Player Matchup

Bellona
Bellona
I AceDrift I
Bellona
Level 11
God Stats
4W - 4L
1,631 SR
Queue Stats
8W - 6L
1,445 Elo+
Party 1
Guan Yu
Guan Yu
OD x ITryHard
Guan Yu
Level 27
God Stats
2W - 0L
1,681 SR
Queue Stats
48W - 28L
1,456 Elo+
Party 1
Anubis
Anubis
Oking3343
Anubis
Level 39
God Stats
3W - 1L
1,500 SR
Queue Stats
57W - 84L
1,326 Elo+
Party 3
Cthulhu
Cthulhu
RN Alucard
Cthulhu
Level 135
God Stats
7W - 11L
1,797 SR
Queue Stats
114W - 129L
1,471 Elo+
Party 1
Bakasura
Bakasura
ttv headshot336
Bakasura
Level 8
God Stats
4W - 2L
1,399 SR
Queue Stats
15W - 18L
1,334 Elo+
Party 3
Team Averages
Level 44
1,602 SR
1,407 Elo+

VS

Team Averages
Level 25
1,461 SR
1,327 Elo+
Cthulhu
Cthulhu
ARMANNSRAI
Cthulhu
Level 23
God Stats
8W - 4L
1,597 SR
Queue Stats
80W - 82L
1,333 Elo+
Solo
Anubis
Anubis
BIaz3rmAn
Anubis
Level 18
God Stats
0W - 4L
1,345 SR
Queue Stats
17W - 17L
1,379 Elo+
Party 2
Sun Wukong
Sun Wukong
Fredzillasaurus
Sun Wukong
Level 5
God Stats
0W - 2L
1,234 SR
Queue Stats
0W - 2L
1,204 Elo+
Solo
Cerberus
Cerberus
Mikal_789
Cerberus
Level 17
God Stats
1W - 2L
1,629 SR
Queue Stats
17W - 13L
1,425 Elo+
Party 2
Thoth
Thoth
leviosaaaaaaaa
Thoth
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 16L
1,293 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
I AceDrift I
Bellona
20
4 / 6 / 17
13,307
951
15,270
22,662
20,607
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Guan Yu
20
8 / 4 / 15
14,167
1,012
23,113
24,586
30,495
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Anubis
Oking3343
Anubis
20
8 / 5 / 15
14,729
1,052
39,419
23,474
11,033
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cthulhu
RN Alucard
Cthulhu
20
6 / 3 / 18
14,411
1,029
28,843
25,734
26,555
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Bakasura
19
3 / 7 / 13
12,483
892
5,494
16,911
11,906
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate

Breastplate

+20
Physical Protection

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Team 1 Tickets

115

VS

Team 2 Tickets

50

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ARMANNSRAI
Cthulhu
20
7 / 8 / 12
14,831
1,059
25,512
27,392
13,145
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anubis
BIaz3rmAn
Anubis
19
5 / 6 / 11
13,069
934
25,346
17,381
6,584
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sun Wukong
Fredzillasaurus
Sun Wukong
19
9 / 4 / 11
14,463
1,033
19,609
28,006
23,600
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cerberus
Mikal_789
Cerberus
20
4 / 6 / 14
14,495
1,035
20,785
36,526
36,782
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
0 / 5 / 7
11,308
808
9,608
11,739
3,412
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
80
29
Kills
25
25
Deaths
29
78
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
ARMANNSRAI
Cthulhu
7
8
12
1.63
L
Anubis
BIaz3rmAn
Anubis
5
6
11
1.75
L
Sun Wukong
Fredzillasaurus
Sun Wukong
9
4
11
3.63
W
Bellona
I AceDrift I
Bellona
4
6
17
2.08
L
Cerberus
Mikal_789
Cerberus
4
6
14
1.83
W
Guan Yu
8
4
15
3.88
W
Anubis
Oking3343
Anubis
8
5
15
3.1
W
Cthulhu
RN Alucard
Cthulhu
6
3
18
5
L
0
5
7
0.7
W
Bakasura
3
7
13
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,139
Damage
100,860
113,367
Taken
121,044
100,596
Mitigated
83,523
35,548
Healing
26,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
ARMANNSRAI
Cthulhu
25,512
2,830
881
5,905
27,392
13,145
0
17,768
8,964
63,050
0
L
Anubis
BIaz3rmAn
Anubis
25,346
1,471
0
4,171
17,381
6,584
0
8,634
8,572
41,068
0
L
Sun Wukong
Fredzillasaurus
Sun Wukong
19,609
4,048
0
3,631
28,006
23,600
0
14,235
12,526
0
26,964
W
Bellona
I AceDrift I
Bellona
15,270
6,240
391
1,691
22,662
20,607
0
17,233
5,208
0
24,852
L
Cerberus
Mikal_789
Cerberus
20,785
2,480
0
10,337
36,526
36,782
0
22,193
13,709
48,797
0
W
Guan Yu
23,113
4,072
8,508
9,446
24,586
30,495
0
17,464
6,947
0
32,203
W
Anubis
Oking3343
Anubis
39,419
966
1,151
10,478
23,474
11,033
0
16,460
6,837
88,522
0
W
Cthulhu
RN Alucard
Cthulhu
28,843
2,648
2,002
1,325
25,734
26,555
0
18,118
7,522
59,068
0
L
9,608
1,979
474
1,031
11,739
3,412
0
5,432
6,229
30,237
0
W
Bakasura
5,494
3,568
0
556
16,911
11,906
0
11,976
4,785
0
8,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,097
Gold Earned
68,166
255
Minions Killed
294
3
Camps Cleared
4
1,164,310
Distance Traveled
1,180,623
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
14,831
1,059
110
8
3
253,125
0
L
Anubis
13,069
934
39
3
0
247,972
0
L
Sun Wukong
14,463
1,033
17
1
1
285,925
0
W
Bellona
13,307
951
15
1
0
236,918
0
L
Cerberus
14,495
1,035
80
6
0
233,791
0
W
Guan Yu
14,167
1,012
14
1
0
261,051
0
W
Anubis
14,729
1,052
127
9
1
203,510
0
W
Cthulhu
14,411
1,029
82
6
1
263,776
1
L
Thoth
11,308
808
48
3
0
159,810
0
W
Bakasura
12,483
892
17
1
1
199,055
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role