Player Matchup

Neith
Neith
Dangledan69
Neith
Level 5
God Stats
2W - 3L
1,628 SR
Queue Stats
3W - 3L
1,572 Elo+
Solo
Tyr
Tyr
MiniChar1ey
Tyr
Level 15
God Stats
1W - 1L
1,682 SR
Queue Stats
1W - 1L
1,633 Elo+
Solo
Susano
Susano
Phorg-Kermit
Susano
Level 5
God Stats
3W - 2L
1,931 SR
Queue Stats
17W - 18L
1,635 Elo+
Solo
Ao Kuang
Ao Kuang
Wilma_-_Streit
Ao Kuang
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 35L
1,533 Elo+
Solo
Ra
Ra
v_GOATBEHAVIOR_v
Ra
Level 27
God Stats
17W - 24L
1,547 SR
Queue Stats
55W - 56L
1,520 Elo+
Solo
Team Averages
Level 16
1,657 SR
1,579 Elo+

VS

Team Averages
Level 18
1,553 SR
1,581 Elo+
Aphrodite
Aphrodite
Legendaryone94
Aphrodite
Level 25
God Stats
2W - 0L
1,691 SR
Queue Stats
102W - 95L
1,551 Elo+
Solo
King Arthur
King Arthur
MayuriUwU
King Arthur
Level 5
God Stats
2W - 2L
1,380 SR
Queue Stats
8W - 12L
1,567 Elo+
Solo
Janus
Janus
ThicccBidoof
Janus
Level 28
God Stats
12W - 7L
1,605 SR
Queue Stats
59W - 29L
1,677 Elo+
Party 1
Ratatoskr
Ratatoskr
cohvid
Ratatoskr
Level 24
God Stats
4W - 3L
1,534 SR
Queue Stats
132W - 98L
1,622 Elo+
Party 1
Chernobog
Chernobog
mircodeleo98
Chernobog
Level 9
God Stats
2W - 1L
1,556 SR
Queue Stats
73W - 63L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 6 / 4
11,866
494
10,416
15,870
5,641
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
2 / 2 / 3
10,944
456
15,456
27,545
30,474
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Susano
12
0 / 7 / 4
8,531
355
6,014
17,083
6,106
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ao Kuang
19
4 / 6 / 1
11,608
484
7,170
22,304
12,792
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
7 / 8 / 5
10,531
439
15,223
18,478
10,080
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Legendaryone94
Aphrodite
17
3 / 6 / 9
11,316
472
11,976
17,405
8,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

King Arthur
MayuriUwU
King Arthur
18
2 / 4 / 11
12,241
510
15,708
23,236
24,441
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
9 / 2 / 8
16,372
682
21,389
11,184
4,746
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ratatoskr
cohvid
Ratatoskr
20
8 / 3 / 6
14,166
590
11,274
17,876
8,790
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chernobog
mircodeleo98
Chernobog
18
7 / 4 / 9
12,328
514
18,032
22,885
10,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
72
19
Kills
29
29
Deaths
19
17
Assists
43
Player
Kills
Deaths
Assists
KDA
L
6
6
4
1.33
W
Aphrodite
Legendaryone94
Aphrodite
3
6
9
1.25
W
King Arthur
MayuriUwU
King Arthur
2
4
11
1.88
L
2
2
3
1.75
L
Susano
0
7
4
0.29
W
9
2
8
6.5
L
Ao Kuang
4
6
1
0.75
W
Ratatoskr
cohvid
Ratatoskr
8
3
6
3.67
W
Chernobog
mircodeleo98
Chernobog
7
4
9
2.88
L
7
8
5
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,279
Damage
78,379
101,280
Taken
92,586
65,093
Mitigated
56,920
33,655
Healing
38,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,416
2,280
0
2,487
15,870
5,641
0
5,008
10,636
0
62,336
W
Aphrodite
Legendaryone94
Aphrodite
11,976
1,247
7,200
8,228
17,405
8,490
2,799
5,701
11,579
44,641
0
W
King Arthur
MayuriUwU
King Arthur
15,708
595
0
3,198
23,236
24,441
957
5,570
17,199
0
78,395
L
15,456
1,314
0
11,806
27,545
30,474
0
6,815
20,588
538
70,165
L
Susano
6,014
1,865
0
3,768
17,083
6,106
0
4,122
12,895
0
40,035
W
21,389
1,098
180
5,124
11,184
4,746
2,696
2,897
8,262
155,668
0
L
Ao Kuang
7,170
2,037
0
8,771
22,304
12,792
0
7,766
14,330
84,954
6,815
W
Ratatoskr
cohvid
Ratatoskr
11,274
3,225
0
6,572
17,876
8,790
397
2,343
15,483
0
103,032
W
Chernobog
mircodeleo98
Chernobog
18,032
11,103
0
8,411
22,885
10,453
6,137
6,166
16,629
0
84,236
L
15,223
470
2,674
4,149
18,478
10,080
0
9,036
9,286
55,480
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,480
Gold Earned
66,423
559
Minions Killed
770
0
Camps Cleared
0
2,063,159
Distance Traveled
2,365,702
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,866
494
117
5
0
365,433
0
W
Aphrodite
11,316
472
90
4
0
428,754
1
W
King Arthur
12,241
510
141
6
0
426,491
3
L
Tyr
10,944
456
127
5
0
500,884
0
L
Susano
8,531
355
86
4
0
345,269
0
W
Janus
16,372
682
268
11
0
564,830
1
L
Ao Kuang
11,608
484
158
7
0
411,016
2
W
Ratatoskr
14,166
590
151
6
0
505,062
1
W
Chernobog
12,328
514
120
5
0
440,565
0
L
Ra
10,531
439
71
3
0
440,557
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role