Player Matchup

Kukulkan
Kukulkan
AisuIkosai
Kukulkan
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,679 Elo+
Party 2
Anhur
Anhur
FanttomasPrime
Anhur
Level 29
God Stats
6W - 8L
1,643 SR
Queue Stats
84W - 98L
1,547 Elo+
Party 1
Sobek
Sobek
Hyshtar
Sobek
Level 29
God Stats
9W - 13L
1,829 SR
Queue Stats
40W - 61L
1,547 Elo+
Party 1
Bellona
Bellona
Shawddore
Bellona
Level 157
God Stats
2W - 1L
1,264 SR
Queue Stats
183W - 134L
1,696 Elo+
Party 2
Guan Yu
Guan Yu
patriot59460
Guan Yu
Level 28
God Stats
22W - 20L
1,535 SR
Queue Stats
114W - 95L
1,499 Elo+
Party 1
Team Averages
Level 49
1,554 SR
1,594 Elo+

VS

Team Averages
Level 12
1,509 SR
1,545 Elo+
Mercury
Mercury
ERM747
Mercury
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 14L
1,476 Elo+
Solo
Bellona
Bellona
FenixNinja
Bellona
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 22L
1,679 Elo+
Solo
Chernobog
Chernobog
Gorhul
Chernobog
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,456 Elo+
Party 3
Freya
Freya
Potras
Freya
Level 7
God Stats
1W - 2L
1,545 SR
Queue Stats
6W - 7L
1,536 Elo+
Party 3
Kuzenbo
Kuzenbo
TimmyTajm
Kuzenbo
Level 10
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 8L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AisuIkosai
Kukulkan
11
1 / 3 / 1
6,516
501
3,803
5,051
1,978
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
7 / 3 / 6
7,517
578
10,680
11,829
3,248
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Sobek
Hyshtar
Sobek
10
4 / 3 / 7
7,548
581
4,636
12,374
10,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bellona
Shawddore
Bellona
15
6 / 0 / 0
9,025
694
10,661
10,923
8,251
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Guan Yu
patriot59460
Guan Yu
12
3 / 2 / 4
7,278
560
3,530
9,279
4,387
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
ERM747
Mercury
14
7 / 2 / 2
7,985
614
6,142
9,851
3,388
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bellona
FenixNinja
Bellona
10
0 / 5 / 0
5,586
430
4,837
10,180
7,207
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chernobog
Gorhul
Chernobog
10
3 / 6 / 3
6,240
480
9,702
9,272
2,287
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Freya
Potras
Freya
10
1 / 3 / 4
5,993
461
4,289
7,567
2,991
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
TimmyTajm
Kuzenbo
8
0 / 5 / 3
5,693
438
3,262
12,789
7,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
23
21
Kills
11
11
Deaths
21
18
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
AisuIkosai
Kukulkan
1
3
1
0.5
L
Mercury
ERM747
Mercury
7
2
2
4
W
7
3
6
3.33
L
Bellona
FenixNinja
Bellona
0
5
0
0
L
Chernobog
Gorhul
Chernobog
3
6
3
0.75
W
Sobek
Hyshtar
Sobek
4
3
7
2.5
L
Freya
Potras
Freya
1
3
4
1
W
Bellona
Shawddore
Bellona
6
0
0
6
L
Kuzenbo
TimmyTajm
Kuzenbo
0
5
3
0.3
W
Guan Yu
patriot59460
Guan Yu
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,310
Damage
28,232
49,456
Taken
49,659
28,061
Mitigated
23,632
21,911
Healing
9,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
AisuIkosai
Kukulkan
3,803
602
0
458
5,051
1,978
861
2,248
2,803
29,476
0
L
Mercury
ERM747
Mercury
6,142
2,517
0
3,328
9,851
3,388
0
432
9,419
0
47,257
W
10,680
5,459
0
5,865
11,829
3,248
1,191
1,511
10,318
0
33,871
L
Bellona
FenixNinja
Bellona
4,837
887
0
1,538
10,180
7,207
0
140
10,040
0
17,175
L
Chernobog
Gorhul
Chernobog
9,702
6,341
0
1,584
9,272
2,287
110
1,444
7,828
0
34,057
W
Sobek
Hyshtar
Sobek
4,636
545
0
5,376
12,374
10,197
30
2,612
9,762
17,904
0
L
Freya
Potras
Freya
4,289
1,222
0
2,068
7,567
2,991
210
3,389
4,178
19,733
0
W
Bellona
Shawddore
Bellona
10,661
5,793
0
5,354
10,923
8,251
2,349
192
10,231
0
64,522
L
Kuzenbo
TimmyTajm
Kuzenbo
3,262
1,722
0
1,411
12,789
7,759
56
3,034
9,755
9,695
0
W
Guan Yu
patriot59460
Guan Yu
3,530
650
666
4,192
9,279
4,387
591
988
8,266
0
30,541

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,884
Gold Earned
31,497
302
Minions Killed
249
0
Camps Cleared
0
1,144,002
Distance Traveled
1,193,304
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
6,516
501
44
3
0
176,530
0
L
Mercury
7,985
614
96
7
0
270,729
0
W
Anhur
7,517
578
52
4
0
221,941
2
L
Bellona
5,586
430
47
4
0
234,847
0
L
Chernobog
6,240
480
59
5
0
218,288
1
W
Sobek
7,548
581
18
1
0
221,689
0
L
Freya
5,993
461
33
3
0
209,149
0
W
Bellona
9,025
694
134
10
0
267,732
4
L
Kuzenbo
5,693
438
14
1
0
260,291
1
W
Guan Yu
7,278
560
54
4
0
256,110
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role