Player Matchup

Anhur
Anhur
Silver I
DxRk Hz
Anhur
Silver I
Level 88
God Stats
1W - 2L
1,572 SR
Queue Stats
7W - 10L
1,510 MMR
Party 1
Scylla
Scylla
Gold V
TrueWasteman
Scylla
Gold V
Level 125
God Stats
9W - 8L
1,673 SR
Queue Stats
11W - 13L
1,620 MMR
Party 1
Erlang Shen
Erlang Shen
Gold III
jont97
Erlang Shen
Gold III
Level 142
God Stats
0W - 1L
1,403 SR
Queue Stats
12W - 12L
1,727 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 118
1,549 SR
1,619 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 103
1,504 SR
1,690 MMR
Achilles
Achilles
Platinum IV
Chinois_Nda3
Achilles
Platinum IV
Level 89
God Stats
27W - 39L
1,423 SR
Queue Stats
148W - 162L
1,760 MMR
Party 2
Sun Wukong
Sun Wukong
Diamond V
Impured-Timec
Sun Wukong
Diamond V
Level 142
God Stats
11W - 14L
1,771 SR
Queue Stats
215W - 170L
2,053 MMR
Party 2
Baron Samedi
Baron Samedi
Bronze IV
bailric
Baron Samedi
Bronze IV
Level 79
God Stats
5W - 4L
1,317 SR
Queue Stats
28W - 35L
1,257 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
DxRk Hz
Anhur
12
1 / 5 / 3
9,283
580
4,618
13,821
4,444
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Scylla
14
2 / 4 / 2
10,243
640
9,727
9,176
3,149
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
jont97
Erlang Shen
13
2 / 5 / 1
9,765
610
8,736
14,591
12,184
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
DiscordiaPersephoneSobekAphroditeDanzaburou

VS

Bans
Guan YuThothCu ChulainnPoseidonCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Chinois_Nda3
Achilles
14
3 / 1 / 9
11,318
707
8,388
13,611
14,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sun Wukong
Impured-Timec
Sun Wukong
14
5 / 2 / 9
11,041
690
11,649
14,193
9,575
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Baron Samedi
bailric
Baron Samedi
14
6 / 2 / 6
11,276
705
11,079
13,809
5,141
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
38
5
Kills
14
14
Deaths
5
6
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Achilles
Chinois_Nda3
Achilles
3
1
9
7.5
L
Anhur
DxRk Hz
Anhur
1
5
3
0.5
W
Sun Wukong
Impured-Timec
Sun Wukong
5
2
9
4.75
L
Scylla
2
4
2
0.75
W
Baron Samedi
bailric
Baron Samedi
6
2
6
4.5
L
Erlang Shen
jont97
Erlang Shen
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,081
Damage
31,116
37,588
Taken
41,613
19,777
Mitigated
29,172
7,778
Healing
16,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Chinois_Nda3
Achilles
8,388
1,872
358
3,031
13,611
14,456
563
3,292
10,051
0
25,642
L
Anhur
DxRk Hz
Anhur
4,618
1,738
0
2,509
13,821
4,444
1,050
3,999
9,540
0
20,581
W
Sun Wukong
Impured-Timec
Sun Wukong
11,649
2,462
928
3,835
14,193
9,575
1,529
2,034
12,049
230
43,495
L
Scylla
9,727
405
0
1,718
9,176
3,149
0
1,771
7,317
57,467
0
W
Baron Samedi
bailric
Baron Samedi
11,079
514
2,337
6,271
13,809
5,141
1,013
3,873
9,722
52,388
0
L
Erlang Shen
jont97
Erlang Shen
8,736
3,704
0
3,551
14,591
12,184
325
4,812
9,484
0
38,117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,291
Gold Earned
33,635
188
Minions Killed
177
0
Camps Cleared
0
778,087
Distance Traveled
942,035
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
11,318
707
56
4
0
335,529
1
L
Anhur
9,283
580
46
3
0
247,438
5
W
Sun Wukong
11,041
690
34
2
0
325,342
2
L
Scylla
10,243
640
83
5
0
237,804
4
W
Baron Samedi
11,276
705
87
5
0
281,164
5
L
Erlang Shen
9,765
610
59
4
0
292,845
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role