Player Matchup

Cthulhu
Cthulhu
EvilShadowDragon
Cthulhu
Level 160
God Stats
63W - 63L
1,578 SR
Queue Stats
975W - 962L
1,535 Elo+
Party 1
Skadi
Skadi
Light_Crusader72
Skadi
Level 154
God Stats
11W - 5L
1,493 SR
Queue Stats
458W - 468L
1,455 Elo+
Party 1
Terra
Terra
SUP3RH4WK
Terra
Level 80
God Stats
2W - 2L
1,172 SR
Queue Stats
236W - 258L
1,324 Elo+
Party 2
Cupid
Cupid
TimmyZwendel
Cupid
Level 103
God Stats
12W - 14L
1,418 SR
Queue Stats
245W - 236L
1,358 Elo+
Party 2
Baron Samedi
Baron Samedi
iStayWizard
Baron Samedi
Level 115
God Stats
23W - 11L
1,557 SR
Queue Stats
300W - 254L
1,552 Elo+
Party 1
Team Averages
Level 122
1,444 SR
1,445 Elo+

VS

Team Averages
Level 90
1,561 SR
1,472 Elo+
Cabrakan
Cabrakan
DOGAO_MECANICO
Cabrakan
Level 125
God Stats
24W - 14L
1,824 SR
Queue Stats
64W - 50L
1,603 Elo+
Solo
Xbalanque
Xbalanque
DrContra
Xbalanque
Level 68
God Stats
87W - 97L
1,446 SR
Queue Stats
351W - 428L
1,383 Elo+
Solo
Izanami
Izanami
SILENT_DEF
Izanami
Level 102
God Stats
27W - 21L
1,690 SR
Queue Stats
255W - 220L
1,524 Elo+
Solo
Achilles
Achilles
TaskforceDyl95
Achilles
Level 58
God Stats
16W - 27L
1,300 SR
Queue Stats
486W - 549L
1,441 Elo+
Solo
Tiamat
Tiamat
godofwar660
Tiamat
Level 95
God Stats
12W - 14L
1,544 SR
Queue Stats
415W - 456L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 13
7,799
557
6,482
7,851
4,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
13 / 0 / 2
9,299
664
7,000
6,175
2,015
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Terra
SUP3RH4WK
Terra
12
1 / 0 / 1
7,059
504
3,114
10,163
10,232
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

11
2 / 1 / 12
7,015
501
4,059
5,665
1,614
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
iStayWizard
Baron Samedi
13
5 / 3 / 8
7,580
541
8,644
7,763
3,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
11
2 / 6 / 1
6,890
492
4,339
11,695
6,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Xbalanque
DrContra
Xbalanque
13
0 / 2 / 0
6,917
494
4,193
5,718
2,036
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Izanami
SILENT_DEF
Izanami
11
1 / 5 / 2
6,746
482
4,037
8,971
4,345
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Achilles
10
1 / 5 / 0
6,328
452
3,566
8,902
3,645
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tiamat
11
1 / 6 / 2
6,631
474
3,551
9,041
4,344
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
10
24
Kills
5
5
Deaths
24
36
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
2
6
1
0.42
L
Xbalanque
DrContra
Xbalanque
0
2
0
0
W
3
1
13
9.5
W
13
0
2
14
L
Izanami
SILENT_DEF
Izanami
1
5
2
0.4
W
Terra
SUP3RH4WK
Terra
1
0
1
1.5
L
Achilles
1
5
0
0.2
W
2
1
12
8
L
Tiamat
1
6
2
0.33
W
Baron Samedi
iStayWizard
Baron Samedi
5
3
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,299
Damage
19,686
37,617
Taken
44,327
21,937
Mitigated
21,329
13,366
Healing
9,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
4,339
587
0
3,055
11,695
6,959
0
4,847
6,848
27,619
0
L
Xbalanque
DrContra
Xbalanque
4,193
1,896
0
741
5,718
2,036
814
2,507
2,884
0
38,159
W
6,482
383
86
1,519
7,851
4,437
198
2,397
5,368
23,196
0
W
7,000
3,483
0
972
6,175
2,015
1,782
1,407
4,704
0
55,097
L
Izanami
SILENT_DEF
Izanami
4,037
2,273
0
1,846
8,971
4,345
536
3,636
5,335
0
34,202
W
Terra
SUP3RH4WK
Terra
3,114
738
131
6,089
10,163
10,232
960
0
10,163
27,643
0
L
Achilles
3,566
1,790
0
1,966
8,902
3,645
0
2,290
6,587
0
30,198
W
4,059
2,187
303
2,184
5,665
1,614
1,811
1,853
3,782
0
21,550
L
Tiamat
3,551
294
0
1,874
9,041
4,344
857
4,608
4,433
24,466
0
W
Baron Samedi
iStayWizard
Baron Samedi
8,644
525
559
1,523
7,763
3,639
330
1,861
5,710
40,535
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,752
Gold Earned
33,512
283
Minions Killed
279
0
Camps Cleared
0
1,273,641
Distance Traveled
1,181,324
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
6,890
492
42
3
0
247,054
2
L
Xbalanque
6,917
494
75
5
0
200,533
0
W
Cthulhu
7,799
557
35
3
0
269,540
2
W
Skadi
9,299
664
109
8
0
276,238
1
L
Izanami
6,746
482
70
5
0
238,805
5
W
Terra
7,059
504
46
3
0
239,360
1
L
Achilles
6,328
452
58
4
0
269,465
1
W
Cupid
7,015
501
38
3
0
238,969
0
L
Tiamat
6,631
474
34
2
0
225,467
1
W
Baron Samedi
7,580
541
55
4
0
249,534
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role