Player Matchup

Scylla
Scylla
DrShem6563
Scylla
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 83L
1,500 Elo+
Party 2
Ymir
Ymir
GeneralLordEnton
Ymir
Level 19
God Stats
55W - 85L
1,414 SR
Queue Stats
277W - 345L
1,372 Elo+
Party 3
Anhur
Anhur
IlmesilI
Anhur
Level 143
God Stats
1W - 1L
1,639 SR
Queue Stats
125W - 130L
1,345 Elo+
Party 3
Thanatos
Thanatos
Kluzulu
Thanatos
Level 27
God Stats
91W - 67L
1,373 SR
Queue Stats
203W - 235L
1,252 Elo+
Party 2
Cu Chulainn
Cu Chulainn
ThyroX22
Cu Chulainn
Level 18
God Stats
2W - 3L
1,469 SR
Queue Stats
23W - 25L
1,496 Elo+
Party 3
Team Averages
Level 47
1,479 SR
1,393 Elo+

VS

Team Averages
Level 28
1,660 SR
1,442 Elo+
Sobek
Sobek
Damian777_inns
Sobek
Level 27
God Stats
6W - 0L
1,500 SR
Queue Stats
101W - 109L
1,329 Elo+
Solo
Baron Samedi
Baron Samedi
GyroDisk
Baron Samedi
Level 54
God Stats
5W - 3L
1,707 SR
Queue Stats
171W - 179L
1,496 Elo+
Party 1
Fenrir
Fenrir
KrZe_Spectrum
Fenrir
Level 21
God Stats
24W - 12L
1,589 SR
Queue Stats
29W - 26L
1,412 Elo+
Party 1
Apollo
Apollo
SN-_-Gang
Apollo
Level 23
God Stats
8W - 2L
1,936 SR
Queue Stats
37W - 28L
1,471 Elo+
Party 1
Sun Wukong
Sun Wukong
TheDarkEmperor23
Sun Wukong
Level 16
God Stats
8W - 2L
1,565 SR
Queue Stats
31W - 15L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
DrShem6563
Scylla
9
1 / 7 / 0
5,258
438
2,681
6,894
2,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

10
1 / 2 / 3
6,141
512
3,339
6,897
3,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Anhur
IlmesilI
Anhur
9
3 / 2 / 1
5,708
476
4,424
6,095
1,604
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thanatos
Kluzulu
Thanatos
9
1 / 4 / 1
5,426
452
2,001
9,467
2,964
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
ThyroX22
Cu Chulainn
11
0 / 2 / 0
5,933
494
4,478
9,997
3,980
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 1 / 0
6,096
508
2,560
6,932
3,963
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Baron Samedi
GyroDisk
Baron Samedi
13
10 / 0 / 2
7,793
649
9,417
5,911
2,360
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
4 / 2 / 3
6,646
554
4,968
7,696
2,503
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Apollo
SN-_-Gang
Apollo
9
0 / 3 / 2
5,516
460
1,911
5,102
875
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Sun Wukong
TheDarkEmperor23
Sun Wukong
12
0 / 0 / 4
6,619
552
5,340
7,274
4,222
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
27
6
Kills
16
17
Deaths
6
5
Assists
11
Player
Kills
Deaths
Assists
KDA
W
2
1
0
2
L
Scylla
DrShem6563
Scylla
1
7
0
0.14
L
1
2
3
1.25
W
Baron Samedi
GyroDisk
Baron Samedi
10
0
2
11
L
Anhur
IlmesilI
Anhur
3
2
1
1.75
L
Thanatos
Kluzulu
Thanatos
1
4
1
0.38
W
4
2
3
2.75
W
Apollo
SN-_-Gang
Apollo
0
3
2
0.33
W
Sun Wukong
TheDarkEmperor23
Sun Wukong
0
0
4
2
L
Cu Chulainn
ThyroX22
Cu Chulainn
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,923
Damage
24,196
39,350
Taken
32,915
14,585
Mitigated
13,923
11,978
Healing
13,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,560
533
0
2,650
6,932
3,963
0
1,481
5,451
14,773
0
L
Scylla
DrShem6563
Scylla
2,681
104
0
500
6,894
2,063
410
3,828
2,750
20,807
0
L
3,339
371
0
963
6,897
3,974
0
1,558
5,299
22,089
0
W
Baron Samedi
GyroDisk
Baron Samedi
9,417
1,887
461
3,018
5,911
2,360
552
1,897
4,014
33,964
0
L
Anhur
IlmesilI
Anhur
4,424
2,415
0
1,930
6,095
1,604
615
1,909
4,144
0
29,272
L
Thanatos
Kluzulu
Thanatos
2,001
632
0
5,718
9,467
2,964
0
3,382
5,731
0
23,117
W
4,968
894
0
3,922
7,696
2,503
708
1,626
6,070
0
24,739
W
Apollo
SN-_-Gang
Apollo
1,911
875
0
686
5,102
875
0
472
4,630
0
23,467
W
Sun Wukong
TheDarkEmperor23
Sun Wukong
5,340
684
0
2,428
7,274
4,222
466
544
6,730
0
38,169
L
Cu Chulainn
ThyroX22
Cu Chulainn
4,478
990
0
2,867
9,997
3,980
103
583
8,874
0
32,627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,466
Gold Earned
32,670
244
Minions Killed
236
0
Camps Cleared
0
999,099
Distance Traveled
1,156,009
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
6,096
508
25
2
0
230,678
0
L
Scylla
5,258
438
32
3
0
183,234
0
L
Ymir
6,141
512
42
4
0
207,306
1
W
Baron Samedi
7,793
649
46
4
0
228,590
2
L
Anhur
5,708
476
52
4
0
177,698
1
L
Thanatos
5,426
452
45
4
0
231,510
0
W
Fenrir
6,646
554
51
4
0
222,378
0
W
Apollo
5,516
460
45
4
0
230,866
0
W
Sun Wukong
6,619
552
69
6
0
243,497
0
L
Cu Chulainn
5,933
494
73
6
0
199,351
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role