Player Matchup

Thanatos
Thanatos
Gold I
Alvarico55
Thanatos
Gold I
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Guan Yu
Guan Yu
Platinum IV
FleetFootOP
Guan Yu
Platinum IV
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Platinum II
FluffHerStuff1
Bellona
Platinum II
Level 104
God Stats
4W - 3L
1,473 SR
Queue Stats
92W - 76L
1,769 MMR
Solo
Janus
Janus
Platinum II
Schnacker
Janus
Platinum II
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Platinum IV
benzema30
Sol
Platinum IV
Level 137
God Stats
0W - 2L
1,500 SR
Queue Stats
213W - 210L
1,784 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 133
1,495 SR
1,611 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 121
1,698 SR
1,736 MMR
Nu Wa
Nu Wa
Platinum II
CalumL
Nu Wa
Platinum II
Level 149
God Stats
33W - 15L
1,722 SR
Queue Stats
96W - 84L
1,806 MMR
Party 1
Anhur
Anhur
Platinum V
Cheek1
Anhur
Platinum V
Level 127
God Stats
21W - 16L
1,819 SR
Queue Stats
383W - 363L
1,794 MMR
Solo
Aphrodite
Aphrodite
Platinum II
Pippoldo
Aphrodite
Platinum II
Level 51
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Platinum II
Rhaegal96
Fenrir
Platinum II
Level 123
God Stats
2W - 0L
1,700 SR
Queue Stats
487W - 458L
1,774 MMR
Solo
Athena
Athena
Platinum II
Sụpport
Athena
Platinum II
Level 156
God Stats
10W - 9L
1,748 SR
Queue Stats
99W - 91L
1,806 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Alvarico55
Thanatos
11
1 / 6 / 1
6,780
452
4,564
13,347
5,024
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
FleetFootOP
Guan Yu
13
2 / 2 / 0
7,630
509
7,443
15,864
17,571
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
0 / 1 / 1
7,389
493
5,031
11,549
6,601
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Janus
Schnacker
Janus
12
0 / 3 / 0
7,110
474
5,098
7,199
2,300
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
1 / 4 / 0
7,718
515
6,444
11,260
2,482
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bans
SetDanzaburouTsukuyomiPersephoneScylla

VS

Bans
The MorriganApolloSun WukongCupidCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
CalumL
Nu Wa
15
4 / 0 / 4
9,033
602
10,582
7,013
2,951
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anhur
Cheek1
Anhur
16
2 / 0 / 1
9,218
615
4,790
9,319
3,331
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Aphrodite
Pippoldo
Aphrodite
16
2 / 1 / 1
9,692
646
8,542
12,977
4,055
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
Rhaegal96
Fenrir
14
3 / 3 / 5
8,832
589
5,994
10,119
5,456
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Athena
Sụpport
Athena
14
4 / 0 / 7
8,843
590
5,316
9,505
6,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
33
4
Kills
15
16
Deaths
4
2
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Alvarico55
Thanatos
1
6
1
0.25
W
Nu Wa
CalumL
Nu Wa
4
0
4
6
W
Anhur
Cheek1
Anhur
2
0
1
2.5
L
Guan Yu
FleetFootOP
Guan Yu
2
2
0
1
L
0
1
1
0.5
W
Aphrodite
Pippoldo
Aphrodite
2
1
1
2.5
W
Fenrir
Rhaegal96
Fenrir
3
3
5
1.83
L
Janus
Schnacker
Janus
0
3
0
0
W
Athena
Sụpport
Athena
4
0
7
7.5
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,580
Damage
35,224
59,219
Taken
48,933
33,978
Mitigated
21,924
22,990
Healing
27,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Alvarico55
Thanatos
4,564
938
0
8,990
13,347
5,024
0
2,439
10,770
0
39,792
W
Nu Wa
CalumL
Nu Wa
10,582
1,953
0
3,561
7,013
2,951
2,012
1,641
5,212
57,903
0
W
Anhur
Cheek1
Anhur
4,790
2,433
0
5,004
9,319
3,331
3,198
4,598
4,721
0
65,499
L
Guan Yu
FleetFootOP
Guan Yu
7,443
1,272
297
5,852
15,864
17,571
0
8,658
7,104
0
46,785
L
5,031
1,077
0
1,454
11,549
6,601
0
6,847
4,442
0
29,805
W
Aphrodite
Pippoldo
Aphrodite
8,542
1,990
675
9,654
12,977
4,055
60
0
12,977
66,447
0
W
Fenrir
Rhaegal96
Fenrir
5,994
1,057
0
4,724
10,119
5,456
540
1,068
8,995
0
53,331
L
Janus
Schnacker
Janus
5,098
326
0
653
7,199
2,300
0
3,610
3,383
55,421
0
W
Athena
Sụpport
Athena
5,316
2,337
0
3,907
9,505
6,131
106
3,861
5,486
22,606
0
L
6,444
1,667
0
5,744
11,260
2,482
0
2,038
9,080
61,925
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,627
Gold Earned
45,618
469
Minions Killed
532
0
Camps Cleared
0
1,394,555
Distance Traveled
1,497,973
16
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,780
452
77
5
0
286,102
5
W
Nu Wa
9,033
602
132
9
0
291,242
4
W
Anhur
9,218
615
136
9
0
286,825
6
L
Guan Yu
7,630
509
98
7
0
280,061
1
L
Bellona
7,389
493
61
4
0
285,650
1
W
Aphrodite
9,692
646
147
10
0
268,856
6
W
Fenrir
8,832
589
86
6
0
318,795
7
L
Janus
7,110
474
118
8
0
294,475
6
W
Athena
8,843
590
31
2
0
332,255
5
L
Sol
7,718
515
115
8
0
248,267
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role