Player Matchup

Chernobog
Chernobog
AIper_baby
Chernobog
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 12L
1,475 Elo+
Party 2
Amaterasu
Amaterasu
EMAYHEA
Amaterasu
Level 16
God Stats
2W - 5L
1,500 SR
Queue Stats
42W - 45L
1,434 Elo+
Party 2
Scylla
Scylla
Jonnymagni66
Scylla
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 13L
1,602 Elo+
Party 2
Ares
Ares
TWS4169
Ares
Level 18
God Stats
7W - 7L
1,500 SR
Queue Stats
303W - 321L
1,435 Elo+
Solo
Neith
Neith
rickygoleador
Neith
Level 17
God Stats
1W - 1L
1,264 SR
Queue Stats
59W - 56L
1,466 Elo+
Party 2
Team Averages
Level 15
1,453 SR
1,482 Elo+

VS

Team Averages
Level 10
1,470 SR
1,395 Elo+
King Arthur
King Arthur
Lukxs14
King Arthur
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,288 Elo+
Party 1
Nemesis
Nemesis
Steven5150
Nemesis
Level 18
God Stats
26W - 27L
1,539 SR
Queue Stats
80W - 80L
1,501 Elo+
Solo
Zhong Kui
Zhong Kui
XeroX_Ounga
Zhong Kui
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,466 Elo+
Solo
Yemoja
Yemoja
ghost4liveyk
Yemoja
Level 18
God Stats
1W - 4L
1,312 SR
Queue Stats
10W - 28L
1,218 Elo+
Party 1
Olorun
Olorun
vAstro_0
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
AIper_baby
Chernobog
16
10 / 3 / 8
11,658
555
15,921
17,920
6,734
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Amaterasu
EMAYHEA
Amaterasu
17
5 / 1 / 4
10,712
510
7,057
12,971
10,696
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Scylla
15
10 / 8 / 7
10,774
513
15,015
13,315
4,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
TWS4169
Ares
16
5 / 3 / 6
10,828
516
10,407
16,942
13,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

14
0 / 3 / 5
8,972
427
3,644
10,467
3,459
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Lukxs14
King Arthur
13
0 / 6 / 2
8,366
398
2,444
15,775
12,302
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Nemesis
Steven5150
Nemesis
17
6 / 5 / 1
10,862
517
10,880
17,332
7,697
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Zhong Kui
XeroX_Ounga
Zhong Kui
15
5 / 5 / 2
10,250
488
10,527
13,254
8,293
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
15
2 / 1 / 2
9,178
437
4,316
7,745
7,384
Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Olorun
vAstro_0
Olorun
13
4 / 13 / 4
9,368
446
9,682
21,936
7,497
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
28
30
Kills
17
18
Deaths
30
30
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Chernobog
AIper_baby
Chernobog
10
3
8
4.67
W
Amaterasu
EMAYHEA
Amaterasu
5
1
4
7
W
Scylla
10
8
7
1.69
L
King Arthur
Lukxs14
King Arthur
0
6
2
0.17
L
Nemesis
Steven5150
Nemesis
6
5
1
1.3
W
Ares
TWS4169
Ares
5
3
6
2.67
L
Zhong Kui
XeroX_Ounga
Zhong Kui
5
5
2
1.2
L
Yemoja
2
1
2
3
W
0
3
5
0.83
L
Olorun
vAstro_0
Olorun
4
13
4
0.46

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,044
Damage
37,849
71,615
Taken
76,042
38,710
Mitigated
43,173
23,866
Healing
17,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
AIper_baby
Chernobog
15,921
8,843
0
9,387
17,920
6,734
2,130
6,335
11,585
0
64,775
W
Amaterasu
EMAYHEA
Amaterasu
7,057
3,880
0
4,037
12,971
10,696
3,285
3,585
9,386
0
43,222
W
Scylla
15,015
2,579
0
1,652
13,315
4,442
231
8,283
5,032
44,048
0
L
King Arthur
Lukxs14
King Arthur
2,444
1,403
0
1,972
15,775
12,302
430
1,877
13,501
0
20,289
L
Nemesis
Steven5150
Nemesis
10,880
5,858
0
378
17,332
7,697
0
2,497
14,785
0
83,437
W
Ares
TWS4169
Ares
10,407
1,493
0
4,352
16,942
13,379
219
7,462
9,480
40,859
0
L
Zhong Kui
XeroX_Ounga
Zhong Kui
10,527
2,974
0
1,361
13,254
8,293
3,263
7,646
5,583
39,269
0
L
Yemoja
4,316
629
5,504
1,369
7,745
7,384
542
2,420
5,250
36,468
0
W
3,644
2,048
0
4,438
10,467
3,459
3,610
1,905
8,562
0
45,201
L
Olorun
vAstro_0
Olorun
9,682
6,743
859
6,052
21,936
7,497
1,033
10,982
10,926
35,373
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,944
Gold Earned
48,024
345
Minions Killed
328
0
Camps Cleared
0
1,944,126
Distance Traveled
1,811,202
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
11,658
555
84
4
0
387,105
0
W
Amaterasu
10,712
510
78
4
0
427,961
1
W
Scylla
10,774
513
60
3
0
350,159
1
L
King Arthur
8,366
398
47
2
0
359,137
2
L
Nemesis
10,862
517
104
5
0
386,674
0
W
Ares
10,828
516
49
2
0
422,498
0
L
Zhong Kui
10,250
488
79
4
0
330,219
0
L
Yemoja
9,178
437
50
2
0
393,586
5
W
Neith
8,972
427
74
4
0
356,403
0
L
Olorun
9,368
446
48
2
0
341,586
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role