Player Matchup

Chaac
Chaac
BellySwelly
Chaac
Level 28
God Stats
7W - 2L
1,379 SR
Queue Stats
15W - 18L
1,229 Elo+
Party 2
Izanami
Izanami
Brickangroo0110
Izanami
Level 91
God Stats
5W - 1L
1,694 SR
Queue Stats
43W - 47L
1,454 Elo+
Party 2
Tiamat
Tiamat
GriffonKarma459
Tiamat
Level 69
God Stats
4W - 1L
1,546 SR
Queue Stats
14W - 12L
1,486 Elo+
Party 2
Team Averages
Level 63
1,540 SR
1,390 Elo+

VS

Team Averages
Level 18
1,440 SR
1,475 Elo+
Neith
Neith
Enriquez
Neith
Level 4
God Stats
6W - 6L
1,314 SR
Queue Stats
27W - 43L
1,334 Elo+
Solo
Serqet
Serqet
badboysrwild911
Serqet
Level 27
God Stats
3W - 5L
1,506 SR
Queue Stats
119W - 99L
1,538 Elo+
Party 1
Sobek
Sobek
somethingcool200
Sobek
Level 23
God Stats
5W - 3L
1,500 SR
Queue Stats
50W - 35L
1,551 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 1 / 12
8,143
814
6,603
7,537
5,044
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

12
9 / 2 / 8
8,908
891
9,820
7,189
2,505
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
5 / 2 / 9
8,130
813
5,943
5,057
3,949
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Enriquez
Neith
9
2 / 8 / 3
6,976
698
5,765
9,522
2,953
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
2 / 5 / 3
6,993
699
3,522
8,526
2,831
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

10
1 / 5 / 4
7,157
716
3,452
10,707
6,212
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
15
18
Kills
5
5
Deaths
18
29
Assists
10
Player
Kills
Deaths
Assists
KDA
W
4
1
12
10
W
9
2
8
6.5
L
Neith
Enriquez
Neith
2
8
3
0.44
W
5
2
9
4.75
L
2
5
3
0.7
L
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,366
Damage
12,739
19,783
Taken
28,755
11,498
Mitigated
11,996
7,177
Healing
4,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,603
837
135
3,444
7,537
5,044
571
1,155
6,149
0
23,077
W
9,820
6,251
0
1,654
7,189
2,505
1,231
1,506
5,416
0
31,894
L
Neith
Enriquez
Neith
5,765
2,742
0
1,059
9,522
2,953
0
1,123
8,274
0
22,222
W
5,943
1,055
0
1,944
5,057
3,949
269
844
3,990
20,843
0
L
3,522
815
0
492
8,526
2,831
0
2,155
6,296
0
16,798
L
3,452
203
0
3,369
10,707
6,212
0
2,753
7,779
13,126
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,181
Gold Earned
21,126
124
Minions Killed
94
0
Camps Cleared
0
533,112
Distance Traveled
504,385
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,143
814
33
3
0
180,692
0
W
Izanami
8,908
891
52
5
0
157,561
1
L
Neith
6,976
698
29
3
0
146,208
0
W
Tiamat
8,130
813
39
4
0
194,859
1
L
Serqet
6,993
699
46
5
0
181,172
0
L
Sobek
7,157
716
19
2
0
177,005
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role