Player Matchup

Merlin
Merlin
Chi34
Merlin
Level 39
God Stats
9W - 1L
1,500 SR
Queue Stats
138W - 76L
1,399 Elo+
Solo
Thor
Thor
Joonbugger
Thor
Level 129
God Stats
3W - 1L
1,870 SR
Queue Stats
96W - 37L
1,908 Elo+
Party 1
Ymir
Ymir
JuicyJulyT
Ymir
Level 14
God Stats
0W - 1L
1,743 SR
Queue Stats
1W - 1L
1,925 Elo+
Party 3
Baron Samedi
Baron Samedi
Turtlis
Baron Samedi
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
WhatFish
Neith
Level 156
God Stats
0W - 3L
1,645 SR
Queue Stats
33W - 36L
1,474 Elo+
Party 3
Team Averages
Level 73
1,652 SR
1,641 Elo+

VS

Team Averages
Level 92
1,546 SR
1,666 Elo+
Bellona
Bellona
Fears-01
Bellona
Level 11
God Stats
6W - 3L
1,500 SR
Queue Stats
256W - 135L
1,706 Elo+
Party 2
Chernobog
Chernobog
MomMilk
Chernobog
Level 160
God Stats
3W - 2L
1,774 SR
Queue Stats
487W - 369L
1,696 Elo+
Party 2
Sobek
Sobek
Ritchie455
Sobek
Level 147
God Stats
20W - 9L
1,395 SR
Queue Stats
197W - 120L
1,707 Elo+
Party 2
Bakasura
Bakasura
RudxzV2
Bakasura
Level 29
God Stats
1W - 2L
1,285 SR
Queue Stats
55W - 55L
1,594 Elo+
Party 4
Scylla
Scylla
iPritzz
Scylla
Level 111
God Stats
6W - 2L
1,778 SR
Queue Stats
52W - 48L
1,627 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Chi34
Merlin
14
3 / 3 / 1
8,531
569
4,619
6,031
2,034
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
2 / 5 / 2
7,700
513
7,172
10,043
3,287
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 3 / 1
6,078
405
517
6,262
3,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
Turtlis
Baron Samedi
11
1 / 6 / 1
6,855
457
6,685
11,266
4,415
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
WhatFish
Neith
15
0 / 1 / 1
8,517
568
3,070
9,226
2,917
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Fears-01
Bellona
15
5 / 2 / 1
9,094
606
10,041
12,745
8,475
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chernobog
MomMilk
Chernobog
16
4 / 0 / 4
9,466
631
8,005
8,253
4,161
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sobek
8
0 / 0 / 3
6,128
409
597
2,368
1,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bakasura
RudxzV2
Bakasura
15
6 / 2 / 3
8,990
599
7,042
10,100
6,016
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Scylla
iPritzz
Scylla
14
3 / 2 / 3
8,213
548
3,813
5,482
1,643
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
32
6
Kills
18
18
Deaths
6
6
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Merlin
Chi34
Merlin
3
3
1
1.17
W
Bellona
Fears-01
Bellona
5
2
1
2.75
L
2
5
2
0.6
L
0
3
1
0.17
W
Chernobog
MomMilk
Chernobog
4
0
4
6
W
Sobek
0
0
3
1.5
W
Bakasura
RudxzV2
Bakasura
6
2
3
3.75
L
Baron Samedi
Turtlis
Baron Samedi
1
6
1
0.25
L
Neith
WhatFish
Neith
0
1
1
0.5
W
Scylla
iPritzz
Scylla
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,063
Damage
29,498
42,828
Taken
38,948
15,875
Mitigated
21,449
10,954
Healing
15,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Chi34
Merlin
4,619
481
0
1,444
6,031
2,034
0
689
5,223
58,827
0
W
Bellona
Fears-01
Bellona
10,041
2,705
0
6,307
12,745
8,475
0
5,739
6,582
0
59,471
L
7,172
1,046
0
2,644
10,043
3,287
0
1,828
7,625
0
45,397
L
517
190
0
505
6,262
3,222
0
1,191
4,636
7,140
0
W
Chernobog
MomMilk
Chernobog
8,005
4,753
0
4,251
8,253
4,161
773
912
7,287
0
71,935
W
Sobek
597
66
0
961
2,368
1,154
0
0
2,368
5,143
0
W
Bakasura
RudxzV2
Bakasura
7,042
4,375
0
2,564
10,100
6,016
0
1,636
8,354
0
61,000
L
Baron Samedi
Turtlis
Baron Samedi
6,685
1,233
314
2,270
11,266
4,415
0
238
11,028
36,597
0
L
Neith
WhatFish
Neith
3,070
761
0
3,777
9,226
2,917
0
218
9,008
0
76,069
W
Scylla
iPritzz
Scylla
3,813
490
0
1,190
5,482
1,643
0
2,672
2,536
43,200
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,681
Gold Earned
41,891
464
Minions Killed
486
0
Camps Cleared
0
1,325,688
Distance Traveled
1,347,528
11
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,531
569
133
9
0
275,848
4
W
Bellona
9,094
606
135
9
0
283,110
0
L
Thor
7,700
513
80
5
0
321,311
1
L
Ymir
6,078
405
21
1
0
231,612
0
W
Chernobog
9,466
631
131
9
0
330,508
7
W
Sobek
6,128
409
10
1
0
123,851
1
W
Bakasura
8,990
599
113
8
0
329,881
3
L
Baron Samedi
6,855
457
77
5
0
224,819
2
L
Neith
8,517
568
153
10
0
272,098
4
W
Scylla
8,213
548
97
6
0
280,178
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role