Player Matchup

Fafnir
Fafnir
Platinum II
 
Fafnir
Platinum II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Platinum IV
Flexin Zone
Janus
Platinum IV
Level 136
God Stats
8W - 9L
1,459 SR
Queue Stats
131W - 122L
2,115 MMR
Solo
Danzaburou
Danzaburou
Diamond V
Ioooptime
Danzaburou
Diamond V
Level 112
God Stats
6W - 4L
1,759 SR
Queue Stats
352W - 330L
2,102 MMR
Solo
Medusa
Medusa
Platinum I
MyriadMelody
Medusa
Platinum I
Level 160
God Stats
8W - 10L
1,483 SR
Queue Stats
162W - 150L
2,109 MMR
Solo
Tyr
Tyr
Diamond V
Nut Loader v2
Tyr
Diamond V
Level 156
God Stats
2W - 7L
1,500 SR
Queue Stats
326W - 299L
2,145 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 144
1,540 SR
1,994 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 120
1,530 SR
2,113 MMR
Bellona
Bellona
Platinum II
KeiZon-7
Bellona
Platinum II
Level 160
God Stats
27W - 20L
1,738 SR
Queue Stats
260W - 210L
2,158 MMR
Solo
Fenrir
Fenrir
Platinum II
cheetofingersss
Fenrir
Platinum II
Level 66
God Stats
5W - 2L
1,681 SR
Queue Stats
77W - 51L
2,141 MMR
Solo
Nu Wa
Nu Wa
Platinum I
iBombon-
Nu Wa
Platinum I
Level 109
God Stats
9W - 6L
1,570 SR
Queue Stats
252W - 217L
2,075 MMR
Solo
Heimdallr
Heimdallr
Diamond V
qapiks2
Heimdallr
Diamond V
Level 109
God Stats
5W - 9L
1,162 SR
Queue Stats
281W - 276L
2,096 MMR
Solo
Artio
Artio
Diamond V
xToXiiC21
Artio
Diamond V
Level 156
God Stats
1W - 2L
1,500 SR
Queue Stats
227W - 203L
2,093 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
13
3 / 1 / 5
8,823
490
4,805
8,652
8,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
0 / 2 / 0
7,231
402
2,238
6,986
1,774
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Danzaburou
Ioooptime
Danzaburou
16
1 / 2 / 2
8,878
493
4,051
13,559
3,891
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Medusa
15
2 / 4 / 3
8,935
496
10,264
13,392
5,131
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
5 / 5 / 1
9,099
506
10,526
21,411
15,320
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
SetGebScyllaNemesisApollo

VS

Bans
AphroditeTsukuyomiChernobogSusanoCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
KeiZon-7
Bellona
15
2 / 5 / 2
9,473
526
13,396
16,193
16,890
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
6 / 3 / 4
10,836
602
10,274
13,479
7,414
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nu Wa
iBombon-
Nu Wa
20
5 / 0 / 3
12,243
680
17,195
6,323
2,589
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
qapiks2
Heimdallr
16
1 / 2 / 1
9,914
551
2,481
6,285
2,596
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Artio
xToXiiC21
Artio
12
0 / 1 / 3
7,868
437
4,895
14,507
10,577
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
27
11
Kills
14
14
Deaths
11
11
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
3
1
5
5.5
L
0
2
0
0
L
Danzaburou
Ioooptime
Danzaburou
1
2
2
1
W
Bellona
KeiZon-7
Bellona
2
5
2
0.6
L
Medusa
2
4
3
0.88
L
5
5
1
1.1
W
6
3
4
2.67
W
Nu Wa
iBombon-
Nu Wa
5
0
3
6.5
W
Heimdallr
qapiks2
Heimdallr
1
2
1
0.75
W
Artio
xToXiiC21
Artio
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,884
Damage
48,241
64,000
Taken
56,787
34,195
Mitigated
40,066
17,272
Healing
17,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
4,805
600
0
3,855
8,652
8,079
0
4,222
4,210
18,432
0
L
2,238
239
0
1,439
6,986
1,774
0
3,730
3,026
46,615
0
L
Danzaburou
Ioooptime
Danzaburou
4,051
1,432
0
3,145
13,559
3,891
0
4,754
8,601
0
73,732
W
Bellona
KeiZon-7
Bellona
13,396
3,391
0
4,871
16,193
16,890
663
1,006
15,187
5,398
61,789
L
Medusa
10,264
4,085
0
2,981
13,392
5,131
0
4,028
9,190
0
70,446
L
10,526
1,665
0
5,852
21,411
15,320
203
5,743
15,492
0
56,281
W
10,274
3,332
0
5,014
13,479
7,414
0
1,717
11,674
0
76,316
W
Nu Wa
iBombon-
Nu Wa
17,195
1,851
0
2,184
6,323
2,589
1,417
783
5,534
116,449
0
W
Heimdallr
qapiks2
Heimdallr
2,481
939
0
1,841
6,285
2,596
438
700
5,545
0
75,531
W
Artio
xToXiiC21
Artio
4,895
558
663
2,958
14,507
10,577
0
2,537
11,804
17,071
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,966
Gold Earned
50,334
506
Minions Killed
610
0
Camps Cleared
0
1,643,377
Distance Traveled
1,789,771
15
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
8,823
490
26
1
0
370,789
7
L
Janus
7,231
402
110
6
0
213,314
1
L
Danzaburou
8,878
493
142
8
0
373,750
3
W
Bellona
9,473
526
113
6
0
350,845
4
L
Medusa
8,935
496
130
7
0
323,926
3
L
Tyr
9,099
506
98
5
0
361,598
1
W
Fenrir
10,836
602
133
7
0
378,685
2
W
Nu Wa
12,243
680
210
12
0
357,263
5
W
Heimdallr
9,914
551
135
8
0
328,634
3
W
Artio
7,868
437
19
1
0
374,344
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role