Player Matchup

Ares
Ares
ManOfTheWoodz
Ares
Level 29
God Stats
1W - 2L
1,331 SR
Queue Stats
30W - 40L
1,511 Elo+
Solo
Artemis
Artemis
bvj_Papi
Artemis
Level 25
God Stats
0W - 3L
1,242 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
gankthefiregiant
Sun Wukong
Level 22
God Stats
0W - 2L
1,313 SR
Queue Stats
117W - 120L
1,543 Elo+
Solo
Anubis
Anubis
raffish_apple8
Anubis
Level 5
God Stats
5W - 3L
1,500 SR
Queue Stats
54W - 53L
1,599 Elo+
Solo
Jing Wei
Jing Wei
zeshanthedon
Jing Wei
Level 15
God Stats
12W - 14L
1,471 SR
Queue Stats
55W - 51L
1,507 Elo+
Solo
Team Averages
Level 19
1,371 SR
1,532 Elo+

VS

Team Averages
Level 23
1,671 SR
1,639 Elo+
Fenrir
Fenrir
BrodyPokeMaster
Fenrir
Level 21
God Stats
2W - 1L
1,654 SR
Queue Stats
102W - 93L
1,501 Elo+
Party 1
Ymir
Ymir
Kevindinho1
Ymir
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 27L
1,725 Elo+
Party 2
Cupid
Cupid
LonesomePlanet
Cupid
Level 23
God Stats
32W - 11L
1,917 SR
Queue Stats
41W - 15L
1,763 Elo+
Party 2
Bellona
Bellona
NymphaliSylveon
Bellona
Level 28
God Stats
3W - 0L
1,500 SR
Queue Stats
48W - 34L
1,620 Elo+
Party 2
He Bo
He Bo
yimplu
He Bo
Level 25
God Stats
7W - 7L
1,783 SR
Queue Stats
131W - 121L
1,586 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 7
8,127
428
2,930
16,767
17,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Artemis
bvj_Papi
Artemis
11
1 / 12 / 1
7,040
371
3,927
11,889
3,377
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sun Wukong
gankthefiregiant
Sun Wukong
16
3 / 4 / 6
9,588
505
9,581
16,212
8,283
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

19
16 / 6 / 1
12,186
641
19,163
19,818
10,376
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
zeshanthedon
Jing Wei
8
1 / 5 / 3
6,535
344
2,979
7,137
2,008
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 6
10,024
528
6,814
14,745
4,719
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
2 / 4 / 8
8,894
468
3,805
8,684
5,509
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

15
7 / 4 / 6
10,132
533
12,358
12,563
4,104
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

17
14 / 1 / 5
11,684
615
15,876
13,501
9,392
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

He Bo
yimplu
He Bo
15
5 / 9 / 2
10,239
539
8,718
11,029
2,265
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
57
22
Kills
30
31
Deaths
23
18
Assists
27
Player
Kills
Deaths
Assists
KDA
W
2
5
6
1
W
2
4
8
1.5
W
7
4
6
2.5
L
1
4
7
1.13
W
14
1
5
16.5
L
Artemis
bvj_Papi
Artemis
1
12
1
0.13
L
Sun Wukong
gankthefiregiant
Sun Wukong
3
4
6
1.5
L
16
6
1
2.75
W
He Bo
yimplu
He Bo
5
9
2
0.67
L
Jing Wei
zeshanthedon
Jing Wei
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,580
Damage
47,571
71,823
Taken
60,522
41,540
Mitigated
25,989
18,980
Healing
16,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,814
1,528
0
5,242
14,745
4,719
64
5,414
9,331
0
53,209
W
3,805
768
459
424
8,684
5,509
1,570
4,115
4,569
24,262
0
W
12,358
8,014
0
3,811
12,563
4,104
5,261
2,354
10,209
0
43,357
L
2,930
115
0
1,803
16,767
17,496
785
1,949
14,818
17,790
0
W
15,876
6,603
0
6,496
13,501
9,392
2,197
3,097
10,404
0
60,596
L
Artemis
bvj_Papi
Artemis
3,927
2,196
0
0
11,889
3,377
709
1,010
10,835
0
20,346
L
Sun Wukong
gankthefiregiant
Sun Wukong
9,581
1,908
0
4,143
16,212
8,283
873
1,191
14,947
0
65,131
L
19,163
1,306
0
11,545
19,818
10,376
318
6,339
13,053
86,865
0
W
He Bo
yimplu
He Bo
8,718
631
0
260
11,029
2,265
528
7,113
3,916
40,470
0
L
Jing Wei
zeshanthedon
Jing Wei
2,979
2,574
99
1,390
7,137
2,008
38
1,484
5,647
0
15,922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,476
Gold Earned
50,973
322
Minions Killed
384
0
Camps Cleared
0
1,367,442
Distance Traveled
1,679,680
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,024
528
97
5
0
366,802
0
W
Ymir
8,894
468
46
2
0
324,732
0
W
Cupid
10,132
533
66
3
0
302,473
1
L
Ares
8,127
428
20
1
0
276,096
2
W
Bellona
11,684
615
106
6
0
368,245
3
L
Artemis
7,040
371
27
1
0
267,522
1
L
Sun Wukong
9,588
505
106
6
0
350,409
0
L
Anubis
12,186
641
135
7
0
289,171
3
W
He Bo
10,239
539
69
4
0
317,428
1
L
Jing Wei
6,535
344
34
2
0
184,244
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role