Player Matchup

Athena
Athena
GallGadot
Athena
Level 6
God Stats
2W - 2L
1,500 SR
Queue Stats
5W - 6L
1,348 Elo+
Party 1
Hera
Hera
Nadeche
Hera
Level 10
God Stats
7W - 5L
1,590 SR
Queue Stats
7W - 8L
1,348 Elo+
Party 1
Chaac
Chaac
SabatonHeroes
Chaac
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
SirCyanideGas
Mercury
Level 8
God Stats
4W - 5L
1,211 SR
Queue Stats
10W - 10L
1,348 Elo+
Party 1
Apollo
Apollo
Sirwellington
Apollo
Level 17
God Stats
8W - 6L
1,488 SR
Queue Stats
10W - 11L
1,348 Elo+
Party 1
Team Averages
Level 26
1,458 SR
1,378 Elo+

VS

Team Averages
Level 14
1,463 SR
1,305 Elo+
Odin
Odin
ALLVADDER ODIN
Odin
Level 4
God Stats
0W - 3L
1,251 SR
Queue Stats
2W - 11L
1,134 Elo+
Party 2
Bellona
Bellona
EZROLExD
Bellona
Level 14
God Stats
0W - 4L
1,420 SR
Queue Stats
17W - 32L
1,247 Elo+
Solo
Bakasura
Bakasura
Reanea
Bakasura
Level 26
God Stats
1W - 2L
1,652 SR
Queue Stats
77W - 78L
1,449 Elo+
Solo
Merlin
Merlin
ToxicChaff
Merlin
Level 6
God Stats
2W - 2L
1,500 SR
Queue Stats
26W - 30L
1,245 Elo+
Party 2
Hera
Hera
TrickyBriganti
Hera
Level 21
God Stats
94W - 101L
1,493 SR
Queue Stats
155W - 206L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
GallGadot
Athena
11
3 / 0 / 6
7,496
535
3,081
5,611
2,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Hera
Nadeche
Hera
12
2 / 1 / 7
7,217
516
5,043
4,473
1,241
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

13
5 / 0 / 10
7,898
564
9,777
11,948
8,475
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mercury
12
10 / 1 / 2
7,884
563
7,948
8,693
2,983
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

12
6 / 1 / 6
7,575
541
6,472
7,141
2,427
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 8 / 0
5,430
388
2,937
11,023
3,693
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Bellona
EZROLExD
Bellona
12
0 / 3 / 0
6,274
448
1,752
10,195
6,906
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bakasura
Reanea
Bakasura
13
3 / 2 / 0
8,032
574
4,737
10,850
4,183
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Merlin
ToxicChaff
Merlin
9
0 / 7 / 1
5,720
409
2,278
7,833
2,227
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
0 / 6 / 0
6,099
436
4,828
8,371
2,881
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
4
26
Kills
3
3
Deaths
26
31
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
8
0
0
L
Bellona
EZROLExD
Bellona
0
3
0
0
W
Athena
GallGadot
Athena
3
0
6
6
W
Hera
Nadeche
Hera
2
1
7
5.5
L
Bakasura
Reanea
Bakasura
3
2
0
1.5
W
5
0
10
10
W
Mercury
10
1
2
11
W
6
1
6
9
L
Merlin
ToxicChaff
Merlin
0
7
1
0.07
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,321
Damage
16,532
37,866
Taken
48,272
18,054
Mitigated
19,890
16,075
Healing
8,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,937
1,823
0
0
11,023
3,693
0
539
10,218
0
12,814
L
Bellona
EZROLExD
Bellona
1,752
317
0
2,246
10,195
6,906
0
2,857
7,338
0
32,398
W
Athena
GallGadot
Athena
3,081
1,667
0
986
5,611
2,928
136
871
4,740
14,349
0
W
Hera
Nadeche
Hera
5,043
1,579
0
1,361
4,473
1,241
441
584
3,754
36,273
0
L
Bakasura
Reanea
Bakasura
4,737
3,853
0
4,795
10,850
4,183
0
1,957
8,843
0
36,528
W
9,777
2,167
402
5,818
11,948
8,475
380
2,699
9,249
0
37,413
W
Mercury
7,948
4,693
0
4,400
8,693
2,983
404
1,187
7,506
0
35,577
W
6,472
3,837
0
3,108
7,141
2,427
961
1,765
5,065
0
37,018
L
Merlin
ToxicChaff
Merlin
2,278
733
0
729
7,833
2,227
220
105
7,478
18,728
0
L
4,828
1,504
0
1,031
8,371
2,881
538
2,666
5,655
31,240
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,070
Gold Earned
31,555
264
Minions Killed
258
0
Camps Cleared
0
1,448,046
Distance Traveled
1,233,267
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
5,430
388
25
2
0
248,428
3
L
Bellona
6,274
448
63
5
0
226,906
1
W
Athena
7,496
535
21
2
0
280,786
4
W
Hera
7,217
516
74
5
0
285,473
0
L
Bakasura
8,032
574
84
6
0
296,272
0
W
Chaac
7,898
564
47
3
0
324,074
0
W
Mercury
7,884
563
60
4
0
328,471
0
W
Apollo
7,575
541
62
4
0
229,242
0
L
Merlin
5,720
409
41
3
0
214,367
0
L
Hera
6,099
436
45
3
0
247,294
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role