Player Matchup

Hun Batz
Hun Batz
Bax424
Hun Batz
Level 20
God Stats
26W - 29L
1,527 SR
Queue Stats
153W - 137L
1,447 Elo+
Party 2
Sobek
Sobek
EmperorShy
Sobek
Level 26
God Stats
11W - 12L
1,411 SR
Queue Stats
314W - 285L
1,437 Elo+
Party 2
Bellona
Bellona
Jacob_Today
Bellona
Level 7
God Stats
11W - 14L
1,430 SR
Queue Stats
12W - 18L
1,594 Elo+
Solo
Sun Wukong
Sun Wukong
Spumoniiiii_
Sun Wukong
Level 27
God Stats
13W - 20L
1,505 SR
Queue Stats
140W - 139L
1,484 Elo+
Solo
Ra
Ra
litl boi d doid
Ra
Level 24
God Stats
20W - 17L
1,592 SR
Queue Stats
31W - 31L
1,508 Elo+
Solo
Team Averages
Level 21
1,493 SR
1,494 Elo+

VS

Team Averages
Level 23
1,534 SR
1,487 Elo+
Neith
Neith
BL3DFR34KSHW
Neith
Level 17
God Stats
1W - 0L
1,295 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Mercury
Mercury
Goosey-Bumps
Mercury
Level 14
God Stats
1W - 2L
1,500 SR
Queue Stats
149W - 124L
1,450 Elo+
Solo
Ullr
Ullr
Kaneki_Ghoul10
Ullr
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 101L
1,444 Elo+
Solo
Ares
Ares
Swapiggggy553
Ares
Level 29
God Stats
11W - 13L
1,539 SR
Queue Stats
78W - 89L
1,489 Elo+
Party 1
Anubis
Anubis
tghnbcsxz
Anubis
Level 26
God Stats
8W - 1L
1,834 SR
Queue Stats
35W - 20L
1,554 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Bax424
Hun Batz
10
0 / 3 / 1
6,213
444
2,287
8,110
2,411
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sobek
10
0 / 4 / 1
6,632
474
6,019
14,126
9,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bellona
Jacob_Today
Bellona
8
1 / 9 / 0
5,881
420
7,330
12,488
7,150
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sun Wukong
Spumoniiiii_
Sun Wukong
13
5 / 2 / 0
7,798
557
4,598
11,064
5,840
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

12
1 / 7 / 0
7,202
514
6,004
8,802
2,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 0
6,150
439
2,346
6,112
3,034
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mercury
Goosey-Bumps
Mercury
13
6 / 0 / 5
7,956
568
5,424
6,772
2,287
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
3 / 0 / 9
6,936
495
5,586
9,841
3,686
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
7 / 1 / 5
7,944
567
7,207
10,363
5,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anubis
tghnbcsxz
Anubis
15
9 / 1 / 7
8,847
632
12,207
11,637
6,643
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
51
7
Kills
25
25
Deaths
7
2
Assists
26
Player
Kills
Deaths
Assists
KDA
W
0
5
0
0
L
Hun Batz
Bax424
Hun Batz
0
3
1
0.17
L
Sobek
0
4
1
0.13
W
Mercury
Goosey-Bumps
Mercury
6
0
5
8.5
L
Bellona
Jacob_Today
Bellona
1
9
0
0.11
W
3
0
9
7.5
L
Sun Wukong
Spumoniiiii_
Sun Wukong
5
2
0
2.5
W
7
1
5
9.5
L
1
7
0
0.14
W
Anubis
tghnbcsxz
Anubis
9
1
7
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,238
Damage
32,770
54,590
Taken
44,725
27,536
Mitigated
21,467
13,515
Healing
16,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,346
1,170
0
331
6,112
3,034
1,260
0
6,112
0
26,460
L
Hun Batz
Bax424
Hun Batz
2,287
314
0
3,474
8,110
2,411
0
1,345
6,765
0
29,807
L
Sobek
6,019
431
0
4,460
14,126
9,993
180
6,183
7,943
23,392
0
W
Mercury
Goosey-Bumps
Mercury
5,424
2,739
0
879
6,772
2,287
1,145
483
6,289
0
37,863
L
Bellona
Jacob_Today
Bellona
7,330
1,814
429
926
12,488
7,150
0
4,823
7,665
0
23,981
W
5,586
2,896
0
4,862
9,841
3,686
392
2,970
6,871
0
32,037
L
Sun Wukong
Spumoniiiii_
Sun Wukong
4,598
1,316
0
2,513
11,064
5,840
596
296
10,768
0
46,520
W
7,207
664
0
2,716
10,363
5,817
227
2,996
7,367
30,634
0
L
6,004
914
107
1,606
8,802
2,142
664
6,767
2,035
40,375
0
W
Anubis
tghnbcsxz
Anubis
12,207
276
0
7,257
11,637
6,643
422
5,574
6,063
53,288
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,726
Gold Earned
37,833
279
Minions Killed
311
0
Camps Cleared
0
1,300,781
Distance Traveled
1,351,666
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,150
439
45
3
0
230,634
0
L
Hun Batz
6,213
444
56
4
0
232,852
0
L
Sobek
6,632
474
32
2
0
275,848
2
W
Mercury
7,956
568
70
5
0
326,320
2
L
Bellona
5,881
420
35
3
0
276,029
0
W
Ullr
6,936
495
41
3
0
245,852
1
L
Sun Wukong
7,798
557
77
6
0
273,563
0
W
Ares
7,944
567
51
4
0
281,592
4
L
Ra
7,202
514
79
6
0
242,489
0
W
Anubis
8,847
632
104
7
0
267,268
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role