Player Matchup

Jing Wei
Jing Wei
AWSoMHEvY-D
Jing Wei
Level 31
God Stats
86W - 93L
1,566 SR
Queue Stats
450W - 602L
1,467 Elo+
Party 1
Hera
Hera
Big1Germ
Hera
Level 40
God Stats
12W - 15L
1,320 SR
Queue Stats
504W - 690L
1,384 Elo+
Party 1
Fenrir
Fenrir
Detarame_
Fenrir
Level 30
God Stats
18W - 15L
1,500 SR
Queue Stats
700W - 916L
1,431 Elo+
Party 1
Nemesis
Nemesis
KamuiKukio
Nemesis
Level 17
God Stats
24W - 18L
1,464 SR
Queue Stats
83W - 116L
1,445 Elo+
Party 1
Tiamat
Tiamat
Kcxthekid
Tiamat
Level 29
God Stats
11W - 15L
1,714 SR
Queue Stats
500W - 725L
1,439 Elo+
Party 1
Team Averages
Level 29
1,513 SR
1,433 Elo+

VS

Team Averages
Level 22
1,438 SR
1,385 Elo+
Vulcan
Vulcan
CrackedWarrior4
Vulcan
Level 18
God Stats
17W - 10L
1,500 SR
Queue Stats
24W - 23L
1,477 Elo+
Party 2
Ravana
Ravana
NotVeryCool2886
Ravana
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
55W - 46L
1,449 Elo+
Party 2
Tiamat
Tiamat
TN_Clan_Kisame
Tiamat
Level 6
God Stats
5W - 9L
1,108 SR
Queue Stats
111W - 125L
1,207 Elo+
Solo
Yemoja
Yemoja
Traskore
Yemoja
Level 29
God Stats
44W - 58L
1,464 SR
Queue Stats
79W - 103L
1,388 Elo+
Solo
Nox
Nox
sugarycentaur83
Nox
Level 26
God Stats
5W - 6L
1,618 SR
Queue Stats
144W - 165L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AWSoMHEvY-D
Jing Wei
16
7 / 0 / 1
9,789
544
6,182
10,345
3,660
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hera
14
1 / 3 / 7
8,810
489
7,932
6,895
2,450
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
Detarame_
Fenrir
14
6 / 3 / 6
9,151
508
6,762
12,116
4,309
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
KamuiKukio
Nemesis
17
8 / 1 / 3
10,818
601
10,808
10,567
4,500
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Tiamat
Kcxthekid
Tiamat
15
3 / 3 / 3
9,815
545
7,726
12,058
7,985
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 6 / 0
8,365
465
6,665
10,312
3,409
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 4 / 0
7,946
441
5,966
11,246
4,285
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
0 / 7 / 1
7,508
417
3,122
8,556
2,754
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Yemoja
Traskore
Yemoja
12
1 / 3 / 1
6,911
384
2,648
10,174
7,516
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

14
4 / 6 / 0
8,480
471
7,255
12,195
5,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
11
25
Kills
9
10
Deaths
26
20
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
AWSoMHEvY-D
Jing Wei
7
0
1
7.5
W
Hera
1
3
7
1.5
L
2
6
0
0.33
W
Fenrir
Detarame_
Fenrir
6
3
6
3
W
Nemesis
KamuiKukio
Nemesis
8
1
3
9.5
W
Tiamat
Kcxthekid
Tiamat
3
3
3
1.5
L
2
4
0
0.5
L
0
7
1
0.07
L
Yemoja
Traskore
Yemoja
1
3
1
0.5
L
4
6
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,410
Damage
25,656
51,981
Taken
52,483
22,904
Mitigated
23,476
23,613
Healing
7,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
AWSoMHEvY-D
Jing Wei
6,182
5,346
0
7,035
10,345
3,660
1,270
5,532
4,813
0
47,140
W
Hera
7,932
2,226
0
1,078
6,895
2,450
2,090
3,203
3,692
49,354
0
L
6,665
1,584
0
559
10,312
3,409
681
3,198
7,114
53,075
0
W
Fenrir
Detarame_
Fenrir
6,762
1,954
375
3,457
12,116
4,309
619
2,445
9,671
0
31,531
W
Nemesis
KamuiKukio
Nemesis
10,808
6,091
0
5,090
10,567
4,500
1,937
2,704
7,863
256
54,599
W
Tiamat
Kcxthekid
Tiamat
7,726
911
127
6,451
12,058
7,985
2,356
5,806
6,252
49,305
0
L
5,966
2,266
0
1,999
11,246
4,285
0
2,605
8,475
0
44,222
L
3,122
1,076
0
1,378
8,556
2,754
104
37
8,519
31,217
0
L
Yemoja
Traskore
Yemoja
2,648
417
455
448
10,174
7,516
741
3,684
6,400
24,477
0
L
7,255
1,022
0
2,372
12,195
5,512
796
5,400
6,261
43,701
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,383
Gold Earned
39,210
388
Minions Killed
368
0
Camps Cleared
0
1,476,335
Distance Traveled
1,427,030
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
9,789
544
80
4
0
240,814
1
W
Hera
8,810
489
72
4
0
341,201
0
L
Vulcan
8,365
465
101
6
0
291,861
0
W
Fenrir
9,151
508
45
3
0
277,360
0
W
Nemesis
10,818
601
100
6
0
314,357
1
W
Tiamat
9,815
545
91
5
0
302,603
0
L
Ravana
7,946
441
78
4
0
324,342
0
L
Tiamat
7,508
417
57
3
0
231,625
0
L
Yemoja
6,911
384
34
2
0
265,045
7
L
Nox
8,480
471
98
5
0
314,157
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role