Player Matchup

Kukulkan
Kukulkan
Azgeda_PP4u
Kukulkan
Level 71
God Stats
50W - 35L
1,787 SR
Queue Stats
196W - 181L
1,596 Elo+
Party 1
Hou Yi
Hou Yi
Jadonador
Hou Yi
Level 86
God Stats
15W - 10L
1,769 SR
Queue Stats
200W - 155L
1,571 Elo+
Party 3
Kuzenbo
Kuzenbo
PorterPP4u
Kuzenbo
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,827 Elo+
Party 1
Set
Set
Shenron_PP4u
Set
Level 129
God Stats
3W - 5L
1,249 SR
Queue Stats
414W - 369L
1,617 Elo+
Party 1
King Arthur
King Arthur
nathan 20093
King Arthur
Level 29
God Stats
1W - 1L
1,287 SR
Queue Stats
17W - 13L
1,354 Elo+
Party 3
Team Averages
Level 64
1,518 SR
1,593 Elo+

VS

Team Averages
Level 69
1,571 SR
1,524 Elo+
Pele
Pele
ItsStych
Pele
Level 69
God Stats
9W - 13L
1,707 SR
Queue Stats
210W - 211L
1,580 Elo+
Party 2
Baron Samedi
Baron Samedi
NJD_23
Baron Samedi
Level 66
God Stats
45W - 35L
1,919 SR
Queue Stats
162W - 167L
1,546 Elo+
Party 2
Cthulhu
Cthulhu
fireboyking13
Cthulhu
Level 23
God Stats
1W - 2L
1,311 SR
Queue Stats
193W - 204L
1,533 Elo+
Party 2
Izanami
Izanami
nate_dawg0607
Izanami
Level 157
God Stats
0W - 4L
1,500 SR
Queue Stats
200W - 206L
1,586 Elo+
Party 2
Chaac
Chaac
nenepp
Chaac
Level 31
God Stats
13W - 9L
1,417 SR
Queue Stats
121W - 142L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Azgeda_PP4u
Kukulkan
20
10 / 8 / 8
17,562
567
21,868
21,102
10,170
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hou Yi
Jadonador
Hou Yi
20
7 / 6 / 15
17,767
573
30,807
26,840
11,419
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Kuzenbo
PorterPP4u
Kuzenbo
20
5 / 8 / 21
15,919
514
17,665
30,589
49,011
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
22 / 2 / 10
21,264
686
34,495
30,052
30,474
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

King Arthur
nathan 20093
King Arthur
20
0 / 7 / 11
14,345
463
11,709
30,114
23,069
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
20
9 / 10 / 4
15,870
512
20,344
32,069
19,424
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
NJD_23
Baron Samedi
20
7 / 7 / 5
15,391
496
12,684
22,127
10,553
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
19
1 / 11 / 12
12,700
410
10,401
39,808
24,121
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Izanami
20
9 / 7 / 4
14,875
480
25,272
23,116
9,014
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Chaac
nenepp
Chaac
20
5 / 10 / 3
14,651
473
24,841
34,716
12,445
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
59
44
Kills
31
31
Deaths
45
65
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Azgeda_PP4u
Kukulkan
10
8
8
1.75
L
Pele
9
10
4
1.1
W
Hou Yi
Jadonador
Hou Yi
7
6
15
2.42
L
Baron Samedi
NJD_23
Baron Samedi
7
7
5
1.36
W
Kuzenbo
PorterPP4u
Kuzenbo
5
8
21
1.94
W
22
2
10
13.5
L
Cthulhu
1
11
12
0.64
L
Izanami
9
7
4
1.57
W
King Arthur
nathan 20093
King Arthur
0
7
11
0.79
L
Chaac
nenepp
Chaac
5
10
3
0.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,544
Damage
93,542
138,697
Taken
151,836
124,143
Mitigated
75,557
30,146
Healing
39,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Azgeda_PP4u
Kukulkan
21,868
2,290
0
1,018
21,102
10,170
2,640
5,224
15,878
121,773
0
L
Pele
20,344
5,049
0
4,475
32,069
19,424
0
11,367
20,471
0
141,476
W
Hou Yi
Jadonador
Hou Yi
30,807
16,598
0
8,653
26,840
11,419
6,284
7,376
19,464
0
164,905
L
Baron Samedi
NJD_23
Baron Samedi
12,684
323
2,117
7,661
22,127
10,553
302
6,176
15,789
80,491
0
W
Kuzenbo
PorterPP4u
Kuzenbo
17,665
6,310
0
4,839
30,589
49,011
267
7,593
22,996
32,604
0
W
34,495
15,951
0
7,429
30,052
30,474
5,024
3,269
26,783
0
185,023
L
Cthulhu
10,401
588
527
7,039
39,808
24,121
78
8,418
31,317
51,843
0
L
Izanami
25,272
18,589
0
6,241
23,116
9,014
1,993
6,418
16,597
0
124,992
W
King Arthur
nathan 20093
King Arthur
11,709
1,072
0
8,207
30,114
23,069
205
1,232
28,882
0
69,496
L
Chaac
nenepp
Chaac
24,841
6,747
0
11,108
34,716
12,445
4,500
6,508
27,817
433
102,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

86,857
Gold Earned
73,487
727
Minions Killed
725
0
Camps Cleared
0
2,750,312
Distance Traveled
2,472,893
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
17,562
567
171
6
0
478,652
4
L
Pele
15,870
512
175
6
0
563,741
1
W
Hou Yi
17,767
573
214
7
0
534,786
0
L
Baron Samedi
15,391
496
153
5
0
520,758
0
W
Kuzenbo
15,919
514
20
1
0
524,426
2
W
Set
21,264
686
230
7
0
639,882
8
L
Cthulhu
12,700
410
66
2
0
508,501
0
L
Izanami
14,875
480
175
6
0
404,886
0
W
King Arthur
14,345
463
92
3
0
572,566
0
L
Chaac
14,651
473
156
5
0
475,007
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role