Player Matchup

Ra
Ra
BoyNextDооr
Ra
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Dinozur
Mulan
Level 17
God Stats
8W - 5L
1,179 SR
Queue Stats
23W - 15L
1,456 Elo+
Party 1
Apollo
Apollo
Reniferowsky
Apollo
Level 21
God Stats
3W - 0L
1,849 SR
Queue Stats
11W - 3L
1,574 Elo+
Party 1
Ares
Ares
ZafkielAphel
Ares
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 12L
1,550 Elo+
Party 1
Pele
Pele
xXMiithyXx
Pele
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
51W - 58L
1,588 Elo+
Solo
Team Averages
Level 17
1,506 SR
1,534 Elo+

VS

Team Averages
Level 22
1,516 SR
1,591 Elo+
Danzaburou
Danzaburou
BigObamaJuice
Danzaburou
Level 25
God Stats
15W - 15L
1,511 SR
Queue Stats
102W - 87L
1,608 Elo+
Solo
Yemoja
Yemoja
Freddyman27
Yemoja
Level 16
God Stats
1W - 2L
1,286 SR
Queue Stats
132W - 154L
1,532 Elo+
Solo
Kukulkan
Kukulkan
MerlinoOrTroll
Kukulkan
Level 24
God Stats
1W - 2L
1,250 SR
Queue Stats
30W - 27L
1,651 Elo+
Solo
Bellona
Bellona
iHatex1531
Bellona
Level 16
God Stats
3W - 3L
1,855 SR
Queue Stats
66W - 60L
1,608 Elo+
Solo
Tsukuyomi
Tsukuyomi
yomaman
Tsukuyomi
Level 29
God Stats
5W - 7L
1,678 SR
Queue Stats
82W - 88L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 5
7,452
621
5,240
6,648
2,240
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Mulan
Dinozur
Mulan
14
3 / 1 / 0
7,784
649
4,710
8,516
4,889
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Boots

Boots

+6%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Apollo
12
7 / 2 / 7
7,473
623
7,486
8,596
2,805
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
3 / 1 / 8
6,786
566
6,220
9,566
4,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

11
5 / 2 / 2
6,955
580
4,352
8,623
2,530
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BigObamaJuice
Danzaburou
9
2 / 4 / 0
5,881
490
7,186
8,898
2,590
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
8
0 / 6 / 1
5,658
472
2,322
8,842
3,282
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
12
2 / 3 / 2
7,100
592
6,066
5,900
1,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
iHatex1531
Bellona
11
1 / 3 / 0
6,330
528
4,952
8,031
6,232
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tsukuyomi
yomaman
Tsukuyomi
10
2 / 4 / 1
6,381
532
4,688
8,259
2,676
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
11
20
Kills
7
7
Deaths
20
22
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BigObamaJuice
Danzaburou
2
4
0
0.5
W
2
1
5
4.5
W
Mulan
Dinozur
Mulan
3
1
0
3
L
Yemoja
0
6
1
0.08
L
Kukulkan
2
3
2
1
W
Apollo
7
2
7
5.25
W
3
1
8
7
L
Bellona
iHatex1531
Bellona
1
3
0
0.33
W
5
2
2
3
L
Tsukuyomi
yomaman
Tsukuyomi
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,008
Damage
25,214
41,949
Taken
39,930
16,654
Mitigated
16,710
17,938
Healing
10,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BigObamaJuice
Danzaburou
7,186
2,763
0
2,823
8,898
2,590
0
3,132
5,766
0
24,503
W
5,240
259
339
3,644
6,648
2,240
0
2,660
3,988
47,573
0
W
Mulan
Dinozur
Mulan
4,710
573
0
4,543
8,516
4,889
638
0
8,516
0
44,813
L
Yemoja
2,322
1,081
610
867
8,842
3,282
0
4,132
4,603
12,262
0
L
Kukulkan
6,066
589
0
1,110
5,900
1,930
0
2,695
3,035
45,725
0
W
Apollo
7,486
4,938
0
3,511
8,596
2,805
0
2,056
6,540
0
34,751
W
6,220
1,117
0
3,079
9,566
4,190
176
1,709
7,857
10,652
0
L
Bellona
iHatex1531
Bellona
4,952
1,390
0
2,478
8,031
6,232
0
677
7,008
0
31,780
W
4,352
801
0
2,822
8,623
2,530
0
1,963
6,660
0
31,498
L
Tsukuyomi
yomaman
Tsukuyomi
4,688
1,349
0
2,558
8,259
2,676
27
473
7,725
0
26,890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,450
Gold Earned
31,350
345
Minions Killed
275
0
Camps Cleared
0
1,209,445
Distance Traveled
1,094,948
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,881
490
36
3
0
195,002
1
W
Ra
7,452
621
109
9
0
246,035
1
W
Mulan
7,784
649
106
9
0
175,326
2
L
Yemoja
5,658
472
24
2
0
196,692
1
L
Kukulkan
7,100
592
90
8
0
221,333
7
W
Apollo
7,473
623
63
5
0
248,672
0
W
Ares
6,786
566
13
1
0
253,680
4
L
Bellona
6,330
528
76
6
0
242,576
1
W
Pele
6,955
580
54
5
0
285,732
6
L
Tsukuyomi
6,381
532
49
4
0
239,345
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role