Player Matchup

Nu Wa
Nu Wa
FishInTheWater
Nu Wa
Level 31
God Stats
2W - 9L
1,500 SR
Queue Stats
441W - 512L
1,419 Elo+
Solo
Chernobog
Chernobog
PaCarDan
Chernobog
Level 100
God Stats
4W - 1L
1,428 SR
Queue Stats
290W - 294L
1,545 Elo+
Solo
Bacchus
Bacchus
RoyalRyhu
Bacchus
Level 42
God Stats
9W - 19L
1,450 SR
Queue Stats
127W - 126L
1,449 Elo+
Solo
Team Averages
Level 58
1,459 SR
1,471 Elo+

VS

Team Averages
Level 65
1,369 SR
1,314 Elo+
Bellona
Bellona
KayyenYang
Bellona
Level 18
God Stats
0W - 5L
1,314 SR
Queue Stats
6W - 17L
1,271 Elo+
Party 1
Tiamat
Tiamat
SP33D13PICO92
Tiamat
Level 149
God Stats
1W - 7L
1,548 SR
Queue Stats
105W - 110L
1,416 Elo+
Party 1
Skadi
Skadi
f1nal0ption
Skadi
Level 29
God Stats
1W - 3L
1,247 SR
Queue Stats
5W - 18L
1,255 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 2 / 4
9,027
752
10,416
4,633
1,517
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chernobog
PaCarDan
Chernobog
13
5 / 1 / 5
9,162
764
12,393
12,425
4,730
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
RoyalRyhu
Bacchus
10
1 / 0 / 5
8,417
701
2,084
4,757
3,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
KayyenYang
Bellona
10
0 / 2 / 1
6,845
570
2,037
10,063
5,050
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

10
2 / 4 / 0
7,819
652
4,244
8,143
7,408
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
0 / 5 / 1
6,695
558
2,744
10,397
3,110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
4
11
Kills
2
3
Deaths
11
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
5
2
4
3.5
L
Bellona
KayyenYang
Bellona
0
2
1
0.25
W
Chernobog
PaCarDan
Chernobog
5
1
5
7.5
W
Bacchus
RoyalRyhu
Bacchus
1
0
5
3.5
L
2
4
0
0.5
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,893
Damage
9,025
21,815
Taken
28,603
10,058
Mitigated
15,568
10,594
Healing
5,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,416
2,217
0
447
4,633
1,517
94
1,238
3,395
32,538
0
L
Bellona
KayyenYang
Bellona
2,037
447
0
1,757
10,063
5,050
0
5,633
3,874
0
12,757
W
Chernobog
PaCarDan
Chernobog
12,393
6,711
0
7,610
12,425
4,730
1,883
2,741
9,684
0
62,911
W
Bacchus
RoyalRyhu
Bacchus
2,084
127
589
1,948
4,757
3,811
689
596
4,161
8,712
0
L
4,244
475
0
1,922
8,143
7,408
0
2,333
5,652
20,418
0
L
2,744
1,091
0
1,416
10,397
3,110
0
3,522
6,529
0
16,896

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,606
Gold Earned
21,359
149
Minions Killed
85
0
Camps Cleared
0
636,408
Distance Traveled
573,045
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,027
752
49
4
0
204,292
1
L
Bellona
6,845
570
27
2
0
199,568
2
W
Chernobog
9,162
764
92
8
0
208,821
4
W
Bacchus
8,417
701
8
1
0
223,295
0
L
Tiamat
7,819
652
32
3
0
194,343
0
L
Skadi
6,695
558
26
2
0
179,134
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role