Player Matchup

Ah Muzen Cab
Ah Muzen Cab
ChimeraXIV
Ah Muzen Cab
Level 157
God Stats
2W - 3L
1,735 SR
Queue Stats
174W - 183L
1,597 Elo+
Party 1
Zhong Kui
Zhong Kui
DeHaven19
Zhong Kui
Level 115
God Stats
2W - 0L
1,500 SR
Queue Stats
65W - 59L
1,645 Elo+
Party 1
Tiamat
Tiamat
DemonWolf191
Tiamat
Level 158
God Stats
3W - 3L
1,172 SR
Queue Stats
193W - 207L
1,610 Elo+
Party 1
Nemesis
Nemesis
II GrayFox ll
Nemesis
Level 127
God Stats
4W - 2L
1,551 SR
Queue Stats
50W - 48L
1,619 Elo+
Party 1
Ares
Ares
WhiteWasp220
Ares
Level 155
God Stats
3W - 1L
1,500 SR
Queue Stats
110W - 123L
1,598 Elo+
Party 1
Team Averages
Level 142
1,492 SR
1,614 Elo+

VS

Team Averages
Level 119
1,579 SR
1,591 Elo+
Xing Tian
Xing Tian
Clutchcowboi
Xing Tian
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
305W - 312L
1,535 Elo+
Solo
Nemesis
Nemesis
Jon-O-5-AnHour
Nemesis
Level 89
God Stats
48W - 16L
1,839 SR
Queue Stats
451W - 364L
1,665 Elo+
Solo
Tiamat
Tiamat
MedinaJC
Tiamat
Level 125
God Stats
18W - 28L
1,536 SR
Queue Stats
163W - 174L
1,629 Elo+
Solo
Neith
Neith
SauceTosser
Neith
Level 129
God Stats
7W - 13L
1,527 SR
Queue Stats
382W - 386L
1,563 Elo+
Solo
Cthulhu
Cthulhu
guaporru1
Cthulhu
Level 98
God Stats
4W - 9L
1,491 SR
Queue Stats
153W - 162L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
ChimeraXIV
Ah Muzen Cab
7
1 / 1 / 0
4,397
628
1,811
2,502
730
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Zhong Kui
DeHaven19
Zhong Kui
9
0 / 0 / 0
4,734
676
1,788
4,008
2,648
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Tiamat
8
1 / 0 / 0
4,281
612
2,453
3,977
2,549
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Nemesis
6
0 / 0 / 0
3,796
542
766
3,173
730
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

6
0 / 0 / 1
4,072
582
2,195
3,691
1,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Clutchcowboi
Xing Tian
6
0 / 1 / 1
4,077
582
952
4,646
1,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
0 / 0 / 0
3,974
568
1,846
3,883
1,031
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tiamat
MedinaJC
Tiamat
8
0 / 1 / 0
4,337
620
2,139
2,964
1,470
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

6
1 / 0 / 0
3,976
568
2,174
3,317
829
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
guaporru1
Cthulhu
7
0 / 0 / 0
4,148
593
1,930
2,909
1,709
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
2
2
Kills
1
1
Deaths
2
1
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
ChimeraXIV
Ah Muzen Cab
1
1
0
1
L
Xing Tian
Clutchcowboi
Xing Tian
0
1
1
0.5
W
Zhong Kui
DeHaven19
Zhong Kui
0
0
0
0
W
Tiamat
1
0
0
1
W
Nemesis
0
0
0
0
L
0
0
0
0
L
Tiamat
MedinaJC
Tiamat
0
1
0
0
L
1
0
0
1
W
0
0
1
0.5
L
Cthulhu
guaporru1
Cthulhu
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,013
Damage
9,041
17,351
Taken
17,719
8,072
Mitigated
6,699
9,315
Healing
5,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
ChimeraXIV
Ah Muzen Cab
1,811
989
0
1,100
2,502
730
700
441
2,061
0
16,913
L
Xing Tian
Clutchcowboi
Xing Tian
952
97
0
1,451
4,646
1,660
0
1,357
3,289
8,400
0
W
Zhong Kui
DeHaven19
Zhong Kui
1,788
632
0
3,358
4,008
2,648
477
1,868
1,840
25,786
0
W
Tiamat
2,453
652
0
2,583
3,977
2,549
0
1,677
2,032
19,307
0
W
Nemesis
766
297
0
1,628
3,173
730
0
92
3,045
0
12,720
L
1,846
691
0
926
3,883
1,031
0
1,000
2,883
0
18,997
L
Tiamat
MedinaJC
Tiamat
2,139
332
0
972
2,964
1,470
0
1,665
1,299
22,386
0
L
2,174
971
0
478
3,317
829
0
1,150
2,167
0
17,706
W
2,195
117
0
646
3,691
1,415
0
335
3,352
11,381
0
L
Cthulhu
guaporru1
Cthulhu
1,930
408
0
1,525
2,909
1,709
0
1,264
1,645
18,246
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,280
Gold Earned
20,512
192
Minions Killed
188
0
Camps Cleared
0
677,496
Distance Traveled
711,497
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
4,397
628
35
5
0
116,788
0
L
Xing Tian
4,077
582
13
2
0
170,439
2
W
Zhong Kui
4,734
676
65
9
0
115,235
2
W
Tiamat
4,281
612
47
7
0
132,163
0
W
Nemesis
3,796
542
36
5
0
154,871
1
L
Nemesis
3,974
568
43
6
0
161,975
3
L
Tiamat
4,337
620
51
7
0
137,895
3
L
Neith
3,976
568
47
7
0
129,560
0
W
Ares
4,072
582
9
1
0
158,439
4
L
Cthulhu
4,148
593
34
5
0
111,628
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role