Player Matchup

Vamana
Vamana
DieHilfsebeneH
Vamana
Level 17
God Stats
10W - 7L
1,244 SR
Queue Stats
76W - 73L
1,364 Elo+
Solo
Anubis
Anubis
Inkling1704
Anubis
Level 59
God Stats
3W - 1L
1,500 SR
Queue Stats
7W - 15L
1,223 Elo+
Party 1
Heimdallr
Heimdallr
fabiane21
Heimdallr
Level 28
God Stats
7W - 12L
1,383 SR
Queue Stats
41W - 108L
1,554 Elo+
Party 1
Team Averages
Level 35
1,376 SR
1,380 Elo+

VS

Team Averages
Level 19
1,432 SR
1,350 Elo+
Athena
Athena
Complxen
Athena
Level 10
God Stats
8W - 18L
1,267 SR
Queue Stats
30W - 52L
1,112 Elo+
Solo
Jormungandr
Jormungandr
Daraico
Jormungandr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,313 Elo+
Solo
Neith
Neith
LilRohto01
Neith
Level 28
God Stats
12W - 16L
1,530 SR
Queue Stats
115W - 135L
1,625 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 0 / 6
11,716
689
14,380
13,000
10,123
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Anubis
15
5 / 3 / 4
11,133
655
16,684
13,770
7,171
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Heimdallr
fabiane21
Heimdallr
13
1 / 5 / 10
10,554
621
11,425
11,371
4,842
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Complxen
Athena
14
2 / 3 / 4
10,917
642
9,687
18,108
17,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jormungandr
Daraico
Jormungandr
13
0 / 4 / 6
9,641
567
8,451
20,784
24,922
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
13
6 / 5 / 1
11,289
664
9,445
13,720
4,507
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
19
12
Kills
8
8
Deaths
12
20
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Athena
Complxen
Athena
2
3
4
1.33
L
Jormungandr
Daraico
Jormungandr
0
4
6
0.75
W
6
0
6
9
W
Anubis
5
3
4
2.33
L
Neith
6
5
1
1.3
W
Heimdallr
fabiane21
Heimdallr
1
5
10
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,489
Damage
27,583
38,141
Taken
52,612
22,136
Mitigated
46,793
10,006
Healing
6,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
Complxen
Athena
9,687
2,454
142
2,507
18,108
17,364
0
6,729
11,379
26,603
0
L
Jormungandr
Daraico
Jormungandr
8,451
1,871
0
1,444
20,784
24,922
0
7,400
13,384
34,910
0
W
14,380
5,279
0
3,359
13,000
10,123
691
6,341
6,659
0
43,549
W
Anubis
16,684
1,125
1,775
3,170
13,770
7,171
800
6,830
6,940
54,302
0
L
Neith
9,445
4,056
0
2,368
13,720
4,507
0
2,611
11,107
0
30,072
W
Heimdallr
fabiane21
Heimdallr
11,425
5,527
0
1,702
11,371
4,842
1,360
4,985
6,386
0
33,345

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,403
Gold Earned
31,847
176
Minions Killed
119
0
Camps Cleared
0
877,846
Distance Traveled
876,044
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
10,917
642
29
2
0
323,212
2
L
Jormungandr
9,641
567
43
3
0
275,920
3
W
Vamana
11,716
689
50
3
0
354,589
1
W
Anubis
11,133
655
73
4
0
283,867
1
L
Neith
11,289
664
47
3
0
276,912
1
W
Heimdallr
10,554
621
53
3
0
239,390
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role