Player Matchup

Da Ji
Da Ji
Flower_HP
Da Ji
Level 81
God Stats
18W - 5L
1,346 SR
Queue Stats
421W - 351L
1,642 Elo+
Party 2
Cernunnos
Cernunnos
Senpai_saiyan
Cernunnos
Level 105
God Stats
1W - 1L
1,280 SR
Queue Stats
599W - 672L
1,407 Elo+
Party 1
Osiris
Osiris
Yxng_Cartiii
Osiris
Level 66
God Stats
12W - 3L
1,364 SR
Queue Stats
165W - 169L
1,450 Elo+
Solo
Ne Zha
Ne Zha
hHazza-_-
Ne Zha
Level 123
God Stats
3W - 5L
1,492 SR
Queue Stats
364W - 411L
1,406 Elo+
Party 1
Discordia
Discordia
vQuaLyy--
Discordia
Level 62
God Stats
4W - 6L
1,743 SR
Queue Stats
496W - 483L
1,507 Elo+
Party 2
Team Averages
Level 87
1,445 SR
1,482 Elo+

VS

Team Averages
Level 94
1,409 SR
1,427 Elo+
Apollo
Apollo
Hooch
Apollo
Level 119
God Stats
11W - 9L
1,680 SR
Queue Stats
133W - 100L
1,417 Elo+
Party 3
Cabrakan
Cabrakan
LordTommyG
Cabrakan
Level 88
God Stats
12W - 7L
1,304 SR
Queue Stats
385W - 217L
1,274 Elo+
Party 3
Ra
Ra
TurkeyWing
Ra
Level 92
God Stats
11W - 7L
1,492 SR
Queue Stats
292W - 187L
1,417 Elo+
Party 3
Ne Zha
Ne Zha
Ziicohhh
Ne Zha
Level 44
God Stats
0W - 1L
1,283 SR
Queue Stats
124W - 107L
1,588 Elo+
Solo
Osiris
Osiris
midorfeedm9
Osiris
Level 126
God Stats
0W - 2L
1,285 SR
Queue Stats
261W - 137L
1,438 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Flower_HP
Da Ji
9
2 / 0 / 1
5,649
565
3,559
6,264
1,836
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
Senpai_saiyan
Cernunnos
9
0 / 2 / 1
4,901
490
1,844
4,111
846
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Osiris
11
1 / 2 / 0
6,002
600
3,499
5,995
2,912
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ne Zha
hHazza-_-
Ne Zha
9
0 / 1 / 1
5,409
541
2,263
4,379
1,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Discordia
vQuaLyy--
Discordia
11
2 / 0 / 1
6,165
617
2,848
3,964
1,710
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Hooch
Apollo
9
2 / 1 / 0
5,575
558
2,622
5,650
1,488
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cabrakan
LordTommyG
Cabrakan
1
0 / 0 / 0
1,899
190
0
0
0
9
0 / 3 / 0
5,150
515
850
4,371
1,536
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ne Zha
Ziicohhh
Ne Zha
8
1 / 0 / 2
5,282
528
4,299
4,652
2,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Osiris
9
2 / 1 / 0
5,785
579
2,935
6,198
4,305
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
7
5
Kills
5
5
Deaths
5
4
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Da Ji
Flower_HP
Da Ji
2
0
1
2.5
L
Apollo
Hooch
Apollo
2
1
0
2
L
Cabrakan
LordTommyG
Cabrakan
0
0
0
0
W
Cernunnos
Senpai_saiyan
Cernunnos
0
2
1
0.25
L
0
3
0
0
W
Osiris
1
2
0
0.5
L
Ne Zha
Ziicohhh
Ne Zha
1
0
2
2
W
Ne Zha
hHazza-_-
Ne Zha
0
1
1
0.5
L
Osiris
2
1
0
2
W
Discordia
vQuaLyy--
Discordia
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,013
Damage
10,706
24,713
Taken
20,871
8,447
Mitigated
9,943
9,255
Healing
7,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
Flower_HP
Da Ji
3,559
1,247
0
2,250
6,264
1,836
0
350
5,914
0
26,714
L
Apollo
Hooch
Apollo
2,622
1,700
0
1,911
5,650
1,488
0
0
5,650
0
30,315
L
Cabrakan
LordTommyG
Cabrakan
0
0
0
0
0
0
0
0
0
0
0
W
Cernunnos
Senpai_saiyan
Cernunnos
1,844
643
0
202
4,111
846
0
0
4,111
0
19,054
L
850
30
60
1,246
4,371
1,536
0
2,504
1,867
26,383
0
W
Osiris
3,499
1,530
0
3,377
5,995
2,912
1,238
0
5,995
0
33,461
L
Ne Zha
Ziicohhh
Ne Zha
4,299
1,001
0
2,255
4,652
2,614
0
344
4,308
0
21,395
W
Ne Zha
hHazza-_-
Ne Zha
2,263
433
0
2,337
4,379
1,143
0
0
4,379
0
22,179
L
Osiris
2,935
1,542
0
2,423
6,198
4,305
0
0
6,198
0
24,116
W
Discordia
vQuaLyy--
Discordia
2,848
91
0
1,089
3,964
1,710
495
500
3,464
37,643
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,126
Gold Earned
23,691
263
Minions Killed
201
0
Camps Cleared
0
992,740
Distance Traveled
759,945
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
5,649
565
58
6
0
210,938
1
L
Apollo
5,575
558
67
7
0
170,451
5
L
Cabrakan
1,899
190
0
0
0
0
0
W
Cernunnos
4,901
490
47
5
0
193,591
1
L
Ra
5,150
515
52
5
0
172,407
2
W
Osiris
6,002
600
64
6
0
178,117
3
L
Ne Zha
5,282
528
25
3
0
200,470
1
W
Ne Zha
5,409
541
30
3
0
220,264
3
L
Osiris
5,785
579
57
6
0
216,617
0
W
Discordia
6,165
617
64
6
0
189,830
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role