Player Matchup

He Bo
He Bo
AlexandruTB026
He Bo
Level 66
God Stats
1W - 2L
1,500 SR
Queue Stats
100W - 72L
1,612 Elo+
Party 2
Danzaburou
Danzaburou
danielguaje69
Danzaburou
Level 86
God Stats
0W - 2L
1,783 SR
Queue Stats
114W - 80L
1,620 Elo+
Party 2
Jormungandr
Jormungandr
minitauro467
Jormungandr
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 50L
1,509 Elo+
Party 2
Team Averages
Level 73
1,594 SR
1,580 Elo+

VS

Team Averages
Level 80
1,630 SR
1,480 Elo+
Vulcan
Vulcan
Bid0uille 974
Vulcan
Level 27
God Stats
5W - 7L
1,671 SR
Queue Stats
85W - 76L
1,551 Elo+
Party 1
Vamana
Vamana
T izZzn
Vamana
Level 134
God Stats
1W - 0L
1,500 SR
Queue Stats
119W - 98L
1,556 Elo+
Party 1
Neith
Neith
Uncommon-Tgr
Neith
Level 80
God Stats
9W - 9L
1,719 SR
Queue Stats
185W - 209L
1,333 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 5 / 2
7,037
640
4,376
7,879
2,320
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
danielguaje69
Danzaburou
11
2 / 3 / 4
7,555
687
5,147
11,186
3,730
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jormungandr
minitauro467
Jormungandr
11
3 / 2 / 3
7,815
710
6,413
10,477
6,878
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 4 / 2
8,803
800
9,717
5,401
1,851
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Vamana
T izZzn
Vamana
11
1 / 2 / 7
8,495
772
6,211
9,171
4,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
3 / 1 / 4
8,195
745
6,930
6,176
2,214
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
23
7
Kills
10
10
Deaths
7
9
Assists
13
Player
Kills
Deaths
Assists
KDA
L
2
5
2
0.6
W
6
4
2
1.75
W
Vamana
T izZzn
Vamana
1
2
7
2.25
W
3
1
4
5
L
Danzaburou
danielguaje69
Danzaburou
2
3
4
1.33
L
Jormungandr
minitauro467
Jormungandr
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,936
Damage
22,858
29,542
Taken
20,748
12,928
Mitigated
8,163
8,126
Healing
6,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,376
225
528
1,596
7,879
2,320
211
3,442
4,437
12,065
0
W
9,717
1,538
258
529
5,401
1,851
619
3,125
2,142
31,175
0
W
Vamana
T izZzn
Vamana
6,211
1,327
0
4,297
9,171
4,098
703
4,887
3,970
0
20,823
W
6,930
2,792
0
1,232
6,176
2,214
1,918
2,339
3,815
0
31,437
L
Danzaburou
danielguaje69
Danzaburou
5,147
1,929
0
3,748
11,186
3,730
481
3,534
7,652
0
34,543
L
Jormungandr
minitauro467
Jormungandr
6,413
1,266
570
1,684
10,477
6,878
0
2,785
7,692
23,692
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,407
Gold Earned
25,493
130
Minions Killed
126
0
Camps Cleared
0
595,416
Distance Traveled
658,393
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
7,037
640
14
1
0
196,686
3
W
Vulcan
8,803
800
42
4
0
210,737
2
W
Vamana
8,495
772
29
3
0
245,485
3
W
Neith
8,195
745
55
5
0
202,171
3
L
Danzaburou
7,555
687
72
7
0
195,002
1
L
Jormungandr
7,815
710
44
4
0
203,728
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role