Player Matchup

Tiamat
Tiamat
AndryReus30
Tiamat
Level 86
God Stats
4W - 13L
1,400 SR
Queue Stats
86W - 161L
1,343 Elo+
Solo
Cernunnos
Cernunnos
KRayCBlueJay
Cernunnos
Level 127
God Stats
101W - 77L
1,565 SR
Queue Stats
219W - 198L
1,495 Elo+
Party 1
Cthulhu
Cthulhu
MXS12
Cthulhu
Level 49
God Stats
53W - 78L
1,367 SR
Queue Stats
462W - 508L
1,443 Elo+
Party 1
Team Averages
Level 87
1,444 SR
1,427 Elo+

VS

Team Averages
Level 64
1,406 SR
1,438 Elo+
Medusa
Medusa
Emindero
Medusa
Level 105
God Stats
17W - 16L
1,403 SR
Queue Stats
358W - 384L
1,541 Elo+
Solo
Jormungandr
Jormungandr
Franarf
Jormungandr
Level 71
God Stats
2W - 5L
1,334 SR
Queue Stats
287W - 376L
1,425 Elo+
Solo
Zeus
Zeus
XDPokoh
Zeus
Level 17
God Stats
5W - 8L
1,482 SR
Queue Stats
15W - 19L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
11
4 / 3 / 3
8,249
750
7,976
7,043
5,223
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cernunnos
KRayCBlueJay
Cernunnos
12
3 / 1 / 5
8,229
748
5,762
7,483
2,595
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cthulhu
MXS12
Cthulhu
12
2 / 2 / 7
8,613
783
7,942
9,702
7,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Emindero
Medusa
10
4 / 5 / 2
7,381
671
8,380
12,943
4,757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jormungandr
Franarf
Jormungandr
11
2 / 4 / 2
7,059
642
8,487
12,433
5,777
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Zeus
XDPokoh
Zeus
3
0 / 0 / 0
5,504
500
0
0
0
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
10
9
Kills
6
6
Deaths
9
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Tiamat
4
3
3
1.83
L
Medusa
Emindero
Medusa
4
5
2
1
L
Jormungandr
Franarf
Jormungandr
2
4
2
0.75
W
Cernunnos
KRayCBlueJay
Cernunnos
3
1
5
5.5
W
Cthulhu
MXS12
Cthulhu
2
2
7
2.75
L
Zeus
XDPokoh
Zeus
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,680
Damage
16,867
24,228
Taken
25,376
15,192
Mitigated
10,534
9,523
Healing
3,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
7,976
624
0
1,556
7,043
5,223
76
2,312
4,731
23,451
0
L
Medusa
Emindero
Medusa
8,380
3,090
0
2,556
12,943
4,757
0
8,919
3,638
0
28,802
L
Jormungandr
Franarf
Jormungandr
8,487
1,320
186
748
12,433
5,777
0
6,351
5,816
24,781
0
W
Cernunnos
KRayCBlueJay
Cernunnos
5,762
3,707
0
2,488
7,483
2,595
876
3,098
4,385
0
24,463
W
Cthulhu
MXS12
Cthulhu
7,942
475
1,137
4,342
9,702
7,374
66
3,099
6,603
21,641
0
L
Zeus
XDPokoh
Zeus
0
0
0
0
0
0
0
0
0
57
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,091
Gold Earned
19,944
112
Minions Killed
89
0
Camps Cleared
0
571,993
Distance Traveled
365,671
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
8,249
750
28
3
0
188,307
2
L
Medusa
7,381
671
43
4
0
183,814
2
L
Jormungandr
7,059
642
46
4
0
177,573
0
W
Cernunnos
8,229
748
51
5
0
167,027
0
W
Cthulhu
8,613
783
33
3
0
216,659
3
L
Zeus
5,504
500
0
0
0
4,284
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role