Player Matchup

Bellona
Bellona
EndlessDoor3281
Bellona
Level 18
God Stats
5W - 2L
1,619 SR
Queue Stats
105W - 99L
1,446 Elo+
Party 2
Erlang Shen
Erlang Shen
KazRod_
Erlang Shen
Level 27
God Stats
1W - 1L
1,604 SR
Queue Stats
40W - 36L
1,567 Elo+
Party 3
Ratatoskr
Ratatoskr
Re Shakzzz
Ratatoskr
Level 44
God Stats
3W - 1L
1,500 SR
Queue Stats
81W - 85L
1,466 Elo+
Party 2
Chernobog
Chernobog
Swimmoney
Chernobog
Level 17
God Stats
1W - 0L
1,695 SR
Queue Stats
76W - 92L
1,420 Elo+
Party 2
Scylla
Scylla
krislankris
Scylla
Level 29
God Stats
13W - 18L
1,532 SR
Queue Stats
37W - 45L
1,522 Elo+
Party 3
Team Averages
Level 27
1,590 SR
1,484 Elo+

VS

Team Averages
Level 21
1,578 SR
1,697 Elo+
Ah Muzen Cab
Ah Muzen Cab
Bananenshake95
Ah Muzen Cab
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,390 Elo+
Solo
King Arthur
King Arthur
Captain sh0ckz
King Arthur
Level 15
God Stats
1W - 1L
1,735 SR
Queue Stats
5W - 1L
1,845 Elo+
Party 1
Yemoja
Yemoja
CleanColt626889
Yemoja
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 1L
1,856 Elo+
Party 1
Da Ji
Da Ji
Mr StevieG33
Da Ji
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,800 Elo+
Party 1
Ra
Ra
dreamer_0100
Ra
Level 29
God Stats
9W - 8L
1,657 SR
Queue Stats
11W - 10L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 2
6,781
522
3,238
6,047
3,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Erlang Shen
KazRod_
Erlang Shen
15
10 / 0 / 4
8,929
687
11,362
10,230
5,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ratatoskr
Re Shakzzz
Ratatoskr
14
7 / 1 / 2
8,146
627
5,974
8,014
2,842
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chernobog
Swimmoney
Chernobog
10
0 / 1 / 0
5,720
440
707
5,683
1,571
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
11
2 / 4 / 3
6,836
526
4,689
5,733
1,466
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Bananenshake95
Ah Muzen Cab
10
0 / 2 / 3
5,857
451
1,656
4,986
1,484
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

King Arthur
Captain sh0ckz
King Arthur
10
0 / 8 / 2
6,097
469
3,559
12,050
8,530
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
0 / 0 / 1
6,107
470
1,949
2,047
892
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

11
4 / 5 / 0
6,773
521
7,802
11,357
3,939
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
3 / 6 / 0
7,039
541
2,816
9,545
3,060
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
13
21
Kills
7
7
Deaths
21
11
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Bananenshake95
Ah Muzen Cab
0
2
3
0.75
L
King Arthur
Captain sh0ckz
King Arthur
0
8
2
0.13
L
0
0
1
0.5
W
2
1
2
3
W
Erlang Shen
KazRod_
Erlang Shen
10
0
4
12
L
4
5
0
0.8
W
Ratatoskr
Re Shakzzz
Ratatoskr
7
1
2
8
W
Chernobog
Swimmoney
Chernobog
0
1
0
0
L
3
6
0
0.5
W
Scylla
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,970
Damage
17,782
35,707
Taken
39,985
14,581
Mitigated
17,905
14,017
Healing
9,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Bananenshake95
Ah Muzen Cab
1,656
543
0
802
4,986
1,484
416
433
4,523
0
31,943
L
King Arthur
Captain sh0ckz
King Arthur
3,559
917
0
1,830
12,050
8,530
500
305
11,745
0
24,534
L
1,949
300
683
147
2,047
892
448
0
2,047
13,776
0
W
3,238
1,132
0
1,798
6,047
3,282
0
1,010
5,037
0
25,708
W
Erlang Shen
KazRod_
Erlang Shen
11,362
5,695
0
5,954
10,230
5,420
898
234
9,996
0
50,122
L
7,802
1,324
282
3,921
11,357
3,939
0
1,251
10,036
0
34,100
W
Ratatoskr
Re Shakzzz
Ratatoskr
5,974
1,985
0
3,846
8,014
2,842
0
1,774
6,240
0
42,716
W
Chernobog
Swimmoney
Chernobog
707
573
0
1,435
5,683
1,571
0
1,065
4,618
0
26,956
L
2,816
493
74
2,247
9,545
3,060
0
2,308
6,945
27,528
0
W
Scylla
4,689
57
0
984
5,733
1,466
622
682
5,051
30,346
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,412
Gold Earned
31,873
356
Minions Killed
232
0
Camps Cleared
0
1,172,005
Distance Traveled
1,178,762
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
5,857
451
66
5
0
225,016
1
L
King Arthur
6,097
469
31
2
0
238,883
0
L
Yemoja
6,107
470
19
1
0
230,028
4
W
Bellona
6,781
522
54
4
0
265,118
7
W
Erlang Shen
8,929
687
94
7
0
265,938
1
L
Da Ji
6,773
521
58
4
0
233,852
2
W
Ratatoskr
8,146
627
83
6
0
248,412
4
W
Chernobog
5,720
440
60
5
0
170,865
0
L
Ra
7,039
541
58
4
0
250,983
2
W
Scylla
6,836
526
65
5
0
221,672
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role