Player Matchup

Chaac
Chaac
CubedCMGz
Chaac
Level 87
God Stats
12W - 7L
1,500 SR
Queue Stats
118W - 82L
1,524 Elo+
Party 2
Tiamat
Tiamat
Kokai
Tiamat
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
191W - 159L
1,596 Elo+
Party 2
Danzaburou
Danzaburou
Kokonut3
Danzaburou
Level 30
God Stats
5W - 2L
1,500 SR
Queue Stats
80W - 78L
1,500 Elo+
Solo
Team Averages
Level 81
1,500 SR
1,540 Elo+

VS

Team Averages
Level 34
1,666 SR
1,465 Elo+
Rama
Rama
BagheeraYZ
Rama
Level 13
God Stats
3W - 0L
1,767 SR
Queue Stats
21W - 23L
1,433 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Sacha228
Tsukuyomi
Level 20
God Stats
11W - 4L
1,561 SR
Queue Stats
27W - 28L
1,422 Elo+
Party 1
Anubis
Anubis
Skilladorf
Anubis
Level 69
God Stats
59W - 59L
1,670 SR
Queue Stats
102W - 105L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
CubedCMGz
Chaac
20
15 / 2 / 3
15,134
688
28,937
35,205
47,916
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tiamat
Kokai
Tiamat
16
4 / 12 / 10
13,868
630
11,457
21,503
10,603
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
Kokonut3
Danzaburou
9
0 / 0 / 2
10,647
484
2,068
3,011
654
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 5 / 9
14,332
651
14,980
14,490
5,135
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tsukuyomi
Sacha228
Tsukuyomi
18
7 / 8 / 4
15,077
685
22,395
20,218
8,774
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Anubis
Skilladorf
Anubis
16
4 / 6 / 5
13,428
610
13,167
20,430
11,065
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
32
19
Kills
14
14
Deaths
19
15
Assists
18
Player
Kills
Deaths
Assists
KDA
W
3
5
9
1.5
L
Chaac
CubedCMGz
Chaac
15
2
3
8.25
L
Tiamat
Kokai
Tiamat
4
12
10
0.75
L
Danzaburou
Kokonut3
Danzaburou
0
0
2
1
W
Tsukuyomi
Sacha228
Tsukuyomi
7
8
4
1.13
W
Anubis
Skilladorf
Anubis
4
6
5
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,462
Damage
50,542
59,719
Taken
55,138
59,173
Mitigated
24,974
21,241
Healing
16,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,980
10,472
1,120
2,654
14,490
5,135
1,847
3,638
10,261
0
72,963
L
Chaac
CubedCMGz
Chaac
28,937
5,909
0
18,791
35,205
47,916
220
6,176
29,029
0
83,433
L
Tiamat
Kokai
Tiamat
11,457
888
0
1,716
21,503
10,603
324
5,521
15,982
40,316
0
L
Danzaburou
Kokonut3
Danzaburou
2,068
788
0
734
3,011
654
0
1,535
1,476
0
11,417
W
Tsukuyomi
Sacha228
Tsukuyomi
22,395
5,896
1,242
3,857
20,218
8,774
935
2,721
16,745
0
58,287
W
Anubis
Skilladorf
Anubis
13,167
879
219
7,329
20,430
11,065
360
4,815
14,686
67,451
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,649
Gold Earned
42,837
156
Minions Killed
251
0
Camps Cleared
0
841,860
Distance Traveled
1,079,275
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
14,332
651
122
6
0
352,876
0
L
Chaac
15,134
688
102
5
0
438,858
3
L
Tiamat
13,868
630
34
2
0
302,439
1
L
Danzaburou
10,647
484
20
1
0
100,563
0
W
Tsukuyomi
15,077
685
54
2
0
411,469
3
W
Anubis
13,428
610
75
3
0
314,930
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role