666
34,348
17,013
10,671
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Ratatoskr
SWFsniper
Ratatoskr
20
3 / 4 / 10
15,013
626
11,052
16,994
7,546
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Odin
Zeyroxs
Odin
17
3 / 7 / 8
11,594
483
4,881
16,319
15,408
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Blackhell0
Fenrir
16
1 / 5 / 4
10,394
433
4,335
25,192
23,746
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

16
5 / 6 / 13
10,834
451
9,160
20,409
20,830
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
Keyrøn
Danzaburou
17
11 / 7 / 6
11,870
495
20,884
16,307
6,322
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hercules
Rocheforty
Hercules
14
2 / 9 / 8
9,622
401
12,388
22,312
10,140
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
itchini
Baron Samedi
16
3 / 11 / 8
10,521
438
8,959
17,137
6,760
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
61
38
Kills
22
22
Deaths
38
49
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Blackhell0
Fenrir
1
5
4
0.6
L
5
6
13
1.92
W
Izanami
Cewo56
Izanami
9
3
12
5
L
Danzaburou
Keyrøn
Danzaburou
11
7
6
2
W
Jormungandr
Mahe13p
Jormungandr
4
6
12
1.67
W
19
2
7
11.25
L
Hercules
Rocheforty
Hercules
2
9
8
0.67
W
Ratatoskr
SWFsniper
Ratatoskr
3
4
10
2
W
Odin
Zeyroxs
Odin
3
7
8
1
L
Baron Samedi
itchini
Baron Samedi
3
11
8
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,199
Damage
55,726
83,813
Taken
101,357
57,095
Mitigated
67,798
27,429
Healing
12,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Blackhell0
Fenrir
4,335
951
397
3,548
25,192
23,746
202
6,511
18,437
0
61,418
L
9,160
2,092
0
524
20,409
20,830
250
8,434
11,544
37,883
0
W
Izanami
Cewo56
Izanami
16,782
10,680
0
8,576
18,014
9,225
3,616
1,279
16,710
0
91,173
L
Danzaburou
Keyrøn
Danzaburou
20,884
11,547
0
830
16,307
6,322
1,408
3,264
12,887
0
73,922
W
Jormungandr
Mahe13p
Jormungandr
6,136
1,021
0
1,297
15,473
14,245
965
3,924
11,396
46,852
0
W
34,348
1,346
0
11,662
17,013
10,671
1,295
4,451
12,512
129,734
0
L
Hercules
Rocheforty
Hercules
12,388
3,628
458
5,654
22,312
10,140
756
8,718
13,390
0
33,389
W
Ratatoskr
SWFsniper
Ratatoskr
11,052
2,707
0
4,565
16,994
7,546
6,888
3,535
13,384
0
130,431
W
Odin
Zeyroxs
Odin
4,881
1,173
0
1,329
16,319
15,408
0
4,452
11,692
0
42,619
L
Baron Samedi
itchini
Baron Samedi
8,959
2,074
417
504
17,137
6,760
609
12,439
4,223
41,534
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,721
Gold Earned
53,241
633
Minions Killed
406
0
Camps Cleared
0
1,979,260
Distance Traveled
1,918,173
21
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,394
433
105
4
0
416,388
0
L
Ymir
10,834
451
71
3
0
405,843
0
W
Izanami
14,196
592
130
5
0
386,962
8
L
Danzaburou
11,870
495
104
4
0
343,130
0
W
Jormungandr
12,926
539
52
2
0
418,492
2
W
Anubis
15,992
666
183
8
0
390,876
2
L
Hercules
9,622
401
56
2
0
372,132
0
W
Ratatoskr
15,013
626
202
8
0
451,789
1
W
Odin
11,594
483
66
3
0
331,141
8
L
Baron Samedi
10,521
438
70
3
0
380,680
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role