Player Matchup

Set
Set
BrokenSultan1271
Set
Level 124
God Stats
5W - 3L
1,728 SR
Queue Stats
286W - 257L
1,558 Elo+
Party 3
Tiamat
Tiamat
EvilShadowDragon
Tiamat
Level 160
God Stats
24W - 40L
1,241 SR
Queue Stats
975W - 962L
1,525 Elo+
Party 1
Merlin
Merlin
Light_Crusader72
Merlin
Level 154
God Stats
27W - 33L
1,266 SR
Queue Stats
458W - 468L
1,441 Elo+
Party 1
Neith
Neith
ShadowAngel8662
Neith
Level 102
God Stats
11W - 7L
1,753 SR
Queue Stats
380W - 343L
1,575 Elo+
Party 3
Kuzenbo
Kuzenbo
iStayWizard
Kuzenbo
Level 115
God Stats
4W - 0L
1,832 SR
Queue Stats
300W - 254L
1,540 Elo+
Party 1
Team Averages
Level 131
1,564 SR
1,528 Elo+

VS

Team Averages
Level 86
1,552 SR
1,513 Elo+
Erlang Shen
Erlang Shen
Hoboke_eN
Erlang Shen
Level 129
God Stats
2W - 3L
1,845 SR
Queue Stats
103W - 96L
1,584 Elo+
Solo
Olorun
Olorun
SirHispanic
Olorun
Level 69
God Stats
4W - 5L
1,579 SR
Queue Stats
264W - 229L
1,586 Elo+
Solo
Ao Kuang
Ao Kuang
The_Creation679
Ao Kuang
Level 50
God Stats
8W - 10L
1,354 SR
Queue Stats
669W - 676L
1,450 Elo+
Party 2
Nu Wa
Nu Wa
mrstealyogril7
Nu Wa
Level 102
God Stats
1W - 5L
1,500 SR
Queue Stats
93W - 99L
1,438 Elo+
Solo
Achilles
Achilles
xclusive201084
Achilles
Level 80
God Stats
7W - 11L
1,479 SR
Queue Stats
424W - 377L
1,506 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
5 / 0 / 0
4,981
712
2,992
3,208
1,631
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8
1 / 1 / 2
4,497
642
1,542
2,796
1,850
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
2 / 0 / 2
4,668
667
1,823
1,197
341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
0 / 0 / 0
3,830
547
792
1,824
493
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kuzenbo
iStayWizard
Kuzenbo
7
0 / 1 / 1
4,147
592
1,267
3,142
1,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Hoboke_eN
Erlang Shen
8
1 / 2 / 0
4,278
611
1,748
3,833
2,400
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Boots

Boots

+6%
Movement Speed

Olorun
7
0 / 1 / 1
4,024
575
1,777
3,129
714
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ao Kuang
6
1 / 3 / 0
3,804
543
1,714
5,070
1,122
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

7
0 / 2 / 1
3,848
550
1,328
2,955
808
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Achilles
1
0 / 0 / 0
2,870
410
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
4
8
Kills
2
2
Deaths
8
5
Assists
2
Player
Kills
Deaths
Assists
KDA
W
5
0
0
5
W
1
1
2
2
L
Erlang Shen
Hoboke_eN
Erlang Shen
1
2
0
0.5
W
2
0
2
3
W
0
0
0
0
L
Olorun
0
1
1
0.5
L
Ao Kuang
1
3
0
0.33
W
Kuzenbo
iStayWizard
Kuzenbo
0
1
1
0.5
L
0
2
1
0.25
L
Achilles
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,416
Damage
6,567
12,167
Taken
14,987
5,927
Mitigated
5,044
3,634
Healing
4,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,992
1,546
0
262
3,208
1,631
0
1,474
1,710
0
20,255
W
1,542
150
0
1,520
2,796
1,850
244
198
2,574
18,706
0
L
Erlang Shen
Hoboke_eN
Erlang Shen
1,748
867
0
1,030
3,833
2,400
0
1,029
2,804
0
18,648
W
1,823
0
0
762
1,197
341
0
686
437
19,687
0
W
792
54
0
526
1,824
493
0
899
917
0
18,135
L
Olorun
1,777
808
112
1,183
3,129
714
0
446
2,683
18,403
0
L
Ao Kuang
1,714
590
0
1,462
5,070
1,122
0
1,583
3,487
14,450
0
W
Kuzenbo
iStayWizard
Kuzenbo
1,267
423
0
564
3,142
1,612
0
1,387
1,710
11,211
0
L
1,328
98
0
297
2,955
808
0
1,574
1,381
14,933
0
L
Achilles
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,123
Gold Earned
18,824
155
Minions Killed
134
0
Camps Cleared
0
676,295
Distance Traveled
531,787
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
4,981
712
39
6
0
146,490
3
W
Tiamat
4,497
642
29
4
0
125,848
0
L
Erlang Shen
4,278
611
39
6
0
133,739
1
W
Merlin
4,668
667
30
4
0
139,688
1
W
Neith
3,830
547
30
4
0
116,157
0
L
Olorun
4,024
575
34
5
0
126,157
3
L
Ao Kuang
3,804
543
34
5
0
132,849
3
W
Kuzenbo
4,147
592
27
4
0
148,112
2
L
Nu Wa
3,848
550
27
4
0
128,334
2
L
Achilles
2,870
410
0
0
0
10,708
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role