Player Matchup

Ra
Ra
Boreragnorak
Ra
Level 27
God Stats
11W - 8L
1,739 SR
Queue Stats
126W - 122L
1,423 Elo+
Solo
Odin
Odin
MrMatthewTTV
Odin
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 6L
1,521 Elo+
Solo
Sylvanus
Sylvanus
SamuraiZoe
Sylvanus
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
76W - 78L
1,148 Elo+
Solo
Cupid
Cupid
lilcoah
Cupid
Level 28
God Stats
16W - 15L
1,533 SR
Queue Stats
84W - 104L
1,463 Elo+
Solo
Fenrir
Fenrir
mateo105410
Fenrir
Level 31
God Stats
4W - 7L
1,324 SR
Queue Stats
100W - 114L
1,471 Elo+
Solo
Team Averages
Level 21
1,519 SR
1,405 Elo+

VS

Team Averages
Level 18
1,577 SR
1,418 Elo+
Hel
Hel
Commiesqad1012
Hel
Level 28
God Stats
29W - 31L
1,456 SR
Queue Stats
96W - 116L
1,325 Elo+
Solo
Achilles
Achilles
RaginGatekeeper
Achilles
Level 8
God Stats
1W - 1L
1,750 SR
Queue Stats
5W - 9L
1,438 Elo+
Party 1
Danzaburou
Danzaburou
bebeboomer
Danzaburou
Level 19
God Stats
6W - 6L
1,768 SR
Queue Stats
68W - 72L
1,323 Elo+
Solo
Nemesis
Nemesis
cornboycornboy
Nemesis
Level 8
God Stats
1W - 3L
1,409 SR
Queue Stats
5W - 8L
1,506 Elo+
Party 1
Chang'e
Chang'e
sese2205
Chang'e
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 3 / 4
9,948
553
11,967
11,396
5,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
3 / 3 / 7
8,624
479
3,941
9,284
6,865
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sylvanus
SamuraiZoe
Sylvanus
14
1 / 0 / 9
8,960
498
7,026
8,124
5,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cupid
lilcoah
Cupid
14
4 / 0 / 6
8,473
471
7,727
10,846
4,226
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
15
10 / 0 / 7
9,987
555
11,095
9,491
4,811
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 1
6,681
371
2,378
6,952
4,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
13
4 / 7 / 1
8,389
466
7,322
16,541
13,740
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Danzaburou
bebeboomer
Danzaburou
10
0 / 6 / 0
6,291
350
4,385
10,272
3,095
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

9
1 / 7 / 1
6,416
356
1,515
9,997
4,867
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chang'e
sese2205
Chang'e
13
1 / 3 / 0
8,329
463
10,155
13,390
4,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
9
23
Kills
6
6
Deaths
23
33
Assists
3
Player
Kills
Deaths
Assists
KDA
W
5
3
4
2.33
L
0
0
1
0.5
W
3
3
7
2.17
L
Achilles
4
7
1
0.64
W
Sylvanus
SamuraiZoe
Sylvanus
1
0
9
5.5
L
Danzaburou
bebeboomer
Danzaburou
0
6
0
0
L
1
7
1
0.21
W
Cupid
lilcoah
Cupid
4
0
6
7
W
Fenrir
10
0
7
13.5
L
Chang'e
sese2205
Chang'e
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,756
Damage
25,755
49,141
Taken
57,152
26,193
Mitigated
31,408
21,304
Healing
17,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,967
1,644
1,086
4,850
11,396
5,024
1,695
1,655
9,691
82,742
0
L
2,378
430
648
4,040
6,952
4,755
0
2,057
4,870
20,695
0
W
3,941
1,513
0
945
9,284
6,865
564
1,969
7,315
0
22,770
L
Achilles
7,322
2,610
173
2,463
16,541
13,740
896
2,637
13,504
0
34,221
W
Sylvanus
SamuraiZoe
Sylvanus
7,026
2,388
1,839
3,654
8,124
5,267
438
2,322
5,752
35,161
0
L
Danzaburou
bebeboomer
Danzaburou
4,385
1,406
0
941
10,272
3,095
0
5,302
4,945
0
25,316
L
1,515
893
0
540
9,997
4,867
0
4,369
5,603
0
11,354
W
Cupid
lilcoah
Cupid
7,727
4,929
573
4,019
10,846
4,226
1,334
4,577
6,269
0
53,388
W
Fenrir
11,095
4,250
0
4,338
9,491
4,811
489
2,010
7,456
0
46,315
L
Chang'e
sese2205
Chang'e
10,155
309
1,701
7,155
13,390
4,951
35
4,628
8,737
45,864
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,992
Gold Earned
36,106
402
Minions Killed
243
0
Camps Cleared
0
1,602,766
Distance Traveled
1,421,810
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,948
553
148
8
0
306,333
0
L
Hel
6,681
371
39
2
0
290,548
2
W
Odin
8,624
479
46
3
0
349,118
1
L
Achilles
8,389
466
61
3
0
285,481
0
W
Sylvanus
8,960
498
52
3
0
298,003
1
L
Danzaburou
6,291
350
37
2
0
264,747
3
L
Nemesis
6,416
356
35
2
0
219,211
1
W
Cupid
8,473
471
79
4
0
305,945
0
W
Fenrir
9,987
555
77
4
0
343,367
4
L
Chang'e
8,329
463
71
4
0
361,823
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role