Player Matchup

Baron Samedi
Baron Samedi
DAVID7150
Baron Samedi
Level 141
God Stats
4W - 3L
1,579 SR
Queue Stats
151W - 124L
1,561 Elo+
Party 3
Anubis
Anubis
Mizutsune92
Anubis
Level 122
God Stats
11W - 5L
1,500 SR
Queue Stats
108W - 104L
1,450 Elo+
Party 2
Osiris
Osiris
TheHowl99
Osiris
Level 95
God Stats
2W - 4L
1,586 SR
Queue Stats
308W - 248L
1,537 Elo+
Party 3
Discordia
Discordia
Tsunemorii
Discordia
Level 106
God Stats
3W - 9L
1,438 SR
Queue Stats
261W - 252L
1,426 Elo+
Party 2
Danzaburou
Danzaburou
alberto_mf
Danzaburou
Level 125
God Stats
1W - 1L
1,701 SR
Queue Stats
210W - 171L
1,547 Elo+
Party 3
Team Averages
Level 118
1,561 SR
1,504 Elo+

VS

Team Averages
Level 94
1,460 SR
1,478 Elo+
Rama
Rama
 
Rama
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
BlitzSuper
Bakasura
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,479 Elo+
Party 1
Nu Wa
Nu Wa
MWave_17
Nu Wa
Level 121
God Stats
1W - 2L
1,627 SR
Queue Stats
9W - 16L
1,479 Elo+
Party 1
Cu Chulainn
Cu Chulainn
TheLewisProject
Cu Chulainn
Level 103
God Stats
1W - 5L
1,164 SR
Queue Stats
109W - 102L
1,430 Elo+
Solo
Sobek
Sobek
el_gargi
Sobek
Level 56
God Stats
3W - 1L
1,507 SR
Queue Stats
9W - 15L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DAVID7150
Baron Samedi
9
1 / 1 / 8
6,529
502
5,846
10,048
5,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Anubis
12
9 / 1 / 4
7,788
599
7,218
7,964
3,166
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Osiris
TheHowl99
Osiris
14
5 / 0 / 3
8,324
640
6,675
9,533
7,632
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Discordia
Tsunemorii
Discordia
13
3 / 0 / 9
7,915
609
8,034
5,551
1,902
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
alberto_mf
Danzaburou
12
6 / 1 / 4
7,882
606
9,680
9,534
3,029
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
10
1 / 5 / 1
6,040
465
4,787
10,802
3,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
BlitzSuper
Bakasura
9
0 / 5 / 3
5,741
442
6,130
11,422
3,156
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nu Wa
MWave_17
Nu Wa
10
0 / 5 / 0
5,550
427
4,927
7,444
2,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cu Chulainn
TheLewisProject
Cu Chulainn
12
0 / 4 / 0
6,421
494
3,867
10,775
5,779
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Sobek
el_gargi
Sobek
9
2 / 6 / 1
6,608
508
4,229
13,627
5,214
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
8
24
Kills
3
3
Deaths
25
28
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
1
5
1
0.3
L
Bakasura
BlitzSuper
Bakasura
0
5
3
0.3
W
Baron Samedi
DAVID7150
Baron Samedi
1
1
8
5
L
Nu Wa
MWave_17
Nu Wa
0
5
0
0
W
Anubis
9
1
4
11
W
Osiris
TheHowl99
Osiris
5
0
3
6.5
L
Cu Chulainn
TheLewisProject
Cu Chulainn
0
4
0
0
W
Discordia
Tsunemorii
Discordia
3
0
9
7.5
W
Danzaburou
alberto_mf
Danzaburou
6
1
4
8
L
Sobek
el_gargi
Sobek
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,453
Damage
23,940
42,630
Taken
54,070
21,577
Mitigated
19,330
19,328
Healing
12,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
4,787
4,156
0
3,223
10,802
3,033
0
4,203
6,472
0
31,279
L
Bakasura
BlitzSuper
Bakasura
6,130
4,437
0
1,984
11,422
3,156
0
3,668
7,667
0
25,798
W
Baron Samedi
DAVID7150
Baron Samedi
5,846
571
1,109
3,321
10,048
5,848
0
2,420
7,553
20,813
0
L
Nu Wa
MWave_17
Nu Wa
4,927
163
0
1,540
7,444
2,148
0
3,832
3,163
28,443
0
W
Anubis
7,218
82
0
3,666
7,964
3,166
0
1,950
6,014
40,177
0
W
Osiris
TheHowl99
Osiris
6,675
2,485
0
3,994
9,533
7,632
892
1,026
8,087
0
46,561
L
Cu Chulainn
TheLewisProject
Cu Chulainn
3,867
1,000
0
2,798
10,775
5,779
0
1,845
8,511
2,056
34,422
W
Discordia
Tsunemorii
Discordia
8,034
648
0
2,335
5,551
1,902
124
1,651
3,850
49,975
0
W
Danzaburou
alberto_mf
Danzaburou
9,680
3,271
0
4,903
9,534
3,029
644
2,534
6,890
0
42,563
L
Sobek
el_gargi
Sobek
4,229
184
452
2,362
13,627
5,214
0
6,826
6,679
14,123
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,438
Gold Earned
30,360
357
Minions Killed
264
0
Camps Cleared
0
1,243,457
Distance Traveled
1,144,820
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
6,040
465
69
5
0
220,323
4
L
Bakasura
5,741
442
59
5
0
259,525
0
W
Baron Samedi
6,529
502
28
2
0
239,988
2
L
Nu Wa
5,550
427
43
3
0
216,056
4
W
Anubis
7,788
599
64
5
0
246,491
1
W
Osiris
8,324
640
91
7
0
238,222
0
L
Cu Chulainn
6,421
494
76
6
0
199,880
0
W
Discordia
7,915
609
98
8
0
267,795
4
W
Danzaburou
7,882
606
76
6
0
250,961
3
L
Sobek
6,608
508
17
1
0
249,036
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role