Player Matchup

Anhur
Anhur
FireAtWi11
Anhur
Level 106
God Stats
2W - 2L
1,683 SR
Queue Stats
61W - 38L
1,683 Elo+
Party 1
Baron Samedi
Baron Samedi
MaestrosCigar
Baron Samedi
Level 66
God Stats
4W - 3L
1,765 SR
Queue Stats
93W - 49L
1,700 Elo+
Party 1
Geb
Geb
Morbrak
Geb
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 34L
1,680 Elo+
Party 1
Cu Chulainn
Cu Chulainn
iiConlonz
Cu Chulainn
Level 61
God Stats
0W - 2L
1,544 SR
Queue Stats
67W - 38L
1,699 Elo+
Party 1
Ao Kuang
Ao Kuang
xXRarePepeXx
Ao Kuang
Level 125
God Stats
4W - 5L
1,567 SR
Queue Stats
111W - 89L
1,656 Elo+
Party 1
Team Averages
Level 96
1,612 SR
1,684 Elo+

VS

Team Averages
Level 132
1,594 SR
1,625 Elo+
Ravana
Ravana
NeuRegiment
Ravana
Level 157
God Stats
5W - 5L
1,838 SR
Queue Stats
253W - 233L
1,569 Elo+
Party 3
Tiamat
Tiamat
NotThatCyno
Tiamat
Level 160
God Stats
89W - 46L
1,733 SR
Queue Stats
423W - 351L
1,701 Elo+
Party 2
Ullr
Ullr
S0laire0fAstora
Ullr
Level 159
God Stats
13W - 14L
1,597 SR
Queue Stats
335W - 357L
1,579 Elo+
Party 3
Artio
Artio
Thanantos12345
Artio
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
106W - 86L
1,614 Elo+
Solo
Achilles
Achilles
lusty68
Achilles
Level 78
God Stats
19W - 19L
1,305 SR
Queue Stats
97W - 73L
1,663 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
9
0 / 3 / 1
5,448
419
3,764
8,150
1,963
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Baron Samedi
MaestrosCigar
Baron Samedi
11
0 / 4 / 0
6,136
472
2,308
6,282
2,211
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Geb
9
0 / 4 / 2
5,697
438
4,131
12,428
4,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cu Chulainn
iiConlonz
Cu Chulainn
12
1 / 2 / 0
7,093
546
6,487
7,359
3,962
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ao Kuang
xXRarePepeXx
Ao Kuang
13
2 / 1 / 0
7,466
574
5,735
8,399
2,997
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
13
3 / 0 / 3
7,417
571
2,669
4,102
1,522
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tiamat
15
6 / 0 / 4
8,280
637
8,542
3,358
1,779
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

13
4 / 0 / 1
7,698
592
7,330
8,030
2,724
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 2 / 8
6,958
535
6,756
11,024
4,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Achilles
lusty68
Achilles
12
0 / 1 / 4
6,012
462
2,805
9,452
5,905
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
34
3
Kills
14
14
Deaths
3
3
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Anhur
0
3
1
0.17
L
Baron Samedi
MaestrosCigar
Baron Samedi
0
4
0
0
L
Geb
0
4
2
0.25
W
Ravana
3
0
3
4.5
W
Tiamat
6
0
4
8
W
4
0
1
4.5
W
1
2
8
2.5
L
Cu Chulainn
iiConlonz
Cu Chulainn
1
2
0
0.5
W
Achilles
lusty68
Achilles
0
1
4
2
L
Ao Kuang
xXRarePepeXx
Ao Kuang
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,425
Damage
28,102
42,618
Taken
35,966
15,586
Mitigated
16,799
13,368
Healing
17,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
3,764
1,664
0
1,961
8,150
1,963
0
2,154
5,968
0
26,618
L
Baron Samedi
MaestrosCigar
Baron Samedi
2,308
21
677
1,558
6,282
2,211
0
4,253
1,657
31,333
0
L
Geb
4,131
831
0
2,572
12,428
4,453
0
6,089
6,213
13,879
0
W
Ravana
2,669
684
0
3,336
4,102
1,522
0
716
3,324
0
45,717
W
Tiamat
8,542
595
0
2,084
3,358
1,779
124
1,104
2,140
52,183
0
W
7,330
3,208
0
3,397
8,030
2,724
320
3,674
4,356
0
47,348
W
6,756
605
835
3,711
11,024
4,869
0
5,401
5,535
27,028
0
L
Cu Chulainn
iiConlonz
Cu Chulainn
6,487
1,114
0
2,522
7,359
3,962
0
872
6,173
0
37,984
W
Achilles
lusty68
Achilles
2,805
702
0
3,838
9,452
5,905
637
1,065
7,837
0
24,299
L
Ao Kuang
xXRarePepeXx
Ao Kuang
5,735
1,015
0
4,078
8,399
2,997
267
1,385
6,986
50,214
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,840
Gold Earned
36,365
352
Minions Killed
391
0
Camps Cleared
0
1,285,920
Distance Traveled
1,360,130
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
5,448
419
50
4
0
222,807
2
L
Baron Samedi
6,136
472
79
6
0
250,796
0
L
Geb
5,697
438
24
2
0
246,577
3
W
Ravana
7,417
571
89
7
0
311,693
4
W
Tiamat
8,280
637
131
10
0
279,419
5
W
Ullr
7,698
592
90
7
0
240,708
2
W
Artio
6,958
535
35
3
0
257,358
4
L
Cu Chulainn
7,093
546
84
6
0
264,195
3
W
Achilles
6,012
462
46
4
0
270,952
2
L
Ao Kuang
7,466
574
115
9
0
301,545
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role