Player Matchup

Skadi
Skadi
JeffreyB_ackup
Skadi
Level 26
God Stats
24W - 28L
1,562 SR
Queue Stats
72W - 72L
1,628 Elo+
Solo
Sobek
Sobek
Mumkeyman09
Sobek
Level 28
God Stats
84W - 69L
1,608 SR
Queue Stats
555W - 471L
1,695 Elo+
Solo
Discordia
Discordia
OhMrWilford
Discordia
Level 5
God Stats
14W - 5L
2,050 SR
Queue Stats
19W - 11L
1,881 Elo+
Solo
Medusa
Medusa
Petit-Coton-tige
Medusa
Level 29
God Stats
26W - 30L
1,616 SR
Queue Stats
114W - 117L
1,635 Elo+
Solo
Bastet
Bastet
VividCalf194369
Bastet
Level 11
God Stats
4W - 0L
1,500 SR
Queue Stats
60W - 60L
1,747 Elo+
Solo
Team Averages
Level 20
1,667 SR
1,717 Elo+

VS

Team Averages
Level 19
1,601 SR
1,715 Elo+
Skadi
Skadi
HeavyD_YT1
Skadi
Level 24
God Stats
6W - 3L
1,730 SR
Queue Stats
60W - 42L
1,721 Elo+
Solo
Hercules
Hercules
KintsugiTanuki
Hercules
Level 16
God Stats
0W - 2L
1,224 SR
Queue Stats
28W - 23L
1,640 Elo+
Solo
Susano
Susano
Nickls-02
Susano
Level 12
God Stats
7W - 12L
1,758 SR
Queue Stats
163W - 155L
1,781 Elo+
Solo
Guan Yu
Guan Yu
Penical_Illusion
Guan Yu
Level 16
God Stats
5W - 3L
1,500 SR
Queue Stats
236W - 121L
1,751 Elo+
Solo
Ra
Ra
xMADxCutover
Ra
Level 27
God Stats
1W - 1L
1,795 SR
Queue Stats
65W - 36L
1,682 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 0
6,450
717
4,647
3,495
1,807
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
1 / 0 / 4
5,241
582
3,682
5,125
2,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Discordia
OhMrWilford
Discordia
9
1 / 3 / 0
5,601
622
3,531
3,955
1,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
4 / 0 / 1
6,272
697
4,928
3,773
880
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
1 / 2 / 2
5,496
611
2,352
4,865
1,118
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
8
2 / 4 / 0
4,839
538
4,053
7,241
1,799
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hercules
7
0 / 1 / 0
4,177
464
742
5,534
2,055
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Susano
Nickls-02
Susano
7
0 / 1 / 2
4,532
504
901
4,479
1,238
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
0 / 2 / 1
4,103
456
1,465
7,236
2,419
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
3 / 1 / 0
5,791
643
2,373
4,213
1,471
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
8
9
Kills
5
5
Deaths
9
7
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Skadi
2
4
0
0.5
W
2
0
0
2
L
Hercules
0
1
0
0
W
1
0
4
3
L
Susano
Nickls-02
Susano
0
1
2
1
W
Discordia
OhMrWilford
Discordia
1
3
0
0.33
L
0
2
1
0.25
W
4
0
1
4.5
W
1
2
2
1
L
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,140
Damage
9,534
21,213
Taken
28,703
7,455
Mitigated
8,982
7,865
Healing
10,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
4,053
1,910
0
1,891
7,241
1,799
0
2,085
5,156
0
25,389
W
4,647
2,204
0
1,049
3,495
1,807
2,556
0
3,495
0
41,123
L
Hercules
742
228
0
2,126
5,534
2,055
0
0
5,534
0
14,795
W
3,682
367
0
3,353
5,125
2,444
0
288
4,819
10,774
0
L
Susano
Nickls-02
Susano
901
271
0
1,624
4,479
1,238
0
551
3,928
0
16,659
W
Discordia
OhMrWilford
Discordia
3,531
192
0
682
3,955
1,206
0
1,719
2,084
30,345
0
L
1,465
198
458
2,750
7,236
2,419
0
1,859
5,377
0
13,115
W
4,928
2,257
0
2,296
3,773
880
0
0
3,773
0
33,587
W
2,352
1,107
0
485
4,865
1,118
0
162
4,669
0
27,718
L
2,373
47
136
1,720
4,213
1,471
0
2,718
1,495
34,816
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,060
Gold Earned
23,442
272
Minions Killed
233
0
Camps Cleared
0
870,486
Distance Traveled
790,330
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
4,839
538
53
6
0
154,260
1
W
Skadi
6,450
717
80
9
0
141,181
3
L
Hercules
4,177
464
31
3
0
103,205
0
W
Sobek
5,241
582
13
1
0
210,693
3
L
Susano
4,532
504
43
5
0
178,213
1
W
Discordia
5,601
622
69
8
0
161,362
1
L
Guan Yu
4,103
456
23
3
0
188,050
3
W
Medusa
6,272
697
59
7
0
171,601
1
W
Bastet
5,496
611
51
6
0
185,649
0
L
Ra
5,791
643
83
9
0
166,602
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role