Player Matchup

The Morrigan
The Morrigan
HalifaxNs
The Morrigan
Level 25
God Stats
4W - 7L
1,374 SR
Queue Stats
116W - 73L
1,568 Elo+
Party 1
King Arthur
King Arthur
JumboAdmiral
King Arthur
Level 18
God Stats
15W - 9L
1,816 SR
Queue Stats
84W - 60L
1,640 Elo+
Party 1
Skadi
Skadi
Memphian84
Skadi
Level 30
God Stats
42W - 39L
1,588 SR
Queue Stats
164W - 207L
1,539 Elo+
Solo
Danzaburou
Danzaburou
NottSorryy
Danzaburou
Level 20
God Stats
43W - 25L
1,585 SR
Queue Stats
89W - 65L
1,484 Elo+
Party 1
Artemis
Artemis
UNINSTALLING22
Artemis
Level 5
God Stats
5W - 4L
1,390 SR
Queue Stats
7W - 9L
1,337 Elo+
Party 1
Team Averages
Level 20
1,550 SR
1,514 Elo+

VS

Team Averages
Level 13
1,362 SR
1,283 Elo+
Cerberus
Cerberus
ChessPiece23
Cerberus
Level 6
God Stats
1W - 2L
1,277 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Bacchus
Bacchus
CringeMonkee576
Bacchus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,139 Elo+
Party 2
Aphrodite
Aphrodite
RACERKING856
Aphrodite
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Izanami
Izanami
cnror
Izanami
Level 28
God Stats
0W - 2L
1,265 SR
Queue Stats
1W - 5L
1,137 Elo+
Party 2
Hel
Hel
xCinxz
Hel
Level 23
God Stats
1W - 1L
1,268 SR
Queue Stats
1W - 3L
1,139 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
HalifaxNs
The Morrigan
18
16 / 3 / 24
12,533
1,393
20,403
6,955
2,535
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
JumboAdmiral
King Arthur
18
3 / 2 / 34
10,598
1,178
14,112
16,561
13,254
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Skadi
18
4 / 2 / 33
10,909
1,212
13,205
6,706
2,514
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Danzaburou
NottSorryy
Danzaburou
19
19 / 3 / 21
12,673
1,408
29,721
10,663
3,630
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
9 / 5 / 27
11,255
1,251
19,533
11,095
3,727
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Team 1 Tickets

258

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ChessPiece23
Cerberus
15
1 / 13 / 6
9,133
1,015
7,817
26,501
12,748
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
0 / 12 / 8
9,653
1,073
3,443
23,410
28,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Aphrodite
RACERKING856
Aphrodite
16
1 / 10 / 10
9,399
1,044
6,299
20,480
11,775
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
cnror
Izanami
16
9 / 7 / 6
11,985
1,332
16,700
16,486
6,852
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hel
xCinxz
Hel
15
3 / 9 / 5
9,729
1,081
9,845
17,153
6,924
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

190
Kill Participation
49
51
Kills
14
15
Deaths
51
139
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Cerberus
ChessPiece23
Cerberus
1
13
6
0.31
L
0
12
8
0.33
W
The Morrigan
HalifaxNs
The Morrigan
16
3
24
9.33
W
King Arthur
JumboAdmiral
King Arthur
3
2
34
10
W
Skadi
4
2
33
10.25
W
Danzaburou
NottSorryy
Danzaburou
19
3
21
9.83
L
Aphrodite
RACERKING856
Aphrodite
1
10
10
0.6
W
9
5
27
4.5
L
Izanami
cnror
Izanami
9
7
6
1.71
L
Hel
xCinxz
Hel
3
9
5
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,974
Damage
44,104
51,980
Taken
104,030
25,660
Mitigated
66,341
10,431
Healing
13,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
ChessPiece23
Cerberus
7,817
676
348
2,987
26,501
12,748
0
3,670
22,591
23,568
0
L
3,443
1,129
0
626
23,410
28,042
0
2,152
20,768
17,727
0
W
The Morrigan
HalifaxNs
The Morrigan
20,403
6,249
0
443
6,955
2,535
0
2,314
4,641
23,993
4,582
W
King Arthur
JumboAdmiral
King Arthur
14,112
2,361
1,190
3,458
16,561
13,254
0
7,492
8,165
0
26,098
W
Skadi
13,205
7,834
0
1,503
6,706
2,514
0
4,140
2,566
0
33,147
W
Danzaburou
NottSorryy
Danzaburou
29,721
21,093
0
448
10,663
3,630
0
6,927
3,736
0
46,821
L
Aphrodite
RACERKING856
Aphrodite
6,299
1,154
1,649
1,386
20,480
11,775
0
4,377
15,729
14,826
0
W
19,533
17,734
0
3,389
11,095
3,727
0
6,531
4,564
0
28,109
L
Izanami
cnror
Izanami
16,700
12,289
0
893
16,486
6,852
0
2,537
13,747
0
39,290
L
Hel
xCinxz
Hel
9,845
227
2,842
2,736
17,153
6,924
0
3,948
12,950
27,754
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,968
Gold Earned
49,899
155
Minions Killed
153
6
Camps Cleared
4
783,997
Distance Traveled
745,120
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,133
1,015
45
5
1
112,968
2
L
Bacchus
9,653
1,073
15
2
1
156,971
0
W
The Morrigan
12,533
1,393
23
3
0
136,625
0
W
King Arthur
10,598
1,178
22
2
0
208,300
0
W
Skadi
10,909
1,212
51
6
1
159,576
0
W
Danzaburou
12,673
1,408
40
4
3
156,828
0
L
Aphrodite
9,399
1,044
14
2
0
154,008
2
W
Artemis
11,255
1,251
19
2
2
122,668
1
L
Izanami
11,985
1,332
46
5
0
169,921
0
L
Hel
9,729
1,081
33
4
2
151,252
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role