Player Matchup

Discordia
Discordia
CloudyFox
Discordia
Level 126
God Stats
8W - 1L
1,811 SR
Queue Stats
48W - 57L
1,655 Elo+
Solo
Danzaburou
Danzaburou
JigglyJew
Danzaburou
Level 126
God Stats
10W - 5L
1,879 SR
Queue Stats
210W - 199L
1,716 Elo+
Party 2
Sobek
Sobek
OMonk0
Sobek
Level 129
God Stats
3W - 4L
1,494 SR
Queue Stats
45W - 37L
1,669 Elo+
Party 2
Team Averages
Level 127
1,728 SR
1,680 Elo+

VS

Team Averages
Level 133
1,400 SR
1,733 Elo+
King Arthur
King Arthur
Lαzαrus
King Arthur
Level 158
God Stats
12W - 4L
1,687 SR
Queue Stats
358W - 115L
1,828 Elo+
Party 1
Janus
Janus
RinkusuTV
Janus
Level 112
God Stats
6W - 26L
999 SR
Queue Stats
97W - 95L
1,517 Elo+
Solo
Bellona
Bellona
iSαmurai
Bellona
Level 128
God Stats
2W - 0L
1,514 SR
Queue Stats
606W - 128L
1,854 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
CloudyFox
Discordia
10
1 / 5 / 4
8,396
646
5,170
8,982
2,860
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
JigglyJew
Danzaburou
13
5 / 7 / 2
10,159
781
10,143
16,790
6,315
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sobek
OMonk0
Sobek
12
1 / 3 / 4
9,183
706
6,591
19,265
20,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Lαzαrus
King Arthur
13
4 / 3 / 9
10,421
802
10,377
16,864
14,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Janus
RinkusuTV
Janus
12
1 / 2 / 11
9,183
706
13,645
4,907
1,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
iSαmurai
Bellona
15
10 / 2 / 3
10,861
835
13,568
14,115
9,183
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
38
7
Kills
15
15
Deaths
7
10
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Discordia
CloudyFox
Discordia
1
5
4
0.6
L
Danzaburou
JigglyJew
Danzaburou
5
7
2
0.86
W
King Arthur
Lαzαrus
King Arthur
4
3
9
2.83
L
Sobek
OMonk0
Sobek
1
3
4
1
W
Janus
RinkusuTV
Janus
1
2
11
3.25
W
Bellona
iSαmurai
Bellona
10
2
3
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,904
Damage
37,590
45,037
Taken
35,886
29,594
Mitigated
24,850
14,012
Healing
10,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
CloudyFox
Discordia
5,170
301
94
820
8,982
2,860
0
1,360
7,622
27,733
0
L
Danzaburou
JigglyJew
Danzaburou
10,143
5,881
0
5,107
16,790
6,315
0
4,050
12,740
0
43,953
W
King Arthur
Lαzαrus
King Arthur
10,377
1,178
0
4,817
16,864
14,118
608
5,599
11,265
0
38,512
L
Sobek
OMonk0
Sobek
6,591
253
504
7,487
19,265
20,419
0
8,341
10,924
23,998
0
W
Janus
RinkusuTV
Janus
13,645
652
0
0
4,907
1,549
1,046
1,536
3,371
46,575
0
W
Bellona
iSαmurai
Bellona
13,568
5,181
0
5,801
14,115
9,183
1,088
4,674
9,093
0
39,323

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,738
Gold Earned
30,465
120
Minions Killed
181
0
Camps Cleared
0
665,511
Distance Traveled
786,082
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
8,396
646
41
3
0
183,549
0
L
Danzaburou
10,159
781
57
4
0
213,954
3
W
King Arthur
10,421
802
49
4
0
257,356
5
L
Sobek
9,183
706
22
2
0
268,008
2
W
Janus
9,183
706
78
6
0
243,124
6
W
Bellona
10,861
835
54
4
0
285,602
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role