Player Matchup

Heimdallr
Heimdallr
Hesitalian
Heimdallr
Level 10
God Stats
2W - 3L
1,215 SR
Queue Stats
23W - 29L
1,265 Elo+
Solo
Fenrir
Fenrir
Tristanziggo
Fenrir
Level 13
God Stats
0W - 1L
1,249 SR
Queue Stats
14W - 20L
1,431 Elo+
Party 1
Bellona
Bellona
XIIKarmalIX
Bellona
Level 7
God Stats
3W - 4L
1,593 SR
Queue Stats
7W - 7L
1,549 Elo+
Solo
Neith
Neith
fish hell 44
Neith
Level 22
God Stats
26W - 19L
1,339 SR
Queue Stats
75W - 71L
1,284 Elo+
Solo
Chaac
Chaac
zoran_aj
Chaac
Level 8
God Stats
2W - 9L
1,285 SR
Queue Stats
6W - 14L
1,374 Elo+
Party 1
Team Averages
Level 12
1,336 SR
1,381 Elo+

VS

Team Averages
Level 12
1,499 SR
1,479 Elo+
Nemesis
Nemesis
IGxWOLF
Nemesis
Level 8
God Stats
1W - 1L
1,220 SR
Queue Stats
14W - 17L
1,394 Elo+
Party 2
Tiamat
Tiamat
Markydoodie
Tiamat
Level 13
God Stats
2W - 0L
1,776 SR
Queue Stats
3W - 1L
1,739 Elo+
Solo
Ares
Ares
RedFox684
Ares
Level 23
God Stats
5W - 6L
1,500 SR
Queue Stats
111W - 121L
1,403 Elo+
Solo
Artemis
Artemis
eltonpcn
Artemis
Level 7
God Stats
6W - 9L
1,500 SR
Queue Stats
243W - 168L
1,467 Elo+
Solo
Guan Yu
Guan Yu
xLick_Meh
Guan Yu
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 12L
1,393 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Hesitalian
Heimdallr
5
0 / 4 / 0
3,445
492
1,900
4,369
981
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
4
0 / 1 / 1
3,197
457
290
2,117
523
Bellona
XIIKarmalIX
Bellona
6
1 / 2 / 0
3,851
550
889
3,697
1,412
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

8
2 / 1 / 1
4,550
650
3,080
2,468
586
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Chaac
zoran_aj
Chaac
2
0 / 1 / 1
2,996
428
116
783
305
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
IGxWOLF
Nemesis
6
0 / 2 / 1
4,084
583
501
3,522
807
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
9
3 / 0 / 2
5,034
719
2,287
2,552
2,089
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ares
7
3 / 0 / 0
4,552
650
1,209
3,942
1,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Artemis
eltonpcn
Artemis
8
2 / 0 / 3
4,852
693
1,972
3,015
862
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Guan Yu
xLick_Meh
Guan Yu
7
1 / 2 / 0
4,308
615
1,168
4,213
2,342
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
15
3
Kills
9
9
Deaths
4
3
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Hesitalian
Heimdallr
0
4
0
0
W
Nemesis
IGxWOLF
Nemesis
0
2
1
0.25
W
Tiamat
3
0
2
4
W
Ares
3
0
0
3
L
Fenrir
0
1
1
0.5
L
Bellona
XIIKarmalIX
Bellona
1
2
0
0.5
W
Artemis
eltonpcn
Artemis
2
0
3
3.5
L
2
1
1
2.5
W
Guan Yu
xLick_Meh
Guan Yu
1
2
0
0.5
L
Chaac
zoran_aj
Chaac
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,275
Damage
7,137
13,434
Taken
17,244
3,807
Mitigated
7,853
2,249
Healing
6,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Hesitalian
Heimdallr
1,900
834
0
322
4,369
981
0
1,291
3,072
0
9,728
W
Nemesis
IGxWOLF
Nemesis
501
55
0
1,124
3,522
807
425
0
3,497
0
11,481
W
Tiamat
2,287
494
0
1,182
2,552
2,089
52
0
2,552
22,618
0
W
Ares
1,209
221
0
1,913
3,942
1,753
357
0
3,942
7,966
0
L
Fenrir
290
138
0
96
2,117
523
0
735
1,352
0
3,952
L
Bellona
XIIKarmalIX
Bellona
889
119
0
1,033
3,697
1,412
0
917
2,692
0
11,800
W
Artemis
eltonpcn
Artemis
1,972
1,374
0
1,929
3,015
862
1,013
0
3,015
0
19,543
L
3,080
1,296
0
773
2,468
586
258
0
2,343
0
18,655
W
Guan Yu
xLick_Meh
Guan Yu
1,168
44
35
410
4,213
2,342
443
0
4,213
0
11,758
L
Chaac
zoran_aj
Chaac
116
0
0
25
783
305
0
367
354
0
1,843

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,039
Gold Earned
22,830
94
Minions Killed
155
0
Camps Cleared
0
472,616
Distance Traveled
665,262
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
3,445
492
16
2
0
105,637
1
W
Nemesis
4,084
583
32
5
0
144,956
0
W
Tiamat
5,034
719
43
6
0
122,444
3
W
Ares
4,552
650
8
1
0
158,617
0
L
Fenrir
3,197
457
7
1
0
100,730
1
L
Bellona
3,851
550
34
5
0
118,781
2
W
Artemis
4,852
693
39
6
0
103,686
1
L
Neith
4,550
650
34
5
0
109,449
0
W
Guan Yu
4,308
615
33
5
0
135,559
0
L
Chaac
2,996
428
3
0
0
38,019
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role