Player Matchup

Cu Chulainn
Cu Chulainn
Diamond V
Headsetgamer
Cu Chulainn
Diamond V
Level 155
God Stats
62W - 51L
1,642 SR
Queue Stats
455W - 439L
1,960 MMR
Solo
Anhur
Anhur
Bronze III
Hekami
Anhur
Bronze III
Level 65
God Stats
3W - 0L
1,843 SR
Queue Stats
32W - 10L
1,740 MMR
Party 2
Sylvanus
Sylvanus
Platinum III
HmR-Shisui
Sylvanus
Platinum III
Level 150
God Stats
2W - 1L
1,500 SR
Queue Stats
192W - 173L
1,776 MMR
Solo
Poseidon
Poseidon
Gold I
MA1D_GL0RY
Poseidon
Gold I
Level 160
God Stats
1W - 1L
1,317 SR
Queue Stats
161W - 147L
1,902 MMR
Party 2
Thanatos
Thanatos
Bronze III
thegigachad
Thanatos
Bronze III
Level 35
God Stats
4W - 2L
1,728 SR
Queue Stats
475W - 422L
2,025 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 113
1,606 SR
1,881 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 130
1,741 SR
1,867 MMR
Discordia
Discordia
Gold II
BaddyGus
Discordia
Gold II
Level 107
God Stats
2W - 4L
1,787 SR
Queue Stats
194W - 192L
1,948 MMR
Party 3
Artio
Artio
Gold III
Fruity Donzo
Artio
Gold III
Level 118
God Stats
6W - 4L
1,715 SR
Queue Stats
146W - 144L
1,554 MMR
Party 3
Fenrir
Fenrir
Platinum I
Lacoster57
Fenrir
Platinum I
Level 148
God Stats
2W - 1L
1,594 SR
Queue Stats
31W - 27L
1,992 MMR
Party 1
Danzaburou
Danzaburou
Diamond V
N4lyDx
Danzaburou
Diamond V
Level 148
God Stats
15W - 11L
1,670 SR
Queue Stats
72W - 64L
2,012 MMR
Party 1
Ganesha
Ganesha
Platinum IV
Quinzey11
Ganesha
Platinum IV
Level 129
God Stats
3W - 4L
1,939 SR
Queue Stats
301W - 286L
1,830 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Headsetgamer
Cu Chulainn
17
4 / 4 / 12
12,346
561
9,563
18,799
18,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Anhur
Hekami
Anhur
20
7 / 3 / 6
14,027
638
14,408
20,042
8,242
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
HmR-Shisui
Sylvanus
19
0 / 2 / 5
12,579
572
11,610
17,979
13,603
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Poseidon
MA1D_GL0RY
Poseidon
20
5 / 1 / 5
13,251
602
11,056
6,458
2,406
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
thegigachad
Thanatos
20
16 / 4 / 7
14,526
660
24,380
20,877
10,588
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bans
Ao KuangPersephoneSetScylla

VS

Bans
NemesisApolloGebGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BaddyGus
Discordia
15
3 / 8 / 1
9,724
442
5,694
12,095
4,503
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
1 / 5 / 2
10,491
477
11,233
20,432
18,326
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fenrir
Lacoster57
Fenrir
17
4 / 6 / 6
10,892
495
10,009
20,199
8,794
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Danzaburou
N4lyDx
Danzaburou
18
5 / 8 / 0
11,437
520
14,593
17,661
8,021
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ganesha
Quinzey11
Ganesha
14
1 / 5 / 8
8,979
408
7,508
22,153
18,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
31
32
Kills
14
14
Deaths
32
35
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Discordia
BaddyGus
Discordia
3
8
1
0.44
L
1
5
2
0.4
W
Cu Chulainn
Headsetgamer
Cu Chulainn
4
4
12
2.5
W
Anhur
Hekami
Anhur
7
3
6
3.33
W
Sylvanus
HmR-Shisui
Sylvanus
0
2
5
1.25
L
Fenrir
Lacoster57
Fenrir
4
6
6
1.17
W
Poseidon
MA1D_GL0RY
Poseidon
5
1
5
7.5
L
Danzaburou
N4lyDx
Danzaburou
5
8
0
0.63
L
Ganesha
Quinzey11
Ganesha
1
5
8
1
W
Thanatos
thegigachad
Thanatos
16
4
7
4.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,017
Damage
49,037
84,155
Taken
92,540
53,721
Mitigated
58,096
48,984
Healing
22,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
BaddyGus
Discordia
5,694
530
0
406
12,095
4,503
0
770
11,229
55,290
0
L
11,233
1,390
0
7,894
20,432
18,326
287
9,217
11,197
63,178
0
W
Cu Chulainn
Headsetgamer
Cu Chulainn
9,563
2,834
0
5,471
18,799
18,882
1,443
5,753
12,751
0
44,407
W
Anhur
Hekami
Anhur
14,408
10,029
0
11,339
20,042
8,242
4,575
1,454
18,588
0
121,370
W
Sylvanus
HmR-Shisui
Sylvanus
11,610
4,494
971
9,641
17,979
13,603
452
11,867
5,530
71,454
11,605
L
Fenrir
Lacoster57
Fenrir
10,009
3,256
0
6,273
20,199
8,794
0
3,118
16,923
0
67,395
W
Poseidon
MA1D_GL0RY
Poseidon
11,056
958
0
3,053
6,458
2,406
2,183
1,539
4,816
103,066
0
L
Danzaburou
N4lyDx
Danzaburou
14,593
6,834
0
3,224
17,661
8,021
2,489
1,958
15,653
0
79,735
L
Ganesha
Quinzey11
Ganesha
7,508
839
0
4,464
22,153
18,452
273
6,063
15,802
30,876
0
W
Thanatos
thegigachad
Thanatos
24,380
9,727
0
18,509
20,877
10,588
1,123
3,202
17,436
0
115,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,729
Gold Earned
51,523
713
Minions Killed
521
0
Camps Cleared
0
2,112,285
Distance Traveled
1,908,737
12
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
9,724
442
138
6
0
324,208
3
L
Artio
10,491
477
117
5
0
378,282
3
W
Cu Chulainn
12,346
561
62
3
0
464,903
1
W
Anhur
14,027
638
168
8
0
376,017
6
W
Sylvanus
12,579
572
152
7
0
353,632
0
L
Fenrir
10,892
495
106
5
0
426,569
3
W
Poseidon
13,251
602
180
8
0
461,644
4
L
Danzaburou
11,437
520
140
6
0
359,069
9
L
Ganesha
8,979
408
20
1
0
420,609
6
W
Thanatos
14,526
660
151
7
0
456,089
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role