Player Matchup

Ganesha
Ganesha
Baumhammel
Ganesha
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 4L
1,616 Elo+
Party 1
Danzaburou
Danzaburou
Däneilnoi
Danzaburou
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 14L
1,546 Elo+
Party 1
Nemesis
Nemesis
EvoIuti0n
Nemesis
Level 21
God Stats
25W - 16L
1,691 SR
Queue Stats
29W - 18L
1,571 Elo+
Party 1
Thanatos
Thanatos
NPisGott
Thanatos
Level 18
God Stats
4W - 3L
1,729 SR
Queue Stats
34W - 28L
1,574 Elo+
Party 1
Discordia
Discordia
Perredice
Discordia
Level 6
God Stats
5W - 2L
1,727 SR
Queue Stats
24W - 14L
1,706 Elo+
Party 1
Team Averages
Level 13
1,629 SR
1,603 Elo+

VS

Team Averages
Level 15
1,517 SR
1,537 Elo+
Chang'e
Chang'e
Antijas
Chang'e
Level 17
God Stats
7W - 6L
1,678 SR
Queue Stats
235W - 303L
1,396 Elo+
Party 2
Artemis
Artemis
Atheanna
Artemis
Level 7
God Stats
4W - 9L
1,267 SR
Queue Stats
20W - 27L
1,597 Elo+
Solo
Zeus
Zeus
Funshokolad
Zeus
Level 23
God Stats
14W - 12L
1,642 SR
Queue Stats
177W - 171L
1,555 Elo+
Solo
Nu Wa
Nu Wa
Mímimi
Nu Wa
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Raigon00
Ymir
Level 4
God Stats
5W - 9L
1,500 SR
Queue Stats
77W - 96L
1,635 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Baumhammel
Ganesha
18
0 / 0 / 23
11,893
1,081
10,295
15,942
14,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Danzaburou
Däneilnoi
Danzaburou
18
2 / 1 / 21
11,431
1,039
14,240
11,153
4,264
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
EvoIuti0n
Nemesis
19
19 / 2 / 8
14,726
1,339
20,965
14,508
6,092
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
NPisGott
Thanatos
16
2 / 5 / 18
10,450
950
10,327
12,032
4,604
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Discordia
Perredice
Discordia
18
7 / 3 / 16
12,045
1,095
17,464
11,922
4,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

201

VS

Team 2 Tickets

128

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Antijas
Chang'e
16
3 / 8 / 6
10,635
967
11,970
17,845
4,666
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Artemis
Atheanna
Artemis
16
1 / 7 / 5
10,349
941
6,842
17,080
4,221
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

16
3 / 6 / 4
10,775
980
13,122
11,132
2,550
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nu Wa
Mímimi
Nu Wa
16
2 / 2 / 4
10,596
963
17,690
9,058
2,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
16
2 / 7 / 6
11,764
1,069
9,608
22,773
20,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
36
30
Kills
11
11
Deaths
30
86
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Antijas
Chang'e
3
8
6
0.75
L
Artemis
Atheanna
Artemis
1
7
5
0.5
W
Ganesha
Baumhammel
Ganesha
0
0
23
11.5
W
Danzaburou
Däneilnoi
Danzaburou
2
1
21
12.5
W
Nemesis
EvoIuti0n
Nemesis
19
2
8
11.5
L
3
6
4
0.83
L
Nu Wa
Mímimi
Nu Wa
2
2
4
2
W
Thanatos
NPisGott
Thanatos
2
5
18
2.2
W
Discordia
Perredice
Discordia
7
3
16
5
L
Ymir
2
7
6
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,291
Damage
59,232
65,557
Taken
77,888
33,812
Mitigated
34,220
14,508
Healing
11,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Antijas
Chang'e
11,970
1,428
4,974
2,455
17,845
4,666
0
5,613
12,232
22,866
0
L
Artemis
Atheanna
Artemis
6,842
2,645
0
1,338
17,080
4,221
0
6,175
10,905
0
23,995
W
Ganesha
Baumhammel
Ganesha
10,295
622
0
2,140
15,942
14,430
0
12,779
3,163
31,559
0
W
Danzaburou
Däneilnoi
Danzaburou
14,240
5,359
0
4,541
11,153
4,264
0
8,382
2,771
0
43,511
W
Nemesis
EvoIuti0n
Nemesis
20,965
11,453
0
2,089
14,508
6,092
0
11,734
2,774
0
41,935
L
13,122
1,869
609
558
11,132
2,550
0
3,935
7,197
48,170
0
L
Nu Wa
Mímimi
Nu Wa
17,690
3,822
0
228
9,058
2,230
0
4,415
4,643
45,882
0
W
Thanatos
NPisGott
Thanatos
10,327
2,727
0
4,307
12,032
4,604
0
9,445
2,587
0
19,141
W
Discordia
Perredice
Discordia
17,464
1,591
0
1,431
11,922
4,422
0
10,050
1,872
41,684
0
L
Ymir
9,608
1,428
0
1,086
22,773
20,553
0
7,621
15,152
19,010
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,545
Gold Earned
54,119
222
Minions Killed
232
8
Camps Cleared
4
1,078,322
Distance Traveled
968,938
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
10,635
967
33
3
1
213,655
2
L
Artemis
10,349
941
42
4
2
180,233
0
W
Ganesha
11,893
1,081
1
0
0
219,688
0
W
Danzaburou
11,431
1,039
66
6
0
188,503
0
W
Nemesis
14,726
1,339
60
5
6
247,370
1
L
Zeus
10,775
980
67
6
0
180,930
2
L
Nu Wa
10,596
963
62
6
1
191,701
0
W
Thanatos
10,450
950
31
3
0
211,804
0
W
Discordia
12,045
1,095
64
6
2
210,957
3
L
Ymir
11,764
1,069
28
3
0
202,419
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role