Player Matchup

Izanami
Izanami
Bronze III
MYDlXlEREKT
Izanami
Bronze III
Level 136
God Stats
1W - 5L
1,390 SR
Queue Stats
118W - 118L
1,458 MMR
Solo
Scylla
Scylla
Bronze III
OBOGS
Scylla
Bronze III
Level 33
God Stats
4W - 2L
1,500 SR
Queue Stats
46W - 43L
1,458 MMR
Solo
Apollo
Apollo
Silver III
Pongidae Jr
Apollo
Silver III
Level 69
God Stats
2W - 2L
1,320 SR
Queue Stats
130W - 137L
1,449 MMR
Solo
Cerberus
Cerberus
Gold III
Zathanie1
Cerberus
Gold III
Level 127
God Stats
28W - 22L
1,355 SR
Queue Stats
220W - 208L
1,448 MMR
Solo
Athena
Athena
Bronze III
demmert
Athena
Bronze III
Level 47
God Stats
1W - 3L
1,647 SR
Queue Stats
1W - 5L
1,449 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 82
1,442 SR
1,452 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 124
1,461 SR
1,457 MMR
The Morrigan
The Morrigan
Gold III
Eggmiestah
The Morrigan
Gold III
Level 147
God Stats
44W - 40L
1,368 SR
Queue Stats
291W - 276L
1,447 MMR
Solo
Sobek
Sobek
Platinum V
HitokiriRath
Sobek
Platinum V
Level 160
God Stats
31W - 24L
1,755 SR
Queue Stats
948W - 940L
1,445 MMR
Solo
Guan Yu
Guan Yu
Bronze III
Quiqy
Guan Yu
Bronze III
Level 79
God Stats
1W - 1L
1,345 SR
Queue Stats
22W - 27L
1,447 MMR
Solo
Anhur
Anhur
Bronze III
Siltygrain
Anhur
Bronze III
Level 109
God Stats
1W - 2L
1,496 SR
Queue Stats
20W - 24L
1,449 MMR
Party 1
Arachne
Arachne
Bronze III
ULLRHITAXE
Arachne
Bronze III
Level 127
God Stats
2W - 1L
1,338 SR
Queue Stats
36W - 37L
1,495 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
MYDlXlEREKT
Izanami
19
4 / 8 / 4
12,317
513
19,281
24,792
11,346
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Scylla
OBOGS
Scylla
19
3 / 8 / 2
12,099
504
8,638
16,952
5,935
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Apollo
18
6 / 7 / 2
11,635
485
8,535
18,969
7,335
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
Zathanie1
Cerberus
17
1 / 6 / 5
11,048
460
11,957
21,906
20,288
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Athena
demmert
Athena
15
1 / 7 / 7
10,028
418
11,648
23,290
17,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bans
SetNemesisPersephoneTsukuyomiDanzaburou

VS

Bans
JanusYemojaNu WaHun BatzRa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Eggmiestah
The Morrigan
20
11 / 4 / 13
14,763
615
21,680
12,456
5,175
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
5 / 2 / 15
13,093
546
13,179
23,803
27,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Guan Yu
Quiqy
Guan Yu
19
4 / 3 / 9
12,779
532
11,471
16,215
20,314
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Anhur
20
5 / 7 / 9
15,548
648
18,277
22,175
9,012
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arachne
ULLRHITAXE
Arachne
20
11 / 0 / 5
15,456
644
17,521
24,380
11,033
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
87
15
Kills
36
36
Deaths
16
20
Assists
51
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
Eggmiestah
The Morrigan
11
4
13
4.38
W
5
2
15
6.25
L
Izanami
MYDlXlEREKT
Izanami
4
8
4
0.75
L
Scylla
OBOGS
Scylla
3
8
2
0.5
L
Apollo
6
7
2
1
W
Guan Yu
Quiqy
Guan Yu
4
3
9
2.83
W
Anhur
5
7
9
1.36
W
Arachne
ULLRHITAXE
Arachne
11
0
5
13.5
L
Cerberus
Zathanie1
Cerberus
1
6
5
0.58
L
Athena
demmert
Athena
1
7
7
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,059
Damage
82,128
105,909
Taken
99,029
62,201
Mitigated
72,790
17,203
Healing
29,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
Eggmiestah
The Morrigan
21,680
5,236
0
1,874
12,456
5,175
250
4,960
7,173
84,265
7,049
W
13,179
1,185
0
3,775
23,803
27,256
340
9,415
13,333
40,008
0
L
Izanami
MYDlXlEREKT
Izanami
19,281
13,977
0
4,980
24,792
11,346
494
4,956
19,680
0
117,408
L
Scylla
OBOGS
Scylla
8,638
1,117
0
1,616
16,952
5,935
0
8,212
8,422
86,890
0
L
Apollo
8,535
3,896
0
1,450
18,969
7,335
0
6,403
12,374
0
80,880
W
Guan Yu
Quiqy
Guan Yu
11,471
1,139
1,672
4,327
16,215
20,314
3,669
8,397
7,818
0
64,012
W
Anhur
18,277
10,485
0
8,255
22,175
9,012
5,743
2,784
19,391
0
128,078
W
Arachne
ULLRHITAXE
Arachne
17,521
10,711
0
10,020
24,380
11,033
4,134
6,321
17,397
0
143,411
L
Cerberus
Zathanie1
Cerberus
11,957
1,014
0
7,261
21,906
20,288
78
4,245
17,192
66,975
0
L
Athena
demmert
Athena
11,648
1,931
0
1,896
23,290
17,297
472
7,341
15,598
33,601
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,127
Gold Earned
71,639
703
Minions Killed
706
0
Camps Cleared
0
2,096,993
Distance Traveled
2,407,630
26
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
14,763
615
187
8
0
429,796
3
W
Sobek
13,093
546
33
1
0
527,340
11
L
Izanami
12,317
513
184
8
0
378,122
3
L
Scylla
12,099
504
164
7
0
408,063
4
L
Apollo
11,635
485
128
5
0
410,425
10
W
Guan Yu
12,779
532
107
4
0
498,621
1
W
Anhur
15,548
648
197
8
0
401,430
2
W
Arachne
15,456
644
182
8
0
550,443
4
L
Cerberus
11,048
460
172
7
0
406,331
6
L
Athena
10,028
418
55
2
0
494,052
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role