Player Matchup

Ra
Ra
DieNL TenX
Ra
Level 66
God Stats
13W - 11L
1,500 SR
Queue Stats
337W - 343L
1,435 Elo+
Party 1
Yemoja
Yemoja
Monkey D Rusher
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Nemesis
Nemesis
eXRusher
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,722 Elo+
Party 1
Ymir
Ymir
ll A R T I O
Ymir
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 71L
1,510 Elo+
Party 1
Ares
Ares
vRusher
Ares
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 19L
1,277 Elo+
Party 1
Team Averages
Level 65
1,500 SR
1,489 Elo+

VS

Team Averages
Level 35
1,587 SR
1,598 Elo+
Neith
Neith
HrSauschwein
Neith
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,722 Elo+
Party 2
Artio
Artio
Ravage_Hunter
Artio
Level 8
God Stats
2W - 0L
1,718 SR
Queue Stats
2W - 0L
1,722 Elo+
Party 2
Amaterasu
Amaterasu
Rusher96
Amaterasu
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,277 Elo+
Party 2
Ymir
Ymir
eXEpic
Ymir
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,547 Elo+
Party 2
Anubis
Anubis
vE Prismatik
Anubis
Level 13
God Stats
2W - 0L
1,718 SR
Queue Stats
2W - 0L
1,722 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 5 / 12
18,289
321
12,981
21,120
9,283
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

6
0 / 5 / 8
13,580
238
0
6,997
2,695
Nemesis
eXRusher
Nemesis
6
0 / 5 / 11
13,630
239
0
6,507
2,255
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
5 / 6 / 13
16,611
291
5,485
23,206
17,801
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ares
vRusher
Ares
11
10 / 4 / 2
16,509
290
15,050
13,184
9,993

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 8 / 11
17,772
312
8,847
11,994
4,321
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

7
0 / 9 / 8
13,270
233
374
12,474
4,210
Amaterasu
Rusher96
Amaterasu
7
0 / 5 / 12
13,507
237
0
7,775
6,243
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ymir
eXEpic
Ymir
11
11 / 5 / 0
15,285
268
29,227
17,785
7,181
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anubis
7
0 / 7 / 11
13,406
235
71
7,930
2,659
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
58
18
Kills
16
25
Deaths
34
46
Assists
42
Player
Kills
Deaths
Assists
KDA
L
3
5
12
1.8
W
5
8
11
1.31
L
0
5
8
0.8
W
0
9
8
0.44
W
Amaterasu
Rusher96
Amaterasu
0
5
12
1.2
W
Ymir
eXEpic
Ymir
11
5
0
2.2
L
Nemesis
eXRusher
Nemesis
0
5
11
1.1
L
5
6
13
1.92
W
Anubis
0
7
11
0.79
L
Ares
vRusher
Ares
10
4
2
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,516
Damage
38,519
71,014
Taken
57,958
42,027
Mitigated
24,614
12,534
Healing
3,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,981
5,999
1,224
7,020
21,120
9,283
0
9,717
11,403
126,349
0
W
8,847
6,727
0
1,080
11,994
4,321
0
7,823
4,171
0
51,835
L
0
0
0
0
6,997
2,695
0
5,992
1,005
1,068
0
W
374
0
0
35
12,474
4,210
0
7,681
4,793
1,470
0
W
Amaterasu
Rusher96
Amaterasu
0
0
0
14
7,775
6,243
0
7,414
361
0
420
W
Ymir
eXEpic
Ymir
29,227
16,418
0
1,043
17,785
7,181
0
11,741
6,044
52,959
0
L
Nemesis
eXRusher
Nemesis
0
0
0
0
6,507
2,255
0
6,086
421
0
0
L
5,485
4,160
0
4,140
23,206
17,801
0
11,394
11,812
53,065
0
W
Anubis
71
71
0
1,612
7,930
2,659
0
5,689
2,241
13,691
0
L
Ares
vRusher
Ares
15,050
7,764
0
150
13,184
9,993
0
4,440
8,744
24,358
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,619
Gold Earned
73,240
239
Minions Killed
113
0
Camps Cleared
0
1,388,633
Distance Traveled
874,402
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
18,289
321
146
3
0
488,990
2
W
Neith
17,772
312
51
1
0
193,305
0
L
Yemoja
13,580
238
3
0
0
124,470
0
W
Artio
13,270
233
3
0
0
271,655
0
W
Amaterasu
13,507
237
1
0
0
96,366
0
W
Ymir
15,285
268
44
1
0
207,598
0
L
Nemesis
13,630
239
0
0
0
104,785
0
L
Ymir
16,611
291
69
1
0
341,638
4
W
Anubis
13,406
235
14
0
0
105,478
0
L
Ares
16,509
290
21
0
0
328,750
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role